From cf98eb2e7a7f171ae8afdaf4e033f46dee73fe5e Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Fri, 2 Jul 2021 21:58:44 +0200 Subject: Fix osx, android optimization flags. Will need to be also fixed in upstream godot-cpp. --- SConstruct | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/SConstruct b/SConstruct index c35bb85..dc3f9dd 100644 --- a/SConstruct +++ b/SConstruct @@ -141,7 +141,12 @@ elif target_platform == 'windows': elif target_arch == '64': env['CXX']='x86_64-w64-mingw32-g++' - env.Append(CCFLAGS = [ '-g', '-O3', '-std=c++14', '-Wwrite-strings' ]) + if env['target'] == 'debug': + env.Append(CCFLAGS=['-Og', '-g']) + elif env['target'] == 'release': + env.Append(CCFLAGS=['-O3']) + + env.Append(CCFLAGS = [ '-std=c++14', '-Wwrite-strings' ]) env.Append(LINKFLAGS = [ '--static', '-Wl,--no-undefined', '-static-libgcc', '-static-libstdc++' ]) elif target_platform == 'osx': @@ -151,7 +156,7 @@ elif target_platform == 'osx': # Only 64-bits is supported for OS X target_arch = '64' - env.Append(CCFLAGS = [ '-g','-O3', '-std=c++14', '-arch', 'x86_64' ]) + env.Append(CCFLAGS = [ '-std=c++14', '-arch', 'x86_64' ]) env.Append(LINKFLAGS = [ '-arch', 'x86_64', '-framework', 'Cocoa', '-Wl,-undefined,dynamic_lookup' ]) if env['target'] == 'debug': @@ -248,6 +253,11 @@ elif target_platform == 'android': env.Append(CCFLAGS=arch_info['ccflags']) env.Append(LINKFLAGS=['--target=' + arch_info['target'] + env['android_api_level'], '-march=' + arch_info['march']]) + if env['target'] == 'debug': + env.Append(CCFLAGS=['-Og', '-g']) + elif env['target'] == 'release': + env.Append(CCFLAGS=['-O3']) + else: print("No valid target platform selected.") sys.exit(1) -- cgit v1.2.3