| Commit message (Collapse) | Author | Age | Files | Lines |
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Fixes #1984
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We handled this for the normal case, but the optimizer can also precompute a return into a value, so check the output of the precomputation as well.
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This renames the following:
- `i32.wait` -> `i32.atomic.wait`
- `i64.wait` -> `i64.atomic.wait`
- `wake` -> `atomic.notify`
to match the spec.
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See #1919 - we did not do this consistently before.
This adds a lowMemoryUnused option to PassOptions. It can be passed on the commandline with --low-memory-unused. If enabled, we run the new optimize-added-constants pass, which does the real work here, replacing older code in post-emscripten.
Aside from running at the proper time (unlike the old pass, see #1919), this also has a -propagate mode, which can do stuff like this:
y = x + 10
[..]
load(y)
[..]
load(y)
=>
y = x + 10
[..]
load(x, offset=10)
[..]
load(x, offset=10)
That is, it can propagate such offsets to the loads/stores. This pattern is common in big interpreter loops, where the pointers are offsets into a big struct of state.
The pass does this propagation by using a new feature of LocalGraph, which can verify which locals are in SSA mode. Binaryen IR is not SSA (intentionally, since it's a later IR), but if a local only has a single set for all gets, that means that local is in such a state, and can be optimized. The tricky thing is that all locals are initialized to zero, so there are at minimum two sets. But if we verify that the real set dominates all the gets, then the zero initialization cannot reach them, and we are safe.
This PR also makes safe-heap aware of lowMemoryUnused. If so, we check for not just an access of 0, but the range 0-1023.
This makes zlib 5% faster, with either the wasm backend or asm2wasm. It also makes it 0.5% smaller. Also helps sqlite (1.5% faster) and lua (1% faster)
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Automated renaming according to
https://github.com/WebAssembly/spec/issues/884#issuecomment-426433329.
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Without this change, sequences like `i32.const 0, i32x4.splat` will
get precomputed to v128.const ops, which are much larger and also not
implemented in V8 yet. Until we have SIMD-aware optimization passes or
at least engine support for v128.const, do not perform such
transformations.
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Implement and test the following functionality for SIMD.
- Parsing and printing
- Assembling and disassembling
- Interpretation
- C API
- JS API
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Fixes #1649
This moves us to a single object for functions, which can be imported or nor, and likewise for globals (as a result, GetGlobals do not need to check if the global is imported or not, etc.). All imported things now inherit from Importable, which has the module and base of the import, and if they are set then it is an import.
For convenient iteration, there are a few helpers like
ModuleUtils::iterDefinedGlobals(wasm, [&](Global* global) {
.. use global ..
});
as often iteration only cares about imported or defined (non-imported) things.
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The change means that nan values will be compared bitwise when writing A == B, and so the float rule of a nan is different from itself would not apply.
I think this is a safer default. In particular this PR fixes a fuzz bug in the rse pass, which placed Literals in a hash table, and due to nan != nan, an infinite loop... Also, looks like we really want a bitwise comparison pretty much everywhere anyhow, as can be seen in the diff here. Really the single place we need a floaty comparison is in the intepreter where we implement f32.eq etc., and there the code was already using the proper code path anyhow.
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This PR includes non-mutable globals in precompute, which will allow me to continue removing manual inlining of constants in AssemblyScript without breaking something. Related: #1621, i.e.
enum Animal {
CAT = 0,
DOG = CAT + 1 // requires that `Animal.CAT` is evaluated to
// precompute the constant value for `Animal.DOG`
}
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One pass may remove code that includes a tee which then makes more optimization possible. Found by the Souper investigations.
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Propagate constants through a tee_local. Found by Souper. Details in patch comments - basically we didn't differentiate precomputing a value and an expression.
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* rename WasmType to Type. it's in the wasm:: namespace anyhow, and without Wasm- it fits in better alongside Index, Address, Expression, Module, etc.
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This simplifies the logic there into a more standard flow operation. This is not always faster, but it is much faster on the worst cases we saw before like sqlite, and it is simpler.
The rewrite also fixes a fuzz bug.
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The IR is indeed a tree, but not an "abstract syntax tree" since there is no language for which it is the syntax (except in the most trivial and meaningless sense).
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Implements #1172: this adds a variant of precompute, "precompute-propagate", which also does constant propagation. Precompute by itself just runs the interpreter on each expression and sees if it is in fact a constant; precompute-propagate also looks at the graph of connections between get and set locals, and propagates those constant values.
This helps with cases as noticed in #1168 - while in most cases LLVM will do this already, it's important when inlining, e.g. inlining of the clamping math functions. This new pass is run when inlining, and otherwise only in -O3/-Oz, as it does increase compilation time noticeably if run on everything (and for almost no benefit if LLVM has run).
Most of the code here is just refactoring out from the ssa pass the get/set graph computation, so it can now be used by both the ssa pass and precompute-propagate.
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* Teach EffectAnalyzer not to reorder atomics wrt other memory operations.
* Teach EffectAnalyzer not to reorder host operations with memory operations
* Teach various passes about the operands of AtomicRMW and AtomicCmpxchg
* Factor out some functions in DeadCodeElimination and MergeBlocks
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* validate that types are properly finalized, when in pass-debug mode (BINARYEN_PASS_DEBUG env var): check after each pass is run that the type of each node is equal to the proper type (when finalizing it, i.e., fully recomputing the type).
* fix many fuzz bugs found by that.
* in particular, fix dce bugs with type changes not being fully updated during code removal. add a new TypeUpdater helper class that lets a pass update types efficiently, by the helper tracking deps between blocks and branches etc., and updating/propagating type changes only as necessary.
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but does not properly modify the type (#1000)
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Add wasm-ctor-eval, which evaluates functions at compile time - typically static constructor functions - and applies their effects into memory, saving work at startup. If we encounter something we can't evaluate at compile time in our interpreter, stop there.
This is similar to ctor_evaller.py in emscripten (which was for asm.js).
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due to linker dead code elimination. Fixes #577.
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