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+/*
+ * Copyright 2018 WebAssembly Community Group participants
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//
+// Similar to strip-ing a native binary, this removes debug info
+// and related things like source map URLs, names section, etc.
+//
+
+#include "wasm.h"
+#include "wasm-binary.h"
+#include "pass.h"
+
+using namespace std;
+
+namespace wasm {
+
+struct Strip : public Pass {
+ void run(PassRunner* runner, Module* module) override {
+ // Remove name and debug sections.
+ auto& sections = module->userSections;
+ sections.erase(
+ std::remove_if(
+ sections.begin(),
+ sections.end(),
+ [&](const UserSection& curr) {
+ return curr.name == BinaryConsts::UserSections::Name ||
+ curr.name == BinaryConsts::UserSections::SourceMapUrl ||
+ curr.name.find(".debug") == 0 ||
+ curr.name.find("reloc..debug") == 0;
+ }
+ ),
+ sections.end()
+ );
+ // Clean up internal data structures.
+ module->clearDebugInfo();
+ for (auto& func : module->functions) {
+ func->clearNames();
+ func->clearDebugInfo();
+ }
+ }
+};
+
+Pass *createStripPass() {
+ return new Strip();
+}
+
+} // namespace wasm