| Commit message (Collapse) | Author | Age | Files | Lines |
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* Move WasmType function implementations to wasm.cpp
* Move Literal methods to wasm.cpp
* Reorder wasm.cpp shared constants back to top
* Move expression functions to wasm.cpp
* Finish moving things to wasm.cpp
* Split out Literal into its own .h/.cpp. Also factor out common wasm-type module
* Remove unneeded/transitive includes from wasm.h
* Add comment to try/check methods
* Rename tryX/checkX methods to getXOrNull
* Add missing include that should fix appveyor build breakage
* More appveyor
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* support i64 intrinsics from fastcomp, adding --wasm-only flag
* refactor callImport logic in asm2wasm to avoid recomputing wasm types again
* legalize illegal i64 params in exports and imports
* do safe i64 binary ops depending on precision
* fix addVar, only assert on names if we are using a name
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Under emscripten, C code can take the address of a function implemented
in Javascript (which is exposed via an import in wasm). Because imports
do not have linear memory address in wasm, we need to generate a thunk
to be the target of the indirect call; it call the import directly.
This is facilited by a new .s directive (.functype) which declares the
types of functions which are declared but not defined.
Fixes https://github.com/WebAssembly/binaryen/issues/392
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types, can more simply be held by unique_ptrs on the owning module. this avoids need to coordinate arena allocation for their elements, and only the far more plentiful expression nodes are a perf factor anyhow
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Still making things nicer for #370
Pulling wasm-linker into its own file also necessitated pulling asm_v_wasm.h into a cpp file. It goes into a new lib directory, src/asmjs.
No actual code changes in this PR.
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