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Diffstat (limited to 'test/wasm2asm/br_table_temp.2asm.js')
-rw-r--r--test/wasm2asm/br_table_temp.2asm.js433
1 files changed, 218 insertions, 215 deletions
diff --git a/test/wasm2asm/br_table_temp.2asm.js b/test/wasm2asm/br_table_temp.2asm.js
index c5b01c332..08739a13f 100644
--- a/test/wasm2asm/br_table_temp.2asm.js
+++ b/test/wasm2asm/br_table_temp.2asm.js
@@ -17,6 +17,9 @@ function asmFunc(global, env, buffer) {
var Math_floor = global.Math.floor;
var Math_ceil = global.Math.ceil;
var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
var i64toi32_i32$HIGH_BITS = 0;
function dummy() {
@@ -39,9 +42,9 @@ function asmFunc(global, env, buffer) {
}
function $5() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 1;
+ $1_1 = 1;
switch (0 | 0) {
case 0:
break block;
@@ -49,15 +52,15 @@ function asmFunc(global, env, buffer) {
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $6() {
- var i64toi32_i32$0 = 0, $1 = 0, $1$hi = 0;
+ var i64toi32_i32$0 = 0, $1_1 = 0, $1$hi = 0;
block : {
i64toi32_i32$0 = 0;
i64toi32_i32$0 = i64toi32_i32$0;
- $1 = 2;
+ $1_1 = 2;
$1$hi = i64toi32_i32$0;
switch (0 | 0) {
case 0:
@@ -68,13 +71,13 @@ function asmFunc(global, env, buffer) {
};
i64toi32_i32$0 = $1$hi;
i64toi32_i32$0 = i64toi32_i32$0;
- return $1 | 0;
+ return $1_1 | 0;
}
function $7() {
- var $1 = Math_fround(0);
+ var $1_1 = Math_fround(0);
block : {
- $1 = Math_fround(3.0);
+ $1_1 = Math_fround(3.0);
switch (0 | 0) {
case 0:
break block;
@@ -82,13 +85,13 @@ function asmFunc(global, env, buffer) {
break block;
};
};
- return Math_fround($1);
+ return Math_fround($1_1);
}
function $8() {
- var $1 = 0.0;
+ var $1_1 = 0.0;
block : {
- $1 = 4.0;
+ $1_1 = 4.0;
switch (0 | 0) {
case 0:
break block;
@@ -96,7 +99,7 @@ function asmFunc(global, env, buffer) {
break block;
};
};
- return +$1;
+ return +$1_1;
}
function $9($0) {
@@ -106,15 +109,15 @@ function asmFunc(global, env, buffer) {
function $10($0) {
$0 = $0 | 0;
- var $3 = 0;
+ var $3_1 = 0;
block : {
- $3 = 33;
+ $3_1 = 33;
switch ($0 | 0) {
default:
break block;
};
};
- return $3 | 0;
+ return $3_1 | 0;
}
function $11($0) {
@@ -135,12 +138,12 @@ function asmFunc(global, env, buffer) {
function $12($0) {
$0 = $0 | 0;
- var $2 = 0, $3 = 0, $4 = 0;
+ var $2_1 = 0, $3_1 = 0, $4_1 = 0;
block : {
block1 : {
- $2 = 33;
- $3 = $2;
- $4 = $2;
+ $2_1 = 33;
+ $3_1 = $2_1;
+ $4_1 = $2_1;
switch ($0 | 0) {
case 0:
break block1;
@@ -148,9 +151,9 @@ function asmFunc(global, env, buffer) {
break block;
};
};
- $3 = 32;
+ $3_1 = 32;
};
- return $3 | 0;
+ return $3_1 | 0;
}
function $13($0) {
@@ -186,18 +189,18 @@ function asmFunc(global, env, buffer) {
function $14($0) {
$0 = $0 | 0;
- var $1 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $1_1 = 0, $3_1 = 0, $4_1 = 0, $5_1 = 0, $6_1 = 0, $7_1 = 0, $8_1 = 0;
block : {
block6 : {
block7 : {
block8 : {
block9 : {
- $3 = 200;
- $4 = $3;
- $5 = $3;
- $6 = $3;
- $7 = $3;
- $8 = $3;
+ $3_1 = 200;
+ $4_1 = $3_1;
+ $5_1 = $3_1;
+ $6_1 = $3_1;
+ $7_1 = $3_1;
+ $8_1 = $3_1;
switch ($0 | 0) {
case 0:
break block6;
@@ -211,20 +214,20 @@ function asmFunc(global, env, buffer) {
break block;
};
};
- $1 = $8;
- return $1 + 10 | 0 | 0;
+ $1_1 = $8_1;
+ return $1_1 + 10 | 0 | 0;
};
