#include "WebRTCLibPeer.hpp" using namespace godot_webrtc; WebRTCLibPeer::GodotSSDO::GodotSSDO(WebRTCLibPeer *parent) { this->parent = parent; } void WebRTCLibPeer::GodotSSDO::OnSuccess(){}; void WebRTCLibPeer::GodotSSDO::OnFailure(const std::string &error){};