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authorAlon Zakai <alonzakai@gmail.com>2017-05-18 10:47:23 -0700
committerGitHub <noreply@github.com>2017-05-18 10:47:23 -0700
commit9c6b8e0f626ade30cee113294019edbdbf29dd36 (patch)
treeda088ba8eef1d3d20f1f0e9fa3b5af2c8dbeba1d /src/passes/RelooperJumpThreading.cpp
parentbb1c44a3f975bf8fb72216b9c04bcd34e31bd815 (diff)
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Validate finalization (#1014)
* validate that types are properly finalized, when in pass-debug mode (BINARYEN_PASS_DEBUG env var): check after each pass is run that the type of each node is equal to the proper type (when finalizing it, i.e., fully recomputing the type). * fix many fuzz bugs found by that. * in particular, fix dce bugs with type changes not being fully updated during code removal. add a new TypeUpdater helper class that lets a pass update types efficiently, by the helper tracking deps between blocks and branches etc., and updating/propagating type changes only as necessary.
Diffstat (limited to 'src/passes/RelooperJumpThreading.cpp')
-rw-r--r--src/passes/RelooperJumpThreading.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/passes/RelooperJumpThreading.cpp b/src/passes/RelooperJumpThreading.cpp
index d3fd1844f..3656b5523 100644
--- a/src/passes/RelooperJumpThreading.cpp
+++ b/src/passes/RelooperJumpThreading.cpp
@@ -22,9 +22,11 @@
#include "wasm.h"
#include "pass.h"
#include "ast_utils.h"
+#include "ast/manipulation.h"
namespace wasm {
+
static Name LABEL("label");
static Name getInnerName(int i) {
@@ -147,6 +149,11 @@ struct RelooperJumpThreading : public WalkerPass<ExpressionStackWalker<RelooperJ
}
}
+ void visitFunction(Function* curr) {
+ // we may alter types
+ ReFinalize().walkFunctionInModule(curr, getModule());
+ }
+
private:
bool hasIrreducibleControlFlow(If* iff, Expression* origin) {