name: 🔧 Build -> Package 📦 on: [push, pull_request] jobs: build: runs-on: ${{ matrix.os }} name: 🔧 Build strategy: matrix: include: # Android - platform: android arch: 'x86' sconsflags: 'android_arch=x86' os: 'ubuntu-20.04' - platform: android arch: 'x64' sconsflags: 'android_arch=x86_64' os: 'ubuntu-20.04' - platform: android arch: 'arm' sconsflags: 'android_arch=armv7' os: 'ubuntu-20.04' - platform: android arch: 'arm64' sconsflags: 'android_arch=arm64v8' os: 'ubuntu-20.04' # iOS - platform: ios arch: 'x64' sconsflags: 'ios_arch=x86_64 ios_simulator=true' os: 'macos-latest' - platform: ios arch: 'arm' sconsflags: 'ios_arch=armv7' os: 'macos-latest' - platform: ios arch: 'arm64' sconsflags: 'ios_arch=arm64' os: 'macos-latest' # Linux - platform: linux arch: 'x86' sconsflags: 'bits=32' os: 'ubuntu-20.04' - platform: linux arch: 'x64' sconsflags: 'bits=64' os: 'ubuntu-20.04' # macOS - platform: osx arch: 'x64' sconsflags: 'bits=64' os: 'macos-latest' # Windows - platform: windows arch: 'x86' sconsflags: 'bits=32' os: 'windows-latest' msvc_arch: amd64_x86 - platform: windows arch: 'x64' sconsflags: 'bits=64' os: 'windows-latest' msvc_arch: amd64 env: SCONSFLAGS: ${{ matrix.sconsflags }} platform=${{ matrix.platform }} --jobs=2 NDK_VERSION: 22b ANDROID_NDK_ROOT: ${{github.workspace}}/android-ndk-r22b MSVC_VARS: 'C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\vcvarsall.bat' defaults: run: shell: bash steps: - uses: actions/checkout@v2 with: submodules: recursive - name: Cache NDK id: cache-ndk if: ${{ matrix.platform == 'android' }} uses: actions/cache@v2 with: path: ${{ env.ANDROID_NDK_ROOT }} key: ndk-${{ env.NDK_VERSION }} - name: Download NDK if: ${{ matrix.platform == 'android' && steps.cache-ndk.outputs.cache-hit != 'true' }} id: setup-ndk run: | cd ${{ github.workspace }} curl -L https://dl.google.com/android/repository/android-ndk-r${{ env.NDK_VERSION }}-linux-x86_64.zip -o ndk.zip unzip ndk.zip ls - name: Setup MSVC build environment for ${{ matrix.msvc_arch }} if: ${{ matrix.platform == 'windows' }} run: "'${{ env.MSVC_VARS }}' ${{ matrix.msvc_arch }}" - name: Install Linux build dependencies if: ${{ matrix.platform == 'linux' }} run: | sudo apt-get install build-essential gcc-multilib wget g++-multilib - name: Set up Python 3.x uses: actions/setup-python@v2 with: python-version: '3.x' architecture: 'x64' - name: Configuring Python packages run: | python -c "import sys; print(sys.version)" python -m pip install scons python --version scons --version - name: Get WebRTC package for ${{ matrix.platform }} - ${{ matrix.arch }} uses: ./.github/actions/webrtc-download with: platform: ${{ matrix.platform }} archs: ${{ matrix.arch }} - name: Compilation ${{ matrix.platform }} - ${{ matrix.arch }} - godot-cpp run: | scons -C godot-cpp target=debug generate_bindings=yes scons -C godot-cpp target=release - name: Compilation ${{ matrix.platform }} - ${{ matrix.arch }} - webrtc-native run: | scons target=debug scons target=release - uses: actions/upload-artifact@v2 with: name: ${{ github.job }}-${{ matrix.platform }}-${{ matrix.arch }} path: bin/* package: name: 📦 Package needs: build runs-on: "ubuntu-latest" steps: - uses: actions/checkout@v2 - uses: actions/download-artifact@v2 with: path: artifacts - name: Package artifacts for release run: | mkdir release cd release for name in webrtc webrtc_debug do mkdir -p ${name}/lib/ find ../artifacts -wholename "*/${name}/lib/*" | xargs cp -t ${name}/lib/ find ../artifacts -wholename "*/${name}/${name}.tres" | head -n 1 | xargs cp -t ${name}/ done zip -r godot-webrtc-native-release.zip webrtc zip -r godot-webrtc-native-debug.zip webrtc_debug ls -R - uses: actions/upload-artifact@v2 with: name: godot-webrtc-native-debug.zip path: release/godot-webrtc-native-debug.zip - uses: actions/upload-artifact@v2 with: name: godot-webrtc-native-release.zip path: release/godot-webrtc-native-release.zip