[gd_resource type="GDNativeLibrary" format=2] [resource] singleton = true reloadable = false entry/OSX.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.macos.{TARGET}.universal.dylib" entry/Windows.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.windows.{TARGET}.x86_64.dll" entry/Windows.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.windows.{TARGET}.x86_32.dll" entry/X11.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so" entry/X11.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so" entry/Server.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_64.so" entry/Server.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.x86_32.so" entry/Android.arm64-v8a = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.arm64.so" entry/Android.x64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.x86_64.so" entry/iOS.armv7 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.armv32.dylib" entry/iOS.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.arm64.dylib" entry/iOS.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.x86_64.simulator.dylib"