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-rw-r--r--test/wasm2js/i64-shifts.2asm.js.opt72
1 files changed, 24 insertions, 48 deletions
diff --git a/test/wasm2js/i64-shifts.2asm.js.opt b/test/wasm2js/i64-shifts.2asm.js.opt
index 5510b754b..448859d35 100644
--- a/test/wasm2js/i64-shifts.2asm.js.opt
+++ b/test/wasm2js/i64-shifts.2asm.js.opt
@@ -30,15 +30,11 @@ function asmFunc(global, env, buffer) {
var $5 = 0;
$5 = $2_1 & 31;
if (32 >>> 0 <= ($2_1 & 63) >>> 0) {
- {
- $1_1 = $0 << $5;
- $0 = 0;
- }
+ $1_1 = $0 << $5;
+ $0 = 0;
} else {
- {
- $1_1 = (1 << $5) - 1 & $0 >>> 32 - $5 | $1_1 << $5;
- $0 = $0 << $5;
- }
+ $1_1 = (1 << $5) - 1 & $0 >>> 32 - $5 | $1_1 << $5;
+ $0 = $0 << $5;
}
return ($0 | 0) == ($3 | 0) & ($1_1 | 0) == ($4 | 0);
}
@@ -52,15 +48,11 @@ function asmFunc(global, env, buffer) {
var $5 = 0;
$5 = $2_1 & 31;
if (32 >>> 0 <= ($2_1 & 63) >>> 0) {
- {
- $2_1 = $1_1 >> 31;
- $0 = $1_1 >> $5;
- }
+ $2_1 = $1_1 >> 31;
+ $0 = $1_1 >> $5;
} else {
- {
- $2_1 = $1_1 >> $5;
- $0 = ((1 << $5) - 1 & $1_1) << 32 - $5 | $0 >>> $5;
- }
+ $2_1 = $1_1 >> $5;
+ $0 = ((1 << $5) - 1 & $1_1) << 32 - $5 | $0 >>> $5;
}
return ($0 | 0) == ($3 | 0) & ($2_1 | 0) == ($4 | 0);
}
@@ -71,15 +63,11 @@ function asmFunc(global, env, buffer) {
$8 = 32;
$0 = $8 & 31;
if (32 >>> 0 <= $8 >>> 0) {
- {
- $7 = $1_1 << $0;
- $0 = 0;
- }
+ $7 = $1_1 << $0;
+ $0 = 0;
} else {
- {
- $7 = (1 << $0) - 1 & $1_1 >>> 32 - $0 | $7 << $0;
- $0 = $1_1 << $0;
- }
+ $7 = (1 << $0) - 1 & $1_1 >>> 32 - $0 | $7 << $0;
+ $0 = $1_1 << $0;
}
$8 = $6 | $0;
$7 = $7 | $9;
@@ -98,15 +86,11 @@ function asmFunc(global, env, buffer) {
$1_1 = $5;
$0 = 32 & 31;
if (32 >>> 0 <= $3 >>> 0) {
- {
- $2_1 = $1_1 << $0;
- $0 = 0;
- }
+ $2_1 = $1_1 << $0;
+ $0 = 0;
} else {
- {
- $2_1 = (1 << $0) - 1 & $1_1 >>> 32 - $0 | $2_1 << $0;
- $0 = $1_1 << $0;
- }
+ $2_1 = (1 << $0) - 1 & $1_1 >>> 32 - $0 | $2_1 << $0;
+ $0 = $1_1 << $0;
}
return $1($8, $7, $6, $0 | $4, $2_1 | $10);
}
@@ -117,15 +101,11 @@ function asmFunc(global, env, buffer) {
$8 = 32;
$0 = $8 & 31;
if (32 >>> 0 <= $8 >>> 0) {
- {
- $7 = $1_1 << $0;
- $0 = 0;
- }
+ $7 = $1_1 << $0;
+ $0 = 0;
} else {
- {
- $7 = (1 << $0) - 1 & $1_1 >>> 32 - $0 | $7 << $0;
- $0 = $1_1 << $0;
- }
+ $7 = (1 << $0) - 1 & $1_1 >>> 32 - $0 | $7 << $0;
+ $0 = $1_1 << $0;
}
$8 = $6 | $0;
$7 = $7 | $9;
@@ -144,15 +124,11 @@ function asmFunc(global, env, buffer) {
$1_1 = $5;
$0 = 32 & 31;
if (32 >>> 0 <= $3 >>> 0) {
- {
- $2_1 = $1_1 << $0;
- $0 = 0;
- }
+ $2_1 = $1_1 << $0;
+ $0 = 0;
} else {
- {
- $2_1 = (1 << $0) - 1 & $1_1 >>> 32 - $0 | $2_1 << $0;
- $0 = $1_1 << $0;
- }
+ $2_1 = (1 << $0) - 1 & $1_1 >>> 32 - $0 | $2_1 << $0;
+ $0 = $1_1 << $0;
}
return $2($8, $7, $6, $0 | $4, $2_1 | $10);
}