- $1 = $7;
- return $1 + 11 | 0 | 0;
+ $1_1 = $7_1;
+ return $1_1 + 11 | 0 | 0;
};
- $1 = $6;
- return $1 + 12 | 0 | 0;
+ $1_1 = $6_1;
+ return $1_1 + 12 | 0 | 0;
};
- $1 = $5;
- return $1 + 13 | 0 | 0;
+ $1_1 = $5_1;
+ return $1_1 + 13 | 0 | 0;
};
- $1 = $4;
- return $1 + 14 | 0 | 0;
+ $1_1 = $4_1;
+ return $1_1 + 14 | 0 | 0;
}
function $15($0) {
@@ -49504,10 +49507,10 @@ function asmFunc(global, env, buffer) {
}
function $19() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
dummy();
- $1 = 2;
+ $1_1 = 2;
switch (0 | 0) {
case 0:
break block;
@@ -49517,14 +49520,14 @@ function asmFunc(global, env, buffer) {
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $20() {
- var $1 = 0, $2 = 0, $4 = 0;
+ var $1_1 = 0, $2_1 = 0, $4_1 = 0;
fake_return_waka123 : {
loop_in : do {
- $1 = 3;
+ $1_1 = 3;
switch (0 | 0) {
case 0:
break fake_return_waka123;
@@ -49534,15 +49537,15 @@ function asmFunc(global, env, buffer) {
break loop_in;
} while (1);
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $21() {
- var $1 = 0, $2 = 0, $4 = 0;
+ var $1_1 = 0, $2_1 = 0, $4_1 = 0;
fake_return_waka123 : {
loop_in : do {
dummy();
- $1 = 4;
+ $1_1 = 4;
switch (4294967295 | 0) {
case 0:
break fake_return_waka123;
@@ -49554,15 +49557,15 @@ function asmFunc(global, env, buffer) {
break loop_in;
} while (1);
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $22() {
- var $1 = 0;
+ var $1_1 = 0;
fake_return_waka123 : {
loop_in : do {
dummy();
- $1 = 5;
+ $1_1 = 5;
switch (1 | 0) {
case 0:
break fake_return_waka123;
@@ -49574,7 +49577,7 @@ function asmFunc(global, env, buffer) {
break loop_in;
} while (1);
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $23() {
@@ -49591,21 +49594,21 @@ function asmFunc(global, env, buffer) {
}
function $25() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 8;
+ $1_1 = 8;
switch (0 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $26() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 9;
+ $1_1 = 9;
switch (0 | 0) {
case 0:
break block;
@@ -49613,7 +49616,7 @@ function asmFunc(global, env, buffer) {
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $27() {
@@ -49621,35 +49624,35 @@ function asmFunc(global, env, buffer) {
}
function $28() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 10;
+ $1_1 = 10;
switch (0 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $29() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 11;
+ $1_1 = 11;
switch (1 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $30() {
- var i64toi32_i32$0 = 0, $1 = 0, $1$hi = 0;
+ var i64toi32_i32$0 = 0, $1_1 = 0, $1$hi = 0;
block : {
i64toi32_i32$0 = 0;
i64toi32_i32$0 = i64toi32_i32$0;
- $1 = 7;
+ $1_1 = 7;
$1$hi = i64toi32_i32$0;
switch (0 | 0) {
default:
@@ -49658,48 +49661,48 @@ function asmFunc(global, env, buffer) {
};
i64toi32_i32$0 = $1$hi;
i64toi32_i32$0 = i64toi32_i32$0;
- return $1 | 0;
+ return $1_1 | 0;
}
function $31() {
- var $1 = 0, $2 = 0;
+ var $1_1 = 0, $2_1 = 0;
if_ : {
- $1 = 2;
+ $1_1 = 2;
switch (0 | 0) {
default:
break if_;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
- function $32($0, $1) {
+ function $32($0, $1_1) {
$0 = $0 | 0;
- $1 = $1 | 0;
- var $4 = 0, $6 = 0;
+ $1_1 = $1_1 | 0;
+ var $4_1 = 0, $6_1 = 0;
block : {
if ($0) {
- $4 = 3;
+ $4_1 = 3;
