| Commit message (Collapse) | Author | Age | Files | Lines |
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Before we just looked at function return values when looking for differences before and after running some passes, while fuzzing. This adds logging of values during execution, which can represent control flow, monitor locals, etc., giving a lot more opportunities for the fuzzer to find problems.
Also:
* Clean up the sigToFunctionType function, which allocated a struct and returned it. This makes it safer by returning the struct by value, which is also easier to use in this PR.
* Fix printing of imported function calls without a function type - turns out we always generate function types in loading, so we didn't notice this was broken, but this new fuzzer feature hit it.
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Where reasonable from a readability perspective, remove default cases
in switches over types and instructions. This makes future feature
additions easier by making the compiler complain about each location
where new types and instructions are not yet handled.
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* wasm2asm: Finish i64 lowering operations
This commit finishes out lowering i64 operations to JS with implementations of
division and remainder for JS. The primary change here is to have these compiled
from Rust to wasm and then have them "linked in" via intrinsics. The
`RemoveNonJSOps` pass has been updated to include some of what
`I64ToI32Lowering` was previously doing, basically replacing some instructions
with calls to intrinsics. The intrinsics are now all tracked in one location.
Hopefully the intrinsics don't need to be regenerated too much, but for
posterity the source currently [lives in a gist][gist], although I suspect that
gist won't continue to compile and work as-is for all of time.
[gist]: https://gist.github.com/alexcrichton/e7ea67bcdd17ce4b6254e66f77165690
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This commit lifts the same conversion strategy that `emcc` takes to convert
between floats point numbers and integers, and it should implement all the
various matrices of i32/u32/i64/u64 to f32/f64
Some refactoring was performed in the i64->i32 pass to allow for temporary
variables to get allocated which have types other than i32, but otherwise this
contains a pretty direct translation of `emcc`'s operations to `wasm2asm`.
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We were using Math_{min,max} in wasm2asm-generated files without
declaring said functions. This decision created problems for tests,
because Math_min (resp. max) would first be used on f32s, thus returning
f32, and then validation would fail when it was used on f64s.
The resulting changes make wasm2asm tests pass with MOZJS asm.js
validation, which moves #1443 forward.
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Also refactors mangling to its own file so it can be reused by generators and consumers, i.e., where it is important to know that an import must be named 'switch_' where it otherwise would be 'switch'.
* Update tests and JS dist files
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* Allow wasm2asm to generate "almost asm"
If grow_memory, current_memory or export memory is
used then generate "almost asm" with memory growth
support.
* Log reason for "almost asm" to stderr
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* rename WasmType to Type. it's in the wasm:: namespace anyhow, and without Wasm- it fits in better alongside Index, Address, Expression, Module, etc.
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* Extract Asm2WasmBuilder::TrapMode to shared FloatTrapMode
* Extract makeTrappingI32Binary
* Extract makeTrappingI64Binary
* Extract asm2wasm test script into scripts/test/asm2wasm.py
This matches s2wasm.py, and makes iterating on asm2wasm slightly faster.
* Simplify callsites with an arg struct
* Combine func adding across i32 and i64
* Support f32-to-int in asm2wasm
* Add BinaryenTrapMode pass, run pass from s2wasm
* BinaryenTrapMode pass takes trap context as a parameter
* Pass fully supports non-trapping binary ops
* Defer adding functions until after iteration (hackily)
* Update asm2wasm to work with deferred function adding, rebuild tests
* Extract makeTrappingFloatToInt32
* Extract makeTrappingFloatToInt64
* Add unary conversions to trap pass
* Add functions in the pass itself
* Set s2wasm trap mode with command-line arguments
* Print BINARYEN_PASS_DEBUG state when testing
* Get asm2wasm using the BinaryenTrapMode pass instead of handling it inline
* Also handle f32 to int in asm2wasm
* Make BinaryenTrapMode only need a FloatTrapMode from the caller
* Just pass the current binary Expression directly
* Combine makeTrappingI32Binary with makeTrappingI64Binary
* Pass Unary expr to makeTrappingFloatToInt32
* Unify makeTrappingFloatToInt32 & 64
* Move makeTrapping* functions inside BinaryenTrapMode, make addedFunctions non-static
* Remove FloatTrapContext
* Minor cleanups
* Extract some smaller subfunctions
* Emit name switch/casing, rename is32Bit to isI64 for consistency
* Rename BinaryenTrapMode to FloatTrap, make trap mode a nested enum
* Add some comments explaining why FloatTrap is non-parallel
* Rename addedFunctions to generatedFunctions for precision
* Rename move and split float-clamp.h to passes/FloatTrap.(h|cpp)
* Use builder instead of allocator
* Instantiate trap handling passes via the pass manager
* Move passes/FloatTrap.h to ast/trapping.h
* Add helper function to add trap-handling passes
* Add trap mode pass tests
* Rename FloatTrap.cpp to TrapMode.cpp
* Add s2wasm trap mode tests. Force float->int conversion to be signed
* Add trapping_sint_div_s test to unit.asm.js
* Fix flake8 issues with test scripts
* Update pass description comment
* Extract building functions methods
* Make generate functions into top-level functions
* Add GeneratedTrappingFunctions class to manage function/import additions
* Move ensure/makeTrapping functions outside class scope
* Use GeneratedTrappingFunctions to add immediately in asm2wasm mode
* Remove trapping_sint_div_s test
We only added it to test that trapping divisions would get
constant-folded at the correct time. Now that we're not changing the
timing of trapping modes, the test is unneeded (and problematic).
