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-rw-r--r--src/passes/AvoidReinterprets.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/passes/AvoidReinterprets.cpp b/src/passes/AvoidReinterprets.cpp
index 91a20912d..8668b9703 100644
--- a/src/passes/AvoidReinterprets.cpp
+++ b/src/passes/AvoidReinterprets.cpp
@@ -17,7 +17,8 @@
// Avoids reinterprets by using more loads: if we load a value and
// reinterpret it, we could have loaded it with the other type
// anyhow. This uses more locals and loads, so it is not generally
-// beneficial, unless reinterprets are very costly.
+// beneficial, unless reinterprets are very costly (which is the case
+// with wasm2js).
#include <ir/local-graph.h>
#include <ir/properties.h>
@@ -147,8 +148,7 @@ struct AvoidReinterprets : public WalkerPass<PostWalker<AvoidReinterprets>> {
void visitUnary(Unary* curr) {
if (isReinterpret(curr)) {
- auto* value = Properties::getFallthrough(
- curr->value, passOptions, module->features);
+ auto* value = curr->value;
if (auto* load = value->dynCast<Load>()) {
// A reinterpret of a load - flip it right here if we can.
if (canReplaceWithReinterpret(load)) {