| Commit message (Collapse) | Author | Age | Files | Lines |
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Unlike other module elements, types are not stored on the `Module`.
Instead, they are collected by traversing the IR before printing and
binary writing. The code that collects the types tries to optimize the
order of rec groups based on the number of times each type is used. As a
result, the output order of types generally has no relation to the input
order of types. In addition, most type optimizations rewrite the types
into a single large rec group, and the order of types in that group is
essentially arbitrary. Changes to the code for counting type uses,
sorting types, or sorting rec groups can yield very large changes in the
output order of types, producing test diffs that are hard to review and
potentially harming the readability of tests by moving output types away
from the corresponding input types.
To help make test output more stable and readable, introduce a tool
option that causes the order of output types to match the order of input
types as closely as possible. It is implemented by having the parsers
record the indices of the input types on the `Module` just like they
already record the type names. The `GlobalTypeRewriter` infrastructure
used by type optimizations associates the new types with the old indices
just like it already does for names and also respects the input order
when rewriting types into a large recursion group.
By default, wasm-opt and other tools clear the recorded type indices
after parsing the module, so their default behavior is not modified by
this change.
Follow-on PRs will use the new flag in more tests, which will generate
large diffs but leave the tests in stable, more readable states that
will no longer change due to other changes to the optimizing type
sorting logic.
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Previously we had passes --generate-stack-ir, --optimize-stack-ir, --print-stack-ir
that could be run like any other passes. After generating StackIR it was stashed on
the function and invalidated if we modified BinaryenIR. If it wasn't invalidated then
it was used during binary writing. This PR switches things so that we optionally
generate, optimize, and print StackIR only during binary writing. It also removes
all traces of StackIR from wasm.h - after this, StackIR is a feature of binary writing
(and printing) logic only.
This is almost NFC, but there are some minor noticeable differences:
1. We no longer print has StackIR in the text format when we see it is there. It
will not be there during normal printing, as it is only present during binary writing.
(but --print-stack-ir still works as before; as mentioned above it runs during writing).
2. --generate/optimize/print-stack-ir change from being passes to being flags that
control that behavior instead. As passes, their order on the commandline mattered,
while now it does not, and they only "globally" affect things during writing.
3. The C API changes slightly, as there is no need to pass it an option "optimize" to
the StackIR APIs. Whether we optimize is handled by --optimize-stack-ir which is
set like other optimization flags on the PassOptions object, so we don't need the
old option to those C APIs.
The main benefit here is simplifying the code, so we don't need to think about
StackIR in more places than just binary writing. That may also allow future
improvements to our usage of StackIR.
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If the first module has a global that reads from a global that appears in a later
module, then we need to reorder the globals, because if we just append the
globals from the later module we'd end up with a global reading from another
that is not before it.
Changes to the existing renamings test are just due to the global sorting
pass that now runs (