diff options
Diffstat (limited to 'test/i32.2asm.js')
-rw-r--r-- | test/i32.2asm.js | 255 |
1 files changed, 255 insertions, 0 deletions
diff --git a/test/i32.2asm.js b/test/i32.2asm.js new file mode 100644 index 000000000..4e8d25906 --- /dev/null +++ b/test/i32.2asm.js @@ -0,0 +1,255 @@ +function asmFunc(global, env, buffer) { + "use asm"; + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + function $$0(x, y) { + x = x | 0; + y = y | 0; + return x + y | 0 | 0; + } + + function $$1(x, y) { + x = x | 0; + y = y | 0; + return x - y | 0 | 0; + } + + function $$2(x, y) { + x = x | 0; + y = y | 0; + return Math_imul(x, y) | 0; + } + + function $$3(x, y) { + x = x | 0; + y = y | 0; + return (x | 0) / (y | 0) | 0 | 0; + } + + function $$4(x, y) { + x = x | 0; + y = y | 0; + return (x >>> 0) / (y >>> 0) | 0 | 0; + } + + function $$5(x, y) { + x = x | 0; + y = y | 0; + return (x | 0) % (y | 0) | 0 | 0; + } + + function $$6(x, y) { + x = x | 0; + y = y | 0; + return (x >>> 0) % (y >>> 0) | 0 | 0; + } + + function $$7(x, y) { + x = x | 0; + y = y | 0; + return x & y | 0 | 0; + } + + function $$8(x, y) { + x = x | 0; + y = y | 0; + return x | y | 0 | 0; + } + + function $$9(x, y) { + x = x | 0; + y = y | 0; + return x ^ y | 0 | 0; + } + + function $$10(x, y) { + x = x | 0; + y = y | 0; + return x << y | 0 | 0; + } + + function $$11(x, y) { + x = x | 0; + y = y | 0; + return x >> y | 0 | 0; + } + + function $$12(x, y) { + x = x | 0; + y = y | 0; + return x >>> y | 0 | 0; + } + + function $$13(x, y) { + x = x | 0; + y = y | 0; + return __wasm_rotl_i32(x, y) | 0; + } + + function $$14(x, y) { + x = x | 0; + y = y | 0; + return __wasm_rotr_i32(x, y) | 0; + } + + function $$15(x) { + x = x | 0; + return Math_clz32(x) | 0; + } + + function $$16(x) { + x = x | 0; + return __wasm_ctz_i32(x) | 0; + } + + function $$17(x) { + x = x | 0; + return __wasm_popcnt_i32(x) | 0; + } + + function $$18(x) { + x = x | 0; + return (x | 0) == (0 | 0) | 0; + } + + function $$19(x, y) { + x = x | 0; + y = y | 0; + return (x | 0) == (y | 0) | 0; + } + + function $$20(x, y) { + x = x | 0; + y = y | 0; + return (x | 0) != (y | 0) | 0; + } + + function $$21(x, y) { + x = x | 0; + y = y | 0; + return (x | 0) < (y | 0) | 0; + } + + function $$22(x, y) { + x = x | 0; + y = y | 0; + return x >>> 0 < y >>> 0 | 0; + } + + function $$23(x, y) { + x = x | 0; + y = y | 0; + return (x | 0) <= (y | 0) | 0; + } + + function $$24(x, y) { + x = x | 0; + y = y | 0; + return x >>> 0 <= y >>> 0 | 0; + } + + function $$25(x, y) { + x = x | 0; + y = y | 0; + return (x | 0) > (y | 0) | 0; + } + + function $$26(x, y) { + x = x | 0; + y = y | 0; + return x >>> 0 > y >>> 0 | 0; + } + + function $$27(x, y) { + x = x | 0; + y = y | 0; + return (x | 0) >= (y | 0) | 0; + } + + function $$28(x, y) { + x = x | 0; + y = y | 0; + return x >>> 0 >= y >>> 0 | 0; + } + + function __wasm_ctz_i32(x) { + x = x | 0; + var wasm2asm_i32$0 = 0; + if ((x | 0) == (0 | 0)) wasm2asm_i32$0 = 32; else wasm2asm_i32$0 = 31 - Math_clz32(x ^ (x - 1 | 0) | 0) | 0; + return wasm2asm_i32$0 | 0; + } + + function __wasm_popcnt_i32(x) { + x = x | 0; + var count = 0, wasm2asm_i32$0 = 0; + count = 0; + b : { + l : do { + if ((x | 0) == (0 | 0)) { + wasm2asm_i32$0 = count; + break b; + } + x = x & (x - 1 | 0) | 0; + count = count + 1 | 0; + continue l; + break l; + } while (1); + }; + return wasm2asm_i32$0 | 0; + } + + function __wasm_rotl_i32(x, k) { + x = x | 0; + k = k | 0; + return ((4294967295 >>> (k & 31 | 0) | 0) & x | 0) << (k & 31 | 0) | 0 | (((4294967295 << (32 - (k & 31 | 0) | 0) | 0) & x | 0) >>> (32 - (k & 31 | 0) | 0) | 0) | 0 | 0; + } + + function __wasm_rotr_i32(x, k) { + x = x | 0; + k = k | 0; + return ((4294967295 << (k & 31 | 0) | 0) & x | 0) >>> (k & 31 | 0) | 0 | (((4294967295 >>> (32 - (k & 31 | 0) | 0) | 0) & x | 0) << (32 - (k & 31 | 0) | 0) | 0) | 0 | 0; + } + + return { + add: $$0, + sub: $$1, + mul: $$2, + div_s: $$3, + div_u: $$4, + rem_s: $$5, + rem_u: $$6, + and: $$7, + or: $$8, + xor: $$9, + shl: $$10, + shr_s: $$11, + shr_u: $$12, + rotl: $$13, + rotr: $$14, + clz: $$15, + ctz: $$16, + popcnt: $$17, + eqz: $$18, + eq: $$19, + ne: $$20, + lt_s: $$21, + lt_u: $$22, + le_s: $$23, + le_u: $$24, + gt_s: $$25, + gt_u: $$26, + ge_s: $$27, + ge_u: $$28 + }; +} + |