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Diffstat (limited to 'test/wasm2js/f64.2asm.js')
-rw-r--r-- | test/wasm2js/f64.2asm.js | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/test/wasm2js/f64.2asm.js b/test/wasm2js/f64.2asm.js deleted file mode 100644 index cd18a7bab..000000000 --- a/test/wasm2js/f64.2asm.js +++ /dev/null @@ -1,135 +0,0 @@ - -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); - var Math_imul = global.Math.imul; - var Math_fround = global.Math.fround; - var Math_abs = global.Math.abs; - var Math_clz32 = global.Math.clz32; - var Math_min = global.Math.min; - var Math_max = global.Math.max; - var Math_floor = global.Math.floor; - var Math_ceil = global.Math.ceil; - var Math_sqrt = global.Math.sqrt; - var abort = env.abort; - var nan = global.NaN; - var infinity = global.Infinity; - function $0(x, y) { - x = +x; - y = +y; - return +(x + y); - } - - function $1(x, y) { - x = +x; - y = +y; - return +(x - y); - } - - function $2(x, y) { - x = +x; - y = +y; - return +(x * y); - } - - function $3(x, y) { - x = +x; - y = +y; - return +(x / y); - } - - function $4(x) { - x = +x; - return +Math_sqrt(x); - } - - function $5(x, y) { - x = +x; - y = +y; - return +Math_min(x, y); - } - - function $6(x, y) { - x = +x; - y = +y; - return +Math_max(x, y); - } - - function $7(x) { - x = +x; - return +Math_ceil(x); - } - - function $8(x) { - x = +x; - return +Math_floor(x); - } - - function $9(x) { - x = +x; - return +(+__wasm_trunc_f64(+x)); - } - - function $10(x) { - x = +x; - return +(+__wasm_nearest_f64(+x)); - } - - function __wasm_nearest_f64(var$0) { - var$0 = +var$0; - var var$1 = 0.0, var$2 = 0.0; - var$1 = Math_floor(var$0); - var$2 = var$0 - var$1; - if (!(var$2 < .5)) { - block : { - var$0 = Math_ceil(var$0); - if (var$2 > .5) { - return +var$0 - } - var$2 = var$1 * .5; - var$1 = var$2 - Math_floor(var$2) == 0.0 ? var$1 : var$0; - } - } - return +var$1; - } - - function __wasm_trunc_f64(var$0) { - var$0 = +var$0; - return +(var$0 < 0.0 ? Math_ceil(var$0) : Math_floor(var$0)); - } - - var FUNCTION_TABLE = []; - return { - "add": $0, - "sub": $1, - "mul": $2, - "div": $3, - "sqrt": $4, - "min": $5, - "max": $6, - "ceil": $7, - "floor": $8, - "trunc": $9, - "nearest": $10 - }; -} - -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); -export var add = retasmFunc.add; -export var sub = retasmFunc.sub; -export var mul = retasmFunc.mul; -export var div = retasmFunc.div; -export var sqrt = retasmFunc.sqrt; -export var min = retasmFunc.min; -export var max = retasmFunc.max; -export var ceil = retasmFunc.ceil; -export var floor = retasmFunc.floor; -export var trunc = retasmFunc.trunc; -export var nearest = retasmFunc.nearest; |