name: 🔧 Build -> Package 📦 on: [push, pull_request] jobs: static-checks: name: 📊 Static Checks (clang-format, black format, file format) runs-on: ubuntu-20.04 steps: - name: Checkout uses: actions/checkout@v2 - name: Install dependencies run: | sudo apt-get install -qq dos2unix recode clang-format-11 sudo update-alternatives --remove-all clang-format sudo update-alternatives --install /usr/bin/clang-format clang-format /usr/bin/clang-format-11 100 sudo pip3 install black==20.8b1 pygments - name: File formatting checks (file_format.sh) run: | bash ./misc/scripts/file_format.sh - name: Style checks via clang-format (clang_format.sh) run: | bash ./misc/scripts/clang_format.sh - name: Python style checks via black (black_format.sh) run: | bash ./misc/scripts/black_format.sh build: runs-on: ${{ matrix.os }} name: 🔧 Build needs: static-checks strategy: fail-fast: false matrix: include: # Android - platform: android arch: 'x86_32' gdnative_flags: 'android_arch=x86' sconsflags: '' os: 'ubuntu-20.04' - platform: android arch: 'x86_64' gdnative_flags: 'android_arch=x86_64' sconsflags: '' os: 'ubuntu-20.04' - platform: android arch: 'arm32' gdnative_flags: 'android_arch=armv7' sconsflags: '' os: 'ubuntu-20.04' - platform: android arch: 'arm64' gdnative_flags: 'android_arch=arm64v8' sconsflags: '' os: 'ubuntu-20.04' # iOS - platform: ios arch: 'x86_64' gdnative_flags: 'ios_arch=x86_64' sconsflags: 'ios_simulator=true' os: 'macos-latest' - platform: ios arch: 'arm64' gdnative_flags: 'ios_arch=arm64' sconsflags: '' os: 'macos-11' # Linux - platform: linux arch: 'x86_32' gdnative_flags: 'bits=32' sconsflags: '' os: 'ubuntu-20.04' - platform: linux arch: 'x86_64' gdnative_flags: 'bits=64' sconsflags: '' os: 'ubuntu-20.04' # macOS - platform: osx arch: 'x86_64' gdnative_flags: 'macos_arch=x86_64 bits=64' sconsflags: '' os: 'macos-11' - platform: osx gdnative_flags: 'macos_arch=arm64 bits=64' arch: 'arm64' sconsflags: '' os: 'macos-11' # Windows - platform: windows arch: 'x86_32' gdnative_flags: 'bits=32' sconsflags: 'use_mingw=yes' os: 'ubuntu-20.04' msvc_arch: amd64_x86 - platform: windows arch: 'x86_64' gdnative_flags: 'bits=64' sconsflags: 'use_mingw=yes' os: 'ubuntu-20.04' msvc_arch: amd64 env: SCONSFLAGS: ${{ matrix.sconsflags }} platform=${{ matrix.platform }} arch=${{ matrix.arch }} --jobs=2 defaults: run: shell: bash steps: - uses: actions/checkout@v2 with: submodules: recursive - name: Install Windows build dependencies if: ${{ matrix.platform == 'windows' }} run: | sudo apt-get update sudo apt-get install build-essential mingw-w64 sudo update-alternatives --set i686-w64-mingw32-gcc /usr/bin/i686-w64-mingw32-gcc-posix sudo update-alternatives --set i686-w64-mingw32-g++ /usr/bin/i686-w64-mingw32-g++-posix sudo update-alternatives --set x86_64-w64-mingw32-gcc /usr/bin/x86_64-w64-mingw32-gcc-posix sudo update-alternatives --set x86_64-w64-mingw32-g++ /usr/bin/x86_64-w64-mingw32-g++-posix dpkg -l | grep ii | grep mingw update-alternatives --get-selections | grep mingw - name: Install Linux build dependencies if: ${{ matrix.platform == 'linux' }} run: | sudo apt-get install build-essential gcc-multilib g++-multilib - name: Set up Python 3.x uses: actions/setup-python@v2 with: python-version: '3.x' architecture: 'x64' - name: Configuring Python packages run: | python -c "import sys; print(sys.version)" python -m pip install scons python --version scons --version cmake --version - name: Compile Extension - debug - ${{ matrix.platform }} - ${{ matrix.arch }} run: | scons target=debug generate_bindings=yes - name: Compile GDNative - debug - ${{ matrix.platform }} - ${{ matrix.arch }} run: | scons target=debug generate_bindings=yes ${{ matrix.gdnative_flags }} godot_version=3 - name: Compile Extension - release - ${{ matrix.platform }} - ${{ matrix.arch }} run: | scons target=release - name: Compile GDNative - release ${{ matrix.platform }} - ${{ matrix.arch }} run: | scons target=release ${{ matrix.gdnative_flags }} godot_version=3 - uses: actions/upload-artifact@v3 with: name: ${{ github.job }}-${{ matrix.platform }}-${{ matrix.arch }} path: bin/* package: name: 📦 Package needs: build runs-on: "ubuntu-latest" steps: - uses: actions/checkout@v2 with: submodules: recursive - uses: actions/download-artifact@v3 with: path: artifacts - name: Bundle licenses. run: | cp LICENSE artifacts/LICENSE.webrtc-native cp deps/libdatachannel/LICENSE artifacts/LICENSE.libdatachannel cp deps/openssl/LICENSE.txt artifacts/LICENSE.openssl cp deps/libdatachannel/deps/libjuice/LICENSE artifacts/LICENSE.libjuice cp deps/libdatachannel/deps/usrsctp/LICENSE.md artifacts/LICENSE.usrsctp cp deps/libdatachannel/deps/libsrtp/LICENSE artifacts/LICENSE.libsrtp cp deps/libdatachannel/deps/json/LICENSE.MIT artifacts/LICENSE.json cp deps/libdatachannel/deps/plog/LICENSE artifacts/LICENSE.plog - name: Package artifacts for release run: | mkdir release cd release ls -R for version in extension gdnative do for name in webrtc webrtc_debug do destdir="${version}/${name}" mkdir -p ${destdir}/lib find ../artifacts -wholename "*/${destdir}/lib/*" | xargs cp -t ${destdir}/lib/ find ../artifacts -wholename "*/${destdir}/${name}.tres" -or -wholename "*/${destdir}/${name}.gdextension" | head -n 1 | xargs cp -t ${destdir}/ find ../artifacts -wholename "*/LICENSE*" | xargs cp -t ${destdir}/ cd ${version} zip -r ../godot-${version}-${name}.zip ${name} cd .. done done ls -R - uses: actions/upload-artifact@v3 with: name: godot-webrtc-extension path: release/*-extension-*.zip - uses: actions/upload-artifact@v3 with: name: godot-webrtc-gdnative path: release/*-gdnative-*.zip