From 3014c3099fbc28eef528d59417832e11046a14af Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Fri, 2 Jul 2021 00:26:10 +0200 Subject: Update godot-cpp to tip of 3.2 branch. --- SConstruct | 2 +- godot-cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/SConstruct b/SConstruct index 97a1601..95ce705 100644 --- a/SConstruct +++ b/SConstruct @@ -89,7 +89,7 @@ elif target_platform == 'ios': host_platform = platform.system() # Local dependency paths, adapt them to your setup -godot_headers = ARGUMENTS.get('headers', 'godot-cpp/godot_headers') +godot_headers = ARGUMENTS.get('headers', 'godot-cpp/godot-headers') godot_cpp_headers = ARGUMENTS.get('godot_cpp_headers', 'godot-cpp/include') godot_cpp_lib_dir = ARGUMENTS.get('godot_cpp_lib_dir', 'godot-cpp/bin') result_path = os.path.join('bin', 'webrtc' if env['target'] == 'release' else 'webrtc_debug', 'lib') diff --git a/godot-cpp b/godot-cpp index 7cbb846..77d41fa 160000 --- a/godot-cpp +++ b/godot-cpp @@ -1 +1 @@ -Subproject commit 7cbb846417acf0154a786bcaee8a5b1d7b40df57 +Subproject commit 77d41fa179e40560f1e264ed483638bf51713779 -- cgit v1.2.3