| Commit message (Collapse) | Author | Age | Files | Lines |
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I fixed flatten.bin.txt which seems to have just had some corrupted data, and I removed some fancy unicode from the spec comments tests, which I'm not sure it's important enough to figure out how to fix.
Fixes #1691
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This fixes names that would be invalid in JS, like a.b. Turns out the Go compiler emits wasm with such imports.
Also add some docs on how to use wasm2js.
Fixes #2263
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We were passing bad value in --initial-stack-pointer which did not
include the STATIC_BUMP (since STATIC_BUMP is determinted by the output
of finalize).
If emscripten wants to set the stack pointer position it can do
so by calling the stackRestore() function at startup.
This argument will be removed completely once we stop passing it on the
emscripten side.
See https://github.com/emscripten-core/emscripten/issues/8905
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Update build-js.sh to output to `out` directory. This is district
from the `bin` directory which is used by the cmake build and may or
may not live in the source tree. The `out` directory currently always
lives in the source tree.
As a followup change I hope to additionally move all test outout into
this tree.
See #2104
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We flatten for the i64 lowering etc. passes, and it is worth optimizing afterwards, to clean up stuff they created. That is run if the user ran wasm2js with an optimization level (like wasm2js -O3).
Split the test files to check both optimized and unoptimized code.
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Don't use temp vars to reorder them unless we need to.
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Mostly what we need for dynamic linking, at least on the binaryen side.
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Removes redundant | 0s and similar things. (Apparently closure compiler doesn't do that, so makes sense to do here.)
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Also test in pass-debug mode, for better coverage.
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This replaces all uses of __tempMemory__, the old scratch space location, with calls to function imports for scratch memory access. This lets us then implement those in a way that does not use the same heap as main memory. This avoids possible bugs with scratch memory overwriting something, or just in general that it has observable side effects, which can confuse fuzzing etc.
The intrinsics are currently implemented in the glue. We could perhaps emit them inline instead (but that might limit asm.js optimizations, so I wanted to keep our options open for now - easy to change later).
Also fixes some places where we used 0 as the scratch space address.
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* Don't assume function types exist in legalize-js-interface.
* Properly handle (ignore) imports in RemoveNonJSOps - do not try to recurse into them.
* Run legalize-js-interface and remove-unused-module-elements in wasm2js, the first is necessary, the last is nice to have.
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This reverts commit cb2d63586c08a3dd194d2b733ceb3f5051c081f8.
The issues with feature validation were mostly resolved in #1993, and
this PR finishes the job by adding feature flags to wasm-as to avoid
emitting the DataCount section when bulk-memory is not enabled.
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In the absence of the target features section or command line flags. When there are command line flags, it is an error if they do not exactly match the target features section, except if --detect-features has been provided.
Also adds a --print-features pass to print the command line flags for all enabled options and uses it to make the feature tests more rigorous.
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This allows us to emit a (potentially modified) target features
section and conditionally emit other sections such as the DataCount
section based on the presence of features.
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* I64ToI32Lowering - don't assume address 0 is a hardcoded location for scratch memory. Import __tempMemory__ for that.
* RemoveNonJSOps - also use __tempMemory__. Oddly here the address was a hardcoded 1024 (perhaps where the rust program put a static global?).
* Support imported ints in wasm2js, coercing them as needed.
* Add "env" import support in the tests, since now we emit imports from there.
* Make wasm2js tests split out multi-module tests using split_wast which is more robust and avoids emitting multiple outputs in one file (which makes no sense for ES6 modules)
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Add a wasm2js option for the glue to be in emscripten-compatible format (as opposed to ES6). This does a few things so far:
* Emit START_FUNCTIONS, END_FUNCTIONS markers in the code, for future use in the optimizer.
* Emit the glue as a function to be called from emscripten.
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In relocatable code the constant offset might be relative to
__memory_base.
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Convert PIC code generated by llvm to work with the current emscripten
ABI for dynamic linking:
- Convert mutable global imports from GOT.mem and GOT.func into
internal globals.
- Initialize these globals on started up in g$foo and f$foo imported functions
to calculate addresses at runtime.
Also:
- Add a test case for linking and finalizing a shared library
- Allow __stack_pointer global to be non-existent as can be case for
a shared library.
