diff --git a/godot-cpp-3.x/godot-headers/gdnative/gdnative.h b/godot-cpp-3.x/godot-headers/gdnative/gdnative.h index c0573d21b5d7a..ec95c4c4ebfcc 100644 --- a/godot-cpp-3.x/godot-headers/gdnative/gdnative.h +++ b/godot-cpp-3.x/godot-headers/gdnative/gdnative.h @@ -37,20 +37,24 @@ extern "C" { #if defined(_WIN32) || defined(__ANDROID__) #define GDCALLINGCONV -#define GDAPI GDCALLINGCONV + #elif defined(__APPLE__) #include "TargetConditionals.h" #if TARGET_OS_IPHONE #define GDCALLINGCONV __attribute__((visibility("default"))) -#define GDAPI GDCALLINGCONV #elif TARGET_OS_MAC #define GDCALLINGCONV __attribute__((sysv_abi)) -#define GDAPI GDCALLINGCONV #endif -#else // !_WIN32 && !__APPLE__ + +#else // Linux/BSD/Web +#if defined(__aarch64__) || defined(__arm__) +#define GDCALLINGCONV +#else #define GDCALLINGCONV __attribute__((sysv_abi)) -#define GDAPI GDCALLINGCONV #endif +#endif + +#define GDAPI GDCALLINGCONV // This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!! #if !defined(GDN_EXPORT)