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-rw-r--r--src/passes/LoopInvariantCodeMotion.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/passes/LoopInvariantCodeMotion.cpp b/src/passes/LoopInvariantCodeMotion.cpp
index c4880114d..a95f4c8eb 100644
--- a/src/passes/LoopInvariantCodeMotion.cpp
+++ b/src/passes/LoopInvariantCodeMotion.cpp
@@ -189,7 +189,7 @@ struct LoopInvariantCodeMotion
bool interestingToMove(Expression* curr) {
// In theory we could consider blocks, but then heavy nesting of
// switch patterns would be heavy, and almost always pointless.
- if (curr->type != none || curr->is<Nop>() || curr->is<Block>() ||
+ if (curr->type != Type::none || curr->is<Nop>() || curr->is<Block>() ||
curr->is<Loop>()) {
return false;
}