- Allow __stack_pointer global to be an import, as can be the case for
a shared library.
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It is not very useful.
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- Move auto_update_tests.py code into respective scripts
- Use shared argument parsing in generate_lld_tests.py
- Use wasm-ld rather than passing -flavor
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unittest is Python's standard testing framework, so this change allows
arbitrary tests to be written without introducing any new dependencies
or code in check.py. A new test that was not possible to write before
is also included. It is the first of many.
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We now implement addFunction by creating a wasm module to wrap
that JS function and simply adding it to the table.
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This takes advantage of the recent memory simplification in emscripten, where JS static allocation is done at compile time. That means we know the stack's initial location at compile time, and can apply it. This is the binaryen side of that:
* asm2wasm support for asm.js globals with an initial value var X = Y; where Y is not 0 (which is what the stack now is).
* wasm-emscripten-finalize support for a flag --initial-stack-pointer=X, and remove the old code to import the stack's initial location.
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This allows me to run tests on a system where the default
installed node is not recent enough.
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This writes the data section into a file suitable for use with emscripten's
--memory-init-file flag
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This fixes asm2wasm parsing of the max to allow 4GB, and also changes the internal Memory::kMaxValue values to reflect that. We used to use kMaxValue to also represent "no limit", so I split that out into kUnlimitedValue.
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* Rename the `wasm2asm` tool to `wasm2js`
This commit performs a relatively simple rename of the `wasm2asm` tool to
`wasm2js`. The functionality of the tool doesn't change just yet but it's
intended that we'll start generating an ES module instead of just an `asm.js`
function soon.
* wasm2js: Support `*.wasm` input files
Previously `wasm2js` only supported `*.wast` files but to make it a bit easier
to use in tooling pipelines this commit adds support for reading in a `*.wasm`
file directly. Determining which parser to use depends on the input filename,
where the binary parser is used with `*.wasm` files and the wast parser is used
for all other files.
* wasm2js: Emit ESM imports/exports by default
This commit alters the default behavior of `wasm2js` to emit an ESM by default,
either importing items from the environment or exporting. Items like
initialization of memory are also handled here.
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See #1479 (comment)
Also a one-line readme update, remove an obsolete compiler (mir2wasm) and add a new one (asterius).
Also improve warning and error reporting in binaryen.js - show a stack trace when relevant (instead of node.js process.exit), and avoid atexit warning spam in debug builds.
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Instead, we point users to the bot @dcodeIO has, see #1571
This is useful because otherwise every change to binaryen.js requires bundling a build here, which is more work for contributors (and also grows the git repo over time).
We still keep a bundled build of wasm.js. We use that for testing of the interpreter currently, and emscripten depends on it. Eventually wasm2asm may replace that. In any case, wasm.js builds are required far less frequently than binaryen.js.
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s2wasm is no longer used my emscripten and as far as I know now
as no other users.
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Fix some file reading & endline issues on windows platform.
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The wasm waterfall is moving away from testing with s2wasm
and s2wasm hopefully going to be removed soon.
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Remove executable bit and #! from scripts that don't have
entry point.
Add missing licence test.
Move arg parsing into a function.
Remove legacy --only_prepare (with underscrore) argument.
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* Move wasm2asm test outputs into their natural location, test/wasm2asm/
* Let people create new tests in there that ./auto_update_tests.py will auto-generate outputs for, just like all the other tests.
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Failing test cases often start out with:
```
incorrect output, diff:
--- expected
+++ actual
```
which makes it difficult to figure out where the expected output might
live. That information can be derived from examining the tests, of
course, but it'd be much nicer if it were provided in the diff to see
straightaway.
We do this by introducing a new check, one which takes a filename of
expected output, which then enables us to display the failing file,
e.g.:
```
incorrect output, diff:
--- /home/froydnj/src/binaryen.git/test/passes/code-folding.txt
+++ actual
```
which is arguably nicer. Having this new check also enables reducing
some boilerplate `open(...).read()` calls in various places.
There are still a few places using `fail_if_not_identical`, usually
because `.strip()` is used on the expected output.
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jsvu is an easy way to get JS VMs. This uses it to get SpiderMonkey, which is then used to check asm.js validation in the wasm2asm tests.