switch (0 | 0) {
default:
break block;
};
- } else $6 = $1;
- $4 = $6;
+ } else $6_1 = $1_1;
+ $4_1 = $6_1;
};
- return $4 | 0;
+ return $4_1 | 0;
}
- function $33($0, $1) {
+ function $33($0, $1_1) {
$0 = $0 | 0;
- $1 = $1 | 0;
- var $4 = 0, $5 = 0, $6 = 0, $7 = 0;
+ $1_1 = $1_1 | 0;
+ var $4_1 = 0, $5_1 = 0, $6_1 = 0, $7_1 = 0;
block : {
if_ : {
- if ($0) $7 = $1; else {
- $4 = 4;
- $5 = $4;
- $6 = $4;
+ if ($0) $7_1 = $1_1; else {
+ $4_1 = 4;
+ $5_1 = $4_1;
+ $6_1 = $4_1;
switch (0 | 0) {
case 0:
break block;
@@ -49707,175 +49710,175 @@ function asmFunc(global, env, buffer) {
break if_;
};
}
- $6 = $7;
+ $6_1 = $7_1;
};
- $5 = $6;
+ $5_1 = $6_1;
};
- return $5 | 0;
+ return $5_1 | 0;
}
- function $34($0, $1) {
+ function $34($0, $1_1) {
$0 = $0 | 0;
- $1 = $1 | 0;
- var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0;
+ $1_1 = $1_1 | 0;
+ var $3_1 = 0, $4_1 = 0, $5_1 = 0, $6_1 = 0, $7_1 = 0;
block : {
- $3 = 5;
+ $3_1 = 5;
switch (0 | 0) {
default:
break block;
};
};
- return $3 | 0;
+ return $3_1 | 0;
}
- function $35($0, $1) {
+ function $35($0, $1_1) {
$0 = $0 | 0;
- $1 = $1 | 0;
- var $2 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0;
+ $1_1 = $1_1 | 0;
+ var $2_1 = 0, $4_1 = 0, $5_1 = 0, $6_1 = 0, $7_1 = 0;
block : {
- $2 = $0;
- $4 = 6;
+ $2_1 = $0;
+ $4_1 = 6;
switch (1 | 0) {
default:
break block;
};
};
- return $4 | 0;
+ return $4_1 | 0;
}
function $36() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 7;
+ $1_1 = 7;
switch (1 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
- function f($0, $1, $2) {
+ function f($0, $1_1, $2_1) {
$0 = $0 | 0;
- $1 = $1 | 0;
- $2 = $2 | 0;
+ $1_1 = $1_1 | 0;
+ $2_1 = $2_1 | 0;
return 4294967295 | 0;
}
function $38() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 12;
+ $1_1 = 12;
switch (1 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $39() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 13;
+ $1_1 = 13;
switch (1 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $40() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 14;
+ $1_1 = 14;
switch (1 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $41() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 20;
+ $1_1 = 20;
switch (1 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $42() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 21;
+ $1_1 = 21;
switch (1 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $43() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 22;
+ $1_1 = 22;
switch (1 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $44() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 23;
+ $1_1 = 23;
switch (1 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $45() {
- var $2 = 0;
+ var $2_1 = 0;
block : {
- $2 = 17;
+ $2_1 = 17;
switch (1 | 0) {
default:
break block;
};
};
- return $2 | 0;
+ return $2_1 | 0;
}
function $46() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 2;
+ $1_1 = 2;
switch (1 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $47() {
- var i64toi32_i32$0 = 0, $1 = 0, $1$hi = 0;
+ var i64toi32_i32$0 = 0, $1_1 = 0, $1$hi = 0;
block : {
i64toi32_i32$0 = 0;
i64toi32_i32$0 = i64toi32_i32$0;
- $1 = 30;
+ $1_1 = 30;
$1$hi = i64toi32_i32$0;
switch (1 | 0) {
default:
@@ -49884,73 +49887,73 @@ function asmFunc(global, env, buffer) {
