diff options
-rw-r--r-- | src/asm2wasm.h | 2 | ||||
-rw-r--r-- | src/tools/fuzzing.h | 12 | ||||
-rw-r--r-- | src/wasm2js.h | 8 |
3 files changed, 11 insertions, 11 deletions
diff --git a/src/asm2wasm.h b/src/asm2wasm.h index 5fdb5f364..ef19c32ff 100644 --- a/src/asm2wasm.h +++ b/src/asm2wasm.h @@ -2028,7 +2028,7 @@ Function* Asm2WasmBuilder::processFunction(Ref ast) { conv->op = isUnsignedCoercion(ast[2]) ? ConvertUInt32ToFloat64 : ConvertSInt32ToFloat64; conv->value = ret; - conv->type = Type::Type::f64; + conv->type = Type::f64; return conv; } if (ret->type == Type::f32) { diff --git a/src/tools/fuzzing.h b/src/tools/fuzzing.h index 7dac502db..24e1d6e8e 100644 --- a/src/tools/fuzzing.h +++ b/src/tools/fuzzing.h @@ -983,7 +983,7 @@ private: case 0: return makeBlock(Type::unreachable); case 1: - return makeIf(Type::Type::unreachable); + return makeIf(Type::unreachable); case 2: return makeLoop(Type::unreachable); case 3: @@ -1161,7 +1161,7 @@ private: hangStack.pop_back(); return ret; } else if (type == Type::none) { - if (valueType != Type::Type::none) { + if (valueType != Type::none) { // we need to break to a proper place continue; } @@ -1170,7 +1170,7 @@ private: return ret; } else { assert(type == Type::unreachable); - if (valueType != Type::Type::none) { + if (valueType != Type::none) { // we need to break to a proper place continue; } @@ -1326,7 +1326,7 @@ private: type = getConcreteType(); auto& globals = globalsByType[type]; if (globals.empty()) { - return makeTrivial(Type::Type::none); + return makeTrivial(Type::none); } auto* value = make(type); return builder.makeGlobalSet(pick(globals), value); @@ -2261,7 +2261,7 @@ private: // we need to find proper targets to break to; try a bunch int tries = TRIES; std::vector<Name> names; - Type valueType = Type::Type::unreachable; + Type valueType = Type::unreachable; while (tries-- > 0) { auto* target = pick(breakableStack); auto name = getTargetName(target); @@ -2550,7 +2550,7 @@ private: ShrSVecI64x2, ShrUVecI64x2); Expression* vec = make(Type::v128); - Expression* shift = make(Type::Type::i32); + Expression* shift = make(Type::i32); return builder.makeSIMDShift(op, vec, shift); } diff --git a/src/wasm2js.h b/src/wasm2js.h index 1fe5db0c1..4db734203 100644 --- a/src/wasm2js.h +++ b/src/wasm2js.h @@ -984,8 +984,8 @@ Ref Wasm2JSBuilder::processFunctionBody(Module* m, continueLabels.insert(asmLabel); Ref body = visit(curr->body, result); // if we can reach the end of the block, we must leave the while (1) loop - if (curr->body->type != Type::Type::unreachable) { - assert(curr->body->type == Type::Type::none); // flat IR + if (curr->body->type != Type::unreachable) { + assert(curr->body->type == Type::none); // flat IR body = blockify(body); flattenAppend( body, ValueBuilder::makeBreak(fromName(asmLabel, NameScope::Label))); @@ -1049,7 +1049,7 @@ Ref Wasm2JSBuilder::processFunctionBody(Module* m, for (auto* c : code) { ValueBuilder::appendCodeToSwitch( theSwitch, blockify(visit(c, NO_RESULT)), false); - hoistedEndsWithUnreachable = c->type == Type::Type::unreachable; + hoistedEndsWithUnreachable = c->type == Type::unreachable; } } // After the hoisted cases, if any remain we must make sure not to @@ -1270,7 +1270,7 @@ Ref Wasm2JSBuilder::processFunctionBody(Module* m, Ref visitStore(Store* curr) { if (module->memory.initial < module->memory.max && - curr->type != Type::Type::unreachable) { + curr->type != Type::unreachable) { // In JS, if memory grows then it is dangerous to write // HEAP[f()] = .. // or |