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path: root/src/WebRTCLibPeerConnection.cpp
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* Update to libdatachannel 0.20.1, OpenSSL 3.0.13Fabio Alessandrelli2024-01-301-4/+2
| | | | Replace deprecated options with the (new) standard ones.
* Call rtc::Cleanup when unloading the libraryFabio Alessandrelli2023-12-211-0/+1
| | | | Avoid potential crash at exit.
* Support building for Godot 4.1 (new default).Fabio Alessandrelli2023-06-301-0/+4
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* [CI] Update static checks, copyright headers.Fabio Alessandrelli2023-05-251-30/+30
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* Update to Godot 4.0 rc1.Fabio Alessandrelli2023-02-091-0/+4
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* Add methods to get gathering and signaling state.Fabio Alessandrelli2022-09-161-0/+36
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* Update sources to alpha16Fabio Alessandrelli2022-09-111-26/+12
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* Use libdatachannel library, add Godot 4 support.Fabio Alessandrelli2022-06-151-190/+192
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* Run clang-format on src/*Fabio Alessandrelli2021-07-091-4/+9
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* Add copyright headersFabio Alessandrelli2021-07-091-0/+30
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* Properly wait success callback before creating answers.Fabio Alessandrelli2021-07-091-1/+11
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* Move observers implementations into PeerConnection.Fabio Alessandrelli2021-07-091-0/+19
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* Use a class instead of lambdas for signals.Fabio Alessandrelli2021-07-091-14/+4
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* Unified signalling thread.Fabio Alessandrelli2021-07-021-2/+16
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* Bump webrtc to branch-heads/4472.Fabio Alessandrelli2021-07-021-12/+8
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* Fix crash when closing an invalid peerconnection.Fabio Alessandrelli2020-01-031-1/+4
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* Update to new DataChannel API.Fabio Alessandrelli2019-05-161-0/+245
New WebRTCLibDataChannel class act as PacketPeer. Old WebRTCPeer (now WebRTCPeerConnection) now allows you to set configuration (STUN/TURN) and creating multiple data channels. Fixed many bugs and implemented most of the missing API.