};
i64toi32_i32$0 = $1$hi;
i64toi32_i32$0 = i64toi32_i32$0;
- return $1 | 0;
+ return $1_1 | 0;
}
function $48() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 30;
+ $1_1 = 30;
switch (1 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $49() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 31;
+ $1_1 = 31;
switch (1 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $50() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 32;
+ $1_1 = 32;
switch (0 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $51() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 33;
+ $1_1 = 33;
switch (0 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $52() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 3;
+ $1_1 = 3;
switch (0 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $53() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 3;
+ $1_1 = 3;
switch (0 | 0) {
case 0:
break block;
@@ -49958,15 +49961,15 @@ function asmFunc(global, env, buffer) {
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $54() {
- var i64toi32_i32$0 = 0, $1 = 0, $1$hi = 0;
+ var i64toi32_i32$0 = 0, $1_1 = 0, $1$hi = 0;
block : {
i64toi32_i32$0 = 0;
i64toi32_i32$0 = i64toi32_i32$0;
- $1 = 45;
+ $1_1 = 45;
$1$hi = i64toi32_i32$0;
switch (0 | 0) {
default:
@@ -49975,25 +49978,25 @@ function asmFunc(global, env, buffer) {
};
i64toi32_i32$0 = $1$hi;
i64toi32_i32$0 = i64toi32_i32$0;
- return $1 | 0;
+ return $1_1 | 0;
}
function $55() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 44;
+ $1_1 = 44;
switch (0 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $56() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 43;
+ $1_1 = 43;
switch (0 | 0) {
case 0:
break block;
@@ -50001,55 +50004,55 @@ function asmFunc(global, env, buffer) {
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $57() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 42;
+ $1_1 = 42;
switch (0 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $58() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 41;
+ $1_1 = 41;
switch (0 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $59() {
- var $1 = 0;
+ var $1_1 = 0;
block : {
- $1 = 40;
+ $1_1 = 40;
switch (0 | 0) {
default:
break block;
};
};
- return $1 | 0;
+ return $1_1 | 0;
}
function $60($0) {
$0 = $0 | 0;
- var $2 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $2_1 = 0, $3_1 = 0, $4_1 = 0, $5_1 = 0;
block : {
block11 : {
block12 : {
- $2 = 16;
- $3 = $2;
- $4 = $2;
- $5 = $2;
+ $2_1 = 16;
+ $3_1 = $2_1;
+ $4_1 = $2_1;
+ $5_1 = $2_1;
switch ($0 | 0) {
case 0:
break block12;
@@ -50059,23 +50062,23 @@ function asmFunc(global, env, buffer) {
break block;
};
};
- $4 = 2 + $5 | 0;
+ $4_1 = 2 + $5_1 | 0;
};
- $3 = 1 + $4 | 0;
+ $3_1 = 1 + $4_1 | 0;
};
- return $3 | 0;
+ return $3_1 | 0;
}
function $61($0) {
$0 = $0 | 0;
- var $2 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $2_1 = 0, $3_1 = 0, $4_1 = 0, $5_1 = 0;
block : {
block13 : {
block14 : {
- $2 = 8;
- $3 = $2;
- $4 = $2;
- $5 = $2;
+ $2_1 = 8;
+ $3_1 = $2_1;
+ $4_1 = $2_1;
+ $5_1 = $2_1;
switch ($0 | 0) {
case 0:
break block;
@@ -50085,23 +50088,23 @@ function asmFunc(global, env, buffer) {
break block14;
};
};
- $4 = 16;
+ $4_1 = 16;
};
- $3 = 1 + $4 | 0;
+ $3_1 = 1 + $4_1 | 0;
