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-rw-r--r--src/passes/RemoveImports.cpp43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/passes/RemoveImports.cpp b/src/passes/RemoveImports.cpp
new file mode 100644
index 000000000..561002f57
--- /dev/null
+++ b/src/passes/RemoveImports.cpp
@@ -0,0 +1,43 @@
+//
+// Removeds imports, and replaces them with nops. This is useful
+// for running a module through the reference interpreter, which
+// does not validate imports for a JS environment (by removing
+// imports, we can at least get the reference interpreter to
+// look at all the rest of the code).
+//
+
+#include <wasm.h>
+#include <pass.h>
+
+namespace wasm {
+
+struct RemoveImports : public Pass {
+ MixedArena* allocator;
+ std::map<Name, Import*> importsMap;
+
+ void prepare(PassRunner* runner, Module *module) override {
+ allocator = runner->allocator;
+ importsMap = module->importsMap;
+ }
+
+ void visitCallImport(CallImport *curr) override {
+ WasmType type = importsMap[curr->target]->type.result;
+ if (type == none) {
+ replaceCurrent(allocator->alloc<Nop>());
+ } else {
+ Literal nopLiteral;
+ nopLiteral.type = type;
+ replaceCurrent(allocator->alloc<Const>()->set(nopLiteral));
+ }
+ }
+
+ void visitModule(Module *curr) override {
+ curr->importsMap.clear();
+ curr->imports.clear();
+ }
+};
+
+static RegisterPass<RemoveImports> registerPass("remove-imports", "removes imports and replaces them with nops");
+
+} // namespace wasm
+