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authorAlon Zakai <azakai@google.com>2021-02-04 02:33:13 +0000
committerGitHub <noreply@github.com>2021-02-03 18:33:13 -0800
commit56acee228d93d8ca36e40e4eb659e91d4a058f6f (patch)
treee9e4df4c2d0750df3f36879bd7bf270d3b5b0241 /src/passes/Print.cpp
parent9ed635c3b4195e2842b155369ad09c07f1099793 (diff)
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[GC] Do not crash on unreachable inputs to struct.get/set (#3542)
If the reference is unreachable then we cannot find the heap type to print in the text format. Instead of crashing or emitting something invalid, print a block instead - the block contains the children so they are emitted, and as the instruction was unreachable anyhow, this has no noticeable effect. It also parallels what we do in the binary format - skip unreachable code.
Diffstat (limited to 'src/passes/Print.cpp')
-rw-r--r--src/passes/Print.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/passes/Print.cpp b/src/passes/Print.cpp
index 67deac35c..b7b7e1320 100644
--- a/src/passes/Print.cpp
+++ b/src/passes/Print.cpp
@@ -1840,7 +1840,18 @@ struct PrintExpressionContents
o << "with_rtt ";
printHeapTypeName(o, curr->rtt->type.getHeapType());
}
+ void printUnreachableReplacement() {
+ // If we cannot print a valid unreachable instruction (say, a struct.get,
+ // where if the ref is unreachable, we don't know what heap type to print),
+ // then print the children in a block, which is good enough as this
+ // instruction is never reached anyhow.
+ printMedium(o, "block ");
+ }
void visitStructGet(StructGet* curr) {
+ if (curr->ref->type == Type::unreachable) {
+ printUnreachableReplacement();
+ return;
+ }
const auto& field =
curr->ref->type.getHeapType().getStruct().fields[curr->index];
if (field.type == Type::i32 && field.packedType != Field::not_packed) {
@@ -1857,6 +1868,10 @@ struct PrintExpressionContents
o << curr->index;
}
void visitStructSet(StructSet* curr) {
+ if (curr->ref->type == Type::unreachable) {
+ printUnreachableReplacement();
+ return;
+ }
printMedium(o, "struct.set ");
printHeapTypeName(o, curr->ref->type.getHeapType());
o << ' ';