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-rw-r--r--src/passes/SafeHeap.cpp7
-rw-r--r--test/passes/safe-heap_disable-simd.txt1908
-rw-r--r--test/passes/safe-heap_disable-simd.wast7
3 files changed, 1921 insertions, 1 deletions
diff --git a/src/passes/SafeHeap.cpp b/src/passes/SafeHeap.cpp
index d22ddea03..169c129b4 100644
--- a/src/passes/SafeHeap.cpp
+++ b/src/passes/SafeHeap.cpp
@@ -34,6 +34,7 @@ namespace wasm {
static const Name DYNAMICTOP_PTR_IMPORT("DYNAMICTOP_PTR");
static const Name GET_SBRK_PTR_IMPORT("emscripten_get_sbrk_ptr");
+static const Name GET_SBRK_PTR_EXPORT("_emscripten_get_sbrk_ptr");
static const Name SBRK("sbrk");
static const Name SEGFAULT_IMPORT("segfault");
static const Name ALIGNFAULT_IMPORT("alignfault");
@@ -119,12 +120,16 @@ struct SafeHeap : public Pass {
ImportInfo info(*module);
// Older emscripten imports env.DYNAMICTOP_PTR.
// Newer emscripten imports emscripten_get_sbrk_ptr(), which is later
- // optimized to have the number in the binary.
+ // optimized to have the number in the binary (or in the case of fastcomp,
+ // emscripten_get_sbrk_ptr is an asm.js library function so it is inside
+ // the wasm, and discoverable via an export).
if (auto* existing = info.getImportedGlobal(ENV, DYNAMICTOP_PTR_IMPORT)) {
dynamicTopPtr = existing->name;
} else if (auto* existing =
info.getImportedFunction(ENV, GET_SBRK_PTR_IMPORT)) {
getSbrkPtr = existing->name;
+ } else if (auto* existing = module->getExportOrNull(GET_SBRK_PTR_EXPORT)) {
+ getSbrkPtr = existing->value;
} else if (auto* existing = info.getImportedFunction(ENV, SBRK)) {
sbrk = existing->name;
} else {
diff --git a/test/passes/safe-heap_disable-simd.txt b/test/passes/safe-heap_disable-simd.txt
index 561eb738d..07ea7385f 100644
--- a/test/passes/safe-heap_disable-simd.txt
+++ b/test/passes/safe-heap_disable-simd.txt
@@ -5712,3 +5712,1911 @@
)
)
)
+(module
+ (type $FUNCSIG$i (func (result i32)))
+ (type $FUNCSIG$v (func))
+ (import "env" "segfault" (func $segfault))
+ (import "env" "alignfault" (func $alignfault))
+ (memory $0 1 1)
+ (export "_emscripten_get_sbrk_ptr" (func $foo))
+ (func $foo (; 2 ;) (type $FUNCSIG$i) (result i32)
+ (i32.const 1234)
+ )
+ (func $SAFE_HEAP_LOAD_i32_1_1 (; 3 ;) (param $0 i32) (param $1 i32) (result i32)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 1)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i32.load8_s
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i32_1_U_1 (; 4 ;) (param $0 i32) (param $1 i32) (result i32)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 1)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i32.load8_u
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i32_2_1 (; 5 ;) (param $0 i32) (param $1 i32) (result i32)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 2)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i32.load16_s align=1
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i32_2_2 (; 6 ;) (param $0 i32) (param $1 i32) (result i32)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 2)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i32.load16_s
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i32_2_U_1 (; 7 ;) (param $0 i32) (param $1 i32) (result i32)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 2)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i32.load16_u align=1
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i32_2_U_2 (; 8 ;) (param $0 i32) (param $1 i32) (result i32)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 2)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i32.load16_u
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i32_4_1 (; 9 ;) (param $0 i32) (param $1 i32) (result i32)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i32.load align=1
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i32_4_2 (; 10 ;) (param $0 i32) (param $1 i32) (result i32)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i32.load align=2
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i32_4_4 (; 11 ;) (param $0 i32) (param $1 i32) (result i32)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 3)
+ )
+ (call $alignfault)
+ )
+ (i32.load
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_1_1 (; 12 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 1)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i64.load8_s
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_1_U_1 (; 13 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 1)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i64.load8_u
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_2_1 (; 14 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 2)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i64.load16_s align=1
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_2_2 (; 15 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 2)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i64.load16_s
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_2_U_1 (; 16 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 2)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i64.load16_u align=1
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_2_U_2 (; 17 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 2)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i64.load16_u
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_4_1 (; 18 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i64.load32_s align=1
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_4_2 (; 19 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i64.load32_s align=2
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_4_4 (; 20 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 3)
+ )
+ (call $alignfault)
+ )
+ (i64.load32_s
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_4_U_1 (; 21 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i64.load32_u align=1
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_4_U_2 (; 22 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i64.load32_u align=2
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_4_U_4 (; 23 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 3)
+ )
+ (call $alignfault)
+ )
+ (i64.load32_u
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_8_1 (; 24 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i64.load align=1
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_8_2 (; 25 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i64.load align=2
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_8_4 (; 26 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 3)
+ )
+ (call $alignfault)
+ )
+ (i64.load align=4
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_i64_8_8 (; 27 ;) (param $0 i32) (param $1 i32) (result i64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 7)
+ )
+ (call $alignfault)
+ )
+ (i64.load
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_f32_4_1 (; 28 ;) (param $0 i32) (param $1 i32) (result f32)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (f32.load align=1