};
- return $3 | 0;
+ return $3_1 | 0;
}
function $62($0) {
$0 = $0 | 0;
- var $2 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $2_1 = 0, $3_1 = 0, $4_1 = 0, $5_1 = 0;
block : {
block15 : {
block16 : {
- $2 = 8;
- $3 = $2;
- $4 = $2;
- $5 = $2;
+ $2_1 = 8;
+ $3_1 = $2_1;
+ $4_1 = $2_1;
+ $5_1 = $2_1;
switch ($0 | 0) {
case 0:
break block16;
@@ -50111,21 +50114,21 @@ function asmFunc(global, env, buffer) {
break block;
};
};
- $4 = 16;
+ $4_1 = 16;
};
- $3 = 1 + $4 | 0;
+ $3_1 = 1 + $4_1 | 0;
};
- return $3 | 0;
+ return $3_1 | 0;
}
function $63($0) {
$0 = $0 | 0;
- var $4 = 0, $2 = 0, $3 = 0;
+ var $4_1 = 0, $2_1 = 0, $3_1 = 0;
block : {
block17 : {
- $2 = 8;
- $3 = $2;
- $4 = $2;
+ $2_1 = 8;
+ $3_1 = $2_1;
+ $4_1 = $2_1;
switch ($0 | 0) {
case 0:
break block17;
@@ -50135,21 +50138,21 @@ function asmFunc(global, env, buffer) {
break block17;
};
};
- $3 = 1 + $4 | 0;
+ $3_1 = 1 + $4_1 | 0;
};
- return $3 | 0;
+ return $3_1 | 0;
}
function $64($0) {
$0 = $0 | 0;
- var $2 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $2_1 = 0, $3_1 = 0, $4_1 = 0, $5_1 = 0;
block : {
block18 : {
block19 : {
- $2 = 8;
- $3 = $2;
- $4 = $2;
- $5 = $2;
+ $2_1 = 8;
+ $3_1 = $2_1;
+ $4_1 = $2_1;
+ $5_1 = $2_1;
switch ($0 | 0) {
case 0:
break block19;
@@ -50159,21 +50162,21 @@ function asmFunc(global, env, buffer) {
break block;
};
};
- $4 = 16;
+ $4_1 = 16;
};
- $3 = 1 + $4 | 0;
+ $3_1 = 1 + $4_1 | 0;
};
- return $3 | 0;
+ return $3_1 | 0;
}
function $65($0) {
$0 = $0 | 0;
- var $4 = 0, $2 = 0, $3 = 0;
+ var $4_1 = 0, $2_1 = 0, $3_1 = 0;
block : {
block20 : {
- $2 = 8;
- $3 = $2;
- $4 = $2;
+ $2_1 = 8;
+ $3_1 = $2_1;
+ $4_1 = $2_1;
switch ($0 | 0) {
case 0:
break block20;
@@ -50183,9 +50186,9 @@ function asmFunc(global, env, buffer) {
break block20;
};
};
- $3 = 1 + $4 | 0;
+ $3_1 = 1 + $4_1 | 0;
};
- return $3 | 0;
+ return $3_1 | 0;
}
function __wasm_ctz_i32(var$0) {
@@ -50197,7 +50200,7 @@ function asmFunc(global, env, buffer) {
function __wasm_ctz_i64(var$0, var$0$hi) {
var$0 = var$0 | 0;
var$0$hi = var$0$hi | 0;
- var i64toi32_i32$0 = 0, i64toi32_i32$5 = 0, i64toi32_i32$3 = 0, i64toi32_i32$4 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, $10 = 0, $5$hi = 0, $8$hi = 0;
+ var i64toi32_i32$0 = 0, i64toi32_i32$5 = 0, i64toi32_i32$3 = 0, i64toi32_i32$4 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, $10_1 = 0, $5$hi = 0, $8$hi = 0;
i64toi32_i32$0 = var$0$hi;
i64toi32_i32$0 = i64toi32_i32$0;
if (((var$0 | i64toi32_i32$0 | 0 | 0) == (0 | 0) | 0) == (0 | 0)) {
@@ -50220,12 +50223,12 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$0 = i64toi32_i32$0 ^ i64toi32_i32$3 | 0;
i64toi32_i32$3 = Math_clz32(i64toi32_i32$2);
i64toi32_i32$5 = 0;
- if ((i64toi32_i32$3 | 0) == (32 | 0)) $10 = Math_clz32(i64toi32_i32$0) + 32 | 0; else $10 = i64toi32_i32$3;
+ if ((i64toi32_i32$3 | 0) == (32 | 0)) $10_1 = Math_clz32(i64toi32_i32$0) + 32 | 0; else $10_1 = i64toi32_i32$3;
$8$hi = i64toi32_i32$5;
i64toi32_i32$5 = 0;
i64toi32_i32$0 = 63;
i64toi32_i32$2 = $8$hi;
- i64toi32_i32$3 = $10;
+ i64toi32_i32$3 = $10_1;
i64toi32_i32$1 = i64toi32_i32$0 - i64toi32_i32$3 | 0;
i64toi32_i32$4 = (i64toi32_i32$0 >>> 0 < i64toi32_i32$3 >>> 0) + i64toi32_i32$2 | 0;
i64toi32_i32$4 = i64toi32_i32$5 - i64toi32_i32$4 | 0;