diff options
Diffstat (limited to 'test/binaryen.js/emit_asmjs.js.txt')
-rw-r--r-- | test/binaryen.js/emit_asmjs.js.txt | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/test/binaryen.js/emit_asmjs.js.txt b/test/binaryen.js/emit_asmjs.js.txt new file mode 100644 index 000000000..870017763 --- /dev/null +++ b/test/binaryen.js/emit_asmjs.js.txt @@ -0,0 +1,62 @@ +function asmFunc(global, env, buffer) { + "use asm"; + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + function main($$0) { + $$0 = $$0 | 0; + return $$0 | 0; + } + + function __wasm_ctz_i32(x) { + x = x | 0; + var wasm2asm_i32$0 = 0; + if ((x | 0) == (0 | 0)) wasm2asm_i32$0 = 32; else wasm2asm_i32$0 = 31 - Math_clz32(x ^ (x - 1 | 0) | 0) | 0; + return wasm2asm_i32$0 | 0; + } + + function __wasm_popcnt_i32(x) { + x = x | 0; + var count = 0, wasm2asm_i32$0 = 0; + count = 0; + b : { + l : do { + if ((x | 0) == (0 | 0)) { + wasm2asm_i32$0 = count; + break b; + } + x = x & (x - 1 | 0) | 0; + count = count + 1 | 0; + continue l; + break l; + } while (1); + }; + return wasm2asm_i32$0 | 0; + } + + function __wasm_rotl_i32(x, k) { + x = x | 0; + k = k | 0; + return ((4294967295 >>> (k & 31 | 0) | 0) & x | 0) << (k & 31 | 0) | 0 | (((4294967295 << (32 - (k & 31 | 0) | 0) | 0) & x | 0) >>> (32 - (k & 31 | 0) | 0) | 0) | 0 | 0; + } + + function __wasm_rotr_i32(x, k) { + x = x | 0; + k = k | 0; + return ((4294967295 << (k & 31 | 0) | 0) & x | 0) >>> (k & 31 | 0) | 0 | (((4294967295 >>> (32 - (k & 31 | 0) | 0) | 0) & x | 0) << (32 - (k & 31 | 0) | 0) | 0) | 0 | 0; + } + + return { + main: main + }; +} + |