diff options
Diffstat (limited to 'test/wasm2js/atomics_32.2asm.js.opt')
-rw-r--r-- | test/wasm2js/atomics_32.2asm.js.opt | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/test/wasm2js/atomics_32.2asm.js.opt b/test/wasm2js/atomics_32.2asm.js.opt index 24c75a1aa..1b62f99b3 100644 --- a/test/wasm2js/atomics_32.2asm.js.opt +++ b/test/wasm2js/atomics_32.2asm.js.opt @@ -1,4 +1,28 @@ + var bufferView; + var memorySegments = {}; + var base64ReverseLookup = new Uint8Array(123/*'z'+1*/); + for (var i = 25; i >= 0; --i) { + base64ReverseLookup[48+i] = 52+i; // '0-9' + base64ReverseLookup[65+i] = i; // 'A-Z' + base64ReverseLookup[97+i] = 26+i; // 'a-z' + } + base64ReverseLookup[43] = 62; // '+' + base64ReverseLookup[47] = 63; // '/' + /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */ + function base64DecodeToExistingUint8Array(uint8Array, offset, b64) { + var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '='); + for (; i < bLength; i += 4) { + b1 = base64ReverseLookup[b64.charCodeAt(i+1)]; + b2 = base64ReverseLookup[b64.charCodeAt(i+2)]; + uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4; + if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; + if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; + } + return uint8Array; + } +memorySegments[0] = base64DecodeToExistingUint8Array(new Uint8Array(6), 0, "aGVsbG8s"); +memorySegments[1] = base64DecodeToExistingUint8Array(new Uint8Array(6), 0, "d29ybGQh"); var scratchBuffer = new ArrayBuffer(16); var i32ScratchView = new Int32Array(scratchBuffer); @@ -65,8 +89,6 @@ bufferView.set(memorySegments[segment].subarray(offset, offset + size), dest); } - var memorySegments = {}; - function asmFunc(env) { var buffer = new ArrayBuffer(16777216); var HEAP8 = new Int8Array(buffer); @@ -77,7 +99,6 @@ function asmFunc(env) { var HEAPU32 = new Uint32Array(buffer); var HEAPF32 = new Float32Array(buffer); var HEAPF64 = new Float64Array(buffer); - bufferView = HEAPU8; var Math_imul = Math.imul; var Math_fround = Math.fround; var Math_abs = Math.abs; @@ -118,6 +139,7 @@ function asmFunc(env) { wasm2js_get_stashed_bits() | 0; } + bufferView = HEAPU8; function __wasm_memory_size() { return buffer.byteLength / 65536 | 0; } @@ -127,28 +149,6 @@ function asmFunc(env) { }; } -var bufferView; var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); } }); -for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { - base64ReverseLookup[48+i] = 52+i; // '0-9' - base64ReverseLookup[65+i] = i; // 'A-Z' - base64ReverseLookup[97+i] = 26+i; // 'a-z' - } - base64ReverseLookup[43] = 62; // '+' - base64ReverseLookup[47] = 63; // '/' - /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */ - function base64DecodeToExistingUint8Array(uint8Array, offset, b64) { - var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '='); - for (; i < bLength; i += 4) { - b1 = base64ReverseLookup[b64.charCodeAt(i+1)]; - b2 = base64ReverseLookup[b64.charCodeAt(i+2)]; - uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4; - if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; - if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; - } - return uint8Array; - } - memorySegments[0] = base64DecodeToExistingUint8Array(new Uint8Array(6), 0, "aGVsbG8s"); -memorySegments[1] = base64DecodeToExistingUint8Array(new Uint8Array(6), 0, "d29ybGQh"); export var test = retasmFunc.test; |