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* don't look for asm.js compilation message if almost asm
* fix wasm2asm f32 operations
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Many places assume that test/blah is valid, but that's only valid if
you're executing scripts from the binaryen source directory. The
binaryen_test option is more general, and enables out-of-tree testing,
so that's what we should be using instead.
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* wasm-link-metadata: Use `__data_end` symbol.
* Add --global-base param to emscripten-wasm-finalize to compute staticBump properly
* Let ModuleWriter write to a provided Output object
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This adds necessary command line options for addFunction support, and generates required jsCall imports and generates jsCall thunk functions.
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* Skeleton of a beginning of o2wasm, WIP and probably not going to be used
* Get building post-cherry-pick
* ast->ir, remove commented out code, include a debug module print because linking
* Read linking section, print emscripten metadata json
* WasmBinaryWriter emits user sections on Module
* Remove debugging prints, everything that isn't needed to build metadata
* Rename o2wasm to lld-metadata
* lld-metadata support for outputting to file
* Use tables index instead of function index for initializer functions
* Add lld-emscripten tool to add emscripten-runtime functions to wasm modules (built with lld)
* Handle EM_ASM in lld-emscripten
* Add a list of functions to forcibly export (for initializer functions)
* Disable incorrect initializer function reading
* Add error printing when parsing .o files in lld-metadata
* Remove ';; METADATA: ' prefix from lld-metadata, output is now standalone json
* Support em_asm consts that aren't at the start of a segment
* Initial test framework for lld-metadata tool
* Add em_asm test
* Add support for WASM_INIT_FUNCS in the linking section
* Remove reloc section parsing because it's unused
* lld-emscripten can read and write text
* Add test harness for lld-emscripten
* Export all functions for now
* Add missing lld test output
* Add support for reading object files differently
Only difference so far is in importing mutable globals being an object
file representation for symbols, but invalid wasm.
* Update help strings
* Update linking tests for stackAlloc fix
* Rename lld-emscripten,lld-metadata to wasm-emscripten-finalize,wasm-link-metadata
* Add help text to header comments
* auto& instead of auto &
* Extract LinkType to abi/wasm-object.h
* Remove special handling for wasm object file reading, allow mutable globals
* Add braces around default switch case
* Fix flake8 errors
* Handle generating dyncall thunks for imports as well
* Use explicit bool for stackPointerGlobal
* Use glob patterns for lld file iteration
* Use __wasm_call_ctors for all initializer functions
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* Add optimize, shrink level and debug info options to C/JS
* Add instantiate functionality for creating additional unique instances of the API
* Use a workaround when running tests in node
Tests misuse a module as a script by concatenating, so instead of catching this case in the library, catch it there
* Update sieve test
Seems optimized output changed due to running with optimize levels 2/1 now
* Use the options with all pass runners
* Update relooper-fuzz C-API test
* Share defaults between tools and the C-API
* Add a test for optimize levels
* Unify node test support in check.by and auto_update_tests.py
* Also add getters for optimize levels and test them
* Also test debugInfo
* Add debug info to C tests that used it as well
* Fix missing NODEJS import in auto_update_tests
* Detect node.js version (WASM support)
* Update hello-world JS test (now also runs with node)
* feature-test WebAssembly in node instead
* Document that these options apply globally, and where
* Make sure hello-world.js output doesn't differ between mozjs/node
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This adds a new tool for better dead code elimination. The problem this helps overcome is when the wasm module is part of something larger, like a wasm+JS combination, and therefore doing DCE in either one is not sufficient as it can't remove a cycle spanning the wasm and JS worlds. Concretely, when binaryen performs DCE by itself, it can never remove an export, because it considers those roots - but in the larger ("meta") space outside, they may actually be removable.
To solve that, this tool receives a description of the outside graph (in very abstract form), including which nodes are roots. It then adds to that graph nodes from the wasm, so that we have a single graph representing the entire space (the outside + wasm + connections between them). It then performs DCE, finding what is not reachable from the roots, and cleaning it up from the wasm. It of course can't clean up things from the outside, since all it has is the abstract representation of those things in the graph, but it prints out the ids of the removable nodes, which an outside tool can use.
This tool is written in as general a way as possible, hopefully it can have multiple uses. The use I have in mind is to write something in emscripten that uses this to DCE the JS+wasm combination that we emit.
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