diff options
-rw-r--r-- | src/passes/SafeHeap.cpp | 7 | ||||
-rw-r--r-- | test/passes/safe-heap_disable-simd.txt | 1908 | ||||
-rw-r--r-- | test/passes/safe-heap_disable-simd.wast | 7 |
3 files changed, 1921 insertions, 1 deletions
diff --git a/src/passes/SafeHeap.cpp b/src/passes/SafeHeap.cpp index d22ddea03..169c129b4 100644 --- a/src/passes/SafeHeap.cpp +++ b/src/passes/SafeHeap.cpp @@ -34,6 +34,7 @@ namespace wasm { static const Name DYNAMICTOP_PTR_IMPORT("DYNAMICTOP_PTR"); static const Name GET_SBRK_PTR_IMPORT("emscripten_get_sbrk_ptr"); +static const Name GET_SBRK_PTR_EXPORT("_emscripten_get_sbrk_ptr"); static const Name SBRK("sbrk"); static const Name SEGFAULT_IMPORT("segfault"); static const Name ALIGNFAULT_IMPORT("alignfault"); @@ -119,12 +120,16 @@ struct SafeHeap : public Pass { ImportInfo info(*module); // Older emscripten imports env.DYNAMICTOP_PTR. // Newer emscripten imports emscripten_get_sbrk_ptr(), which is later - // optimized to have the number in the binary. + // optimized to have the number in the binary (or in the case of fastcomp, + // emscripten_get_sbrk_ptr is an asm.js library function so it is inside + // the wasm, and discoverable via an export). if (auto* existing = info.getImportedGlobal(ENV, DYNAMICTOP_PTR_IMPORT)) { dynamicTopPtr = existing->name; } else if (auto* existing = info.getImportedFunction(ENV, GET_SBRK_PTR_IMPORT)) { getSbrkPtr = existing->name; + } else if (auto* existing = module->getExportOrNull(GET_SBRK_PTR_EXPORT)) { + getSbrkPtr = existing->value; } else if (auto* existing = info.getImportedFunction(ENV, SBRK)) { sbrk = existing->name; } else { diff --git a/test/passes/safe-heap_disable-simd.txt b/test/passes/safe-heap_disable-simd.txt index 561eb738d..07ea7385f 100644 --- a/test/passes/safe-heap_disable-simd.txt +++ b/test/passes/safe-heap_disable-simd.txt @@ -5712,3 +5712,1911 @@ ) ) ) +(module + (type $FUNCSIG$i (func (result i32))) + (type $FUNCSIG$v (func)) + (import "env" "segfault" (func $segfault)) + (import "env" "alignfault" (func $alignfault)) + (memory $0 1 1) + (export "_emscripten_get_sbrk_ptr" (func $foo)) + (func $foo (; 2 ;) (type $FUNCSIG$i) (result i32) + (i32.const 1234) + ) + (func $SAFE_HEAP_LOAD_i32_1_1 (; 3 ;) (param $0 i32) (param $1 i32) (result i32) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 1) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i32.load8_s + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i32_1_U_1 (; 4 ;) (param $0 i32) (param $1 i32) (result i32) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 1) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i32.load8_u + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i32_2_1 (; 5 ;) (param $0 i32) (param $1 i32) (result i32) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 2) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i32.load16_s align=1 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i32_2_2 (; 6 ;) (param $0 i32) (param $1 i32) (result i32) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 2) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 1) + ) + (call $alignfault) + ) + (i32.load16_s + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i32_2_U_1 (; 7 ;) (param $0 i32) (param $1 i32) (result i32) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 2) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i32.load16_u align=1 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i32_2_U_2 (; 8 ;) (param $0 i32) (param $1 i32) (result i32) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 2) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 1) + ) + (call $alignfault) + ) + (i32.load16_u + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i32_4_1 (; 9 ;) (param $0 i32) (param $1 i32) (result i32) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i32.load align=1 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i32_4_2 (; 10 ;) (param $0 i32) (param $1 i32) (result i32) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 1) + ) + (call $alignfault) + ) + (i32.load align=2 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i32_4_4 (; 11 ;) (param $0 i32) (param $1 i32) (result i32) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 3) + ) + (call $alignfault) + ) + (i32.load + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_1_1 (; 12 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 1) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i64.load8_s + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_1_U_1 (; 13 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 1) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i64.load8_u + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_2_1 (; 14 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 2) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i64.load16_s align=1 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_2_2 (; 15 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 2) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 1) + ) + (call $alignfault) + ) + (i64.load16_s + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_2_U_1 (; 16 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 2) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i64.load16_u align=1 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_2_U_2 (; 17 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 2) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 1) + ) + (call $alignfault) + ) + (i64.load16_u + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_4_1 (; 18 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i64.load32_s align=1 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_4_2 (; 19 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 1) + ) + (call $alignfault) + ) + (i64.load32_s align=2 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_4_4 (; 20 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 3) + ) + (call $alignfault) + ) + (i64.load32_s + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_4_U_1 (; 21 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i64.load32_u align=1 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_4_U_2 (; 22 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 1) + ) + (call $alignfault) + ) + (i64.load32_u align=2 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_4_U_4 (; 23 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 3) + ) + (call $alignfault) + ) + (i64.load32_u + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_8_1 (; 24 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i64.load align=1 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_8_2 (; 25 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 1) + ) + (call $alignfault) + ) + (i64.load align=2 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_8_4 (; 26 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 3) + ) + (call $alignfault) + ) + (i64.load align=4 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_i64_8_8 (; 27 ;) (param $0 i32) (param $1 i32) (result i64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 7) + ) + (call $alignfault) + ) + (i64.load + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_f32_4_1 (; 28 ;) (param $0 i32) (param $1 i32) (result f32) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (f32.load align=1 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_f32_4_2 (; 29 ;) (param $0 i32) (param $1 i32) (result f32) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 1) + ) + (call $alignfault) + ) + (f32.load align=2 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_f32_4_4 (; 30 ;) (param $0 i32) (param $1 i32) (result f32) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 3) + ) + (call $alignfault) + ) + (f32.load + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_f64_8_1 (; 31 ;) (param $0 i32) (param $1 i32) (result f64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (f64.load align=1 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_f64_8_2 (; 32 ;) (param $0 i32) (param $1 i32) (result f64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 1) + ) + (call $alignfault) + ) + (f64.load align=2 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_f64_8_4 (; 33 ;) (param $0 i32) (param $1 i32) (result f64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 3) + ) + (call $alignfault) + ) + (f64.load align=4 + (local.get $2) + ) + ) + (func $SAFE_HEAP_LOAD_f64_8_8 (; 34 ;) (param $0 i32) (param $1 i32) (result f64) + (local $2 i32) + (local.set $2 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $2) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $2) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $2) + (i32.const 7) + ) + (call $alignfault) + ) + (f64.load + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i32_1_1 (; 35 ;) (param $0 i32) (param $1 i32) (param $2 i32) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 1) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i32.store8 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i32_2_1 (; 36 ;) (param $0 i32) (param $1 i32) (param $2 i32) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 2) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i32.store16 align=1 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i32_2_2 (; 37 ;) (param $0 i32) (param $1 i32) (param $2 i32) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 2) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 1) + ) + (call $alignfault) + ) + (i32.store16 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i32_4_1 (; 38 ;) (param $0 i32) (param $1 i32) (param $2 i32) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i32.store align=1 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i32_4_2 (; 39 ;) (param $0 i32) (param $1 i32) (param $2 i32) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 1) + ) + (call $alignfault) + ) + (i32.store align=2 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i32_4_4 (; 40 ;) (param $0 i32) (param $1 i32) (param $2 i32) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 3) + ) + (call $alignfault) + ) + (i32.store + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i64_1_1 (; 41 ;) (param $0 i32) (param $1 i32) (param $2 i64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 1) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i64.store8 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i64_2_1 (; 42 ;) (param $0 i32) (param $1 i32) (param $2 i64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 2) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i64.store16 align=1 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i64_2_2 (; 43 ;) (param $0 i32) (param $1 i32) (param $2 i64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 2) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 1) + ) + (call $alignfault) + ) + (i64.store16 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i64_4_1 (; 44 ;) (param $0 i32) (param $1 i32) (param $2 i64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i64.store32 align=1 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i64_4_2 (; 45 ;) (param $0 i32) (param $1 i32) (param $2 i64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 1) + ) + (call $alignfault) + ) + (i64.store32 align=2 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i64_4_4 (; 46 ;) (param $0 i32) (param $1 i32) (param $2 i64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 3) + ) + (call $alignfault) + ) + (i64.store32 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i64_8_1 (; 47 ;) (param $0 i32) (param $1 i32) (param $2 i64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (i64.store align=1 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i64_8_2 (; 48 ;) (param $0 i32) (param $1 i32) (param $2 i64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 1) + ) + (call $alignfault) + ) + (i64.store align=2 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i64_8_4 (; 49 ;) (param $0 i32) (param $1 i32) (param $2 i64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 3) + ) + (call $alignfault) + ) + (i64.store align=4 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_i64_8_8 (; 50 ;) (param $0 i32) (param $1 i32) (param $2 i64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 7) + ) + (call $alignfault) + ) + (i64.store + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_f32_4_1 (; 51 ;) (param $0 i32) (param $1 i32) (param $2 f32) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (f32.store align=1 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_f32_4_2 (; 52 ;) (param $0 i32) (param $1 i32) (param $2 f32) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 1) + ) + (call $alignfault) + ) + (f32.store align=2 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_f32_4_4 (; 53 ;) (param $0 i32) (param $1 i32) (param $2 f32) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 4) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 3) + ) + (call $alignfault) + ) + (f32.store + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_f64_8_1 (; 54 ;) (param $0 i32) (param $1 i32) (param $2 f64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (f64.store align=1 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_f64_8_2 (; 55 ;) (param $0 i32) (param $1 i32) (param $2 f64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 1) + ) + (call $alignfault) + ) + (f64.store align=2 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_f64_8_4 (; 56 ;) (param $0 i32) (param $1 i32) (param $2 f64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 3) + ) + (call $alignfault) + ) + (f64.store align=4 + (local.get $3) + (local.get $2) + ) + ) + (func $SAFE_HEAP_STORE_f64_8_8 (; 57 ;) (param $0 i32) (param $1 i32) (param $2 f64) + (local $3 i32) + (local.set $3 + (i32.add + (local.get $0) + (local.get $1) + ) + ) + (if + (i32.or + (i32.eq + (local.get $3) + (i32.const 0) + ) + (i32.gt_u + (i32.add + (local.get $3) + (i32.const 8) + ) + (i32.load + (call $foo) + ) + ) + ) + (call $segfault) + ) + (if + (i32.and + (local.get $3) + (i32.const 7) + ) + (call $alignfault) + ) + (f64.store + (local.get $3) + (local.get $2) + ) + ) +) diff --git a/test/passes/safe-heap_disable-simd.wast b/test/passes/safe-heap_disable-simd.wast index 3665b6544..1e15da0d1 100644 --- a/test/passes/safe-heap_disable-simd.wast +++ b/test/passes/safe-heap_disable-simd.wast @@ -9,3 +9,10 @@ (memory 1 1) (import "env" "emscripten_get_sbrk_ptr" (func $foo (result i32))) ) +(module + (memory 1 1) + (export "_emscripten_get_sbrk_ptr" (func $foo)) + (func $foo (result i32) + (i32.const 1234) + ) +) |