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_f32_4_2 (; 29 ;) (param $0 i32) (param $1 i32) (result f32)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (f32.load align=2
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_f32_4_4 (; 30 ;) (param $0 i32) (param $1 i32) (result f32)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 3)
+ )
+ (call $alignfault)
+ )
+ (f32.load
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_f64_8_1 (; 31 ;) (param $0 i32) (param $1 i32) (result f64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (f64.load align=1
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_f64_8_2 (; 32 ;) (param $0 i32) (param $1 i32) (result f64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (f64.load align=2
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_f64_8_4 (; 33 ;) (param $0 i32) (param $1 i32) (result f64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 3)
+ )
+ (call $alignfault)
+ )
+ (f64.load align=4
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_LOAD_f64_8_8 (; 34 ;) (param $0 i32) (param $1 i32) (result f64)
+ (local $2 i32)
+ (local.set $2
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $2)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $2)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $2)
+ (i32.const 7)
+ )
+ (call $alignfault)
+ )
+ (f64.load
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i32_1_1 (; 35 ;) (param $0 i32) (param $1 i32) (param $2 i32)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 1)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i32.store8
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i32_2_1 (; 36 ;) (param $0 i32) (param $1 i32) (param $2 i32)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 2)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i32.store16 align=1
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i32_2_2 (; 37 ;) (param $0 i32) (param $1 i32) (param $2 i32)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 2)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i32.store16
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i32_4_1 (; 38 ;) (param $0 i32) (param $1 i32) (param $2 i32)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i32.store align=1
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i32_4_2 (; 39 ;) (param $0 i32) (param $1 i32) (param $2 i32)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i32.store align=2
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i32_4_4 (; 40 ;) (param $0 i32) (param $1 i32) (param $2 i32)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 3)
+ )
+ (call $alignfault)
+ )
+ (i32.store
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i64_1_1 (; 41 ;) (param $0 i32) (param $1 i32) (param $2 i64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 1)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i64.store8
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i64_2_1 (; 42 ;) (param $0 i32) (param $1 i32) (param $2 i64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 2)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i64.store16 align=1
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i64_2_2 (; 43 ;) (param $0 i32) (param $1 i32) (param $2 i64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 2)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i64.store16
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i64_4_1 (; 44 ;) (param $0 i32) (param $1 i32) (param $2 i64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i64.store32 align=1
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i64_4_2 (; 45 ;) (param $0 i32) (param $1 i32) (param $2 i64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i64.store32 align=2
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i64_4_4 (; 46 ;) (param $0 i32) (param $1 i32) (param $2 i64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 3)
+ )
+ (call $alignfault)
+ )
+ (i64.store32
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i64_8_1 (; 47 ;) (param $0 i32) (param $1 i32) (param $2 i64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (i64.store align=1
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i64_8_2 (; 48 ;) (param $0 i32) (param $1 i32) (param $2 i64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (i64.store align=2
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i64_8_4 (; 49 ;) (param $0 i32) (param $1 i32) (param $2 i64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 3)
+ )
+ (call $alignfault)
+ )
+ (i64.store align=4
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_i64_8_8 (; 50 ;) (param $0 i32) (param $1 i32) (param $2 i64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 7)
+ )
+ (call $alignfault)
+ )
+ (i64.store
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_f32_4_1 (; 51 ;) (param $0 i32) (param $1 i32) (param $2 f32)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (f32.store align=1
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_f32_4_2 (; 52 ;) (param $0 i32) (param $1 i32) (param $2 f32)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (f32.store align=2
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_f32_4_4 (; 53 ;) (param $0 i32) (param $1 i32) (param $2 f32)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 4)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 3)
+ )
+ (call $alignfault)
+ )
+ (f32.store
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_f64_8_1 (; 54 ;) (param $0 i32) (param $1 i32) (param $2 f64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (f64.store align=1
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_f64_8_2 (; 55 ;) (param $0 i32) (param $1 i32) (param $2 f64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 1)
+ )
+ (call $alignfault)
+ )
+ (f64.store align=2
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_f64_8_4 (; 56 ;) (param $0 i32) (param $1 i32) (param $2 f64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 3)
+ )
+ (call $alignfault)
+ )
+ (f64.store align=4
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+ (func $SAFE_HEAP_STORE_f64_8_8 (; 57 ;) (param $0 i32) (param $1 i32) (param $2 f64)
+ (local $3 i32)
+ (local.set $3
+ (i32.add
+ (local.get $0)
+ (local.get $1)
+ )
+ )
+ (if
+ (i32.or
+ (i32.eq
+ (local.get $3)
+ (i32.const 0)
+ )
+ (i32.gt_u
+ (i32.add
+ (local.get $3)
+ (i32.const 8)
+ )
+ (i32.load
+ (call $foo)
+ )
+ )
+ )
+ (call $segfault)
+ )
+ (if
+ (i32.and
+ (local.get $3)
+ (i32.const 7)
+ )
+ (call $alignfault)
+ )
+ (f64.store
+ (local.get $3)
+ (local.get $2)
+ )
+ )
+)
diff --git a/test/passes/safe-heap_disable-simd.wast b/test/passes/safe-heap_disable-simd.wast
index 3665b6544..1e15da0d1 100644
--- a/test/passes/safe-heap_disable-simd.wast
+++ b/test/passes/safe-heap_disable-simd.wast
@@ -9,3 +9,10 @@
(memory 1 1)
(import "env" "emscripten_get_sbrk_ptr" (func $foo (result i32)))
)
+(module
+ (memory 1 1)
+ (export "_emscripten_get_sbrk_ptr" (func $foo))
+ (func $foo (result i32)
+ (i32.const 1234)
+ )
+)