* Review feedback, add validator/*.wasm to .gitignore
* Add support for unsigned float-to-int conversion
* Use opcode directly instead of bools
* Update s2wasm clamp test for unsigned ftoi
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name of constants to include the WASM_ prefix so as not to collide with constants for the unprefixed values (#1199)
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* Translate assert_return invokes to asm
* Translate assert_trap tests to JS
* Enable wasm2asm tests
* Fix wasm2asm translation of store
* Update ubuntu nodejs in Travis
* Free JSPrinter buffer
* Use unique_ptr for Functions to prevent leaks
* Add tests for assert translation
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* Rotations, popcnt, ctz, etc
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* Get wasm2asm building again
Updates CMakeLists.txt to have wasm2asm built by default, updates
wasm2asm.h to account for recent interface changes, and restores
JSPrinter functionality.
* Implement splice for array values
* Clean up wasm2asm testing
* Print semicolons after statements in blocks
* Cleanups and semicolons for condition arms
* Prettify semicolon emission
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* consistently handle possible traps in asm.js ffi results
* consistently handle possible traps in i64/float conversions
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* Add pass to instrument loads / stores
* Simplify instrumentation.
* Document.
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* Move WasmType function implementations to wasm.cpp
* Move Literal methods to wasm.cpp
* Reorder wasm.cpp shared constants back to top
* Move expression functions to wasm.cpp
* Finish moving things to wasm.cpp
* Split out Literal into its own .h/.cpp. Also factor out common wasm-type module
* Remove unneeded/transitive includes from wasm.h
* Add comment to try/check methods
* Rename tryX/checkX methods to getXOrNull
* Add missing include that should fix appveyor build breakage
* More appveyor
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* optimize pow(x,2) => x*x
* optimize pow(x, 0.5) => sqrt(x)
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* support i64 intrinsics from fastcomp, adding --wasm-only flag
* refactor callImport logic in asm2wasm to avoid recomputing wasm types again
* legalize illegal i64 params in exports and imports
* do safe i64 binary ops depending on precision
* fix addVar, only assert on names if we are using a name
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can trap (#637)
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Under emscripten, C code can take the address of a function implemented
in Javascript (which is exposed via an import in wasm). Because imports
do not have linear memory address in wasm, we need to generate a thunk
to be the target of the indirect call; it call the import directly.
This is facilited by a new .s directive (.functype) which declares the
types of functions which are declared but not defined.
Fixes https://github.com/WebAssembly/binaryen/issues/392
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types, can more simply be held by unique_ptrs on the owning module. this avoids need to coordinate arena allocation for their elements, and only the far more plentiful expression nodes are a perf factor anyhow
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Instead of doing all of the S2Wasm work in the constructor, split
construction, scanning (to determine implemented functions) and building
of the wasm module.
This allows the linker to get the symbol information (e.g. implemented
functions) without having to build an entire module (which will be
useful for archives) and to allow the linker to link a new object into
the existing one by building the wasm module in place on the existing
module.
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Still making things nicer for #370
Pulling wasm-linker into its own file also necessitated pulling asm_v_wasm.h into a cpp file. It goes into a new lib directory, src/asmjs.
No actual code changes in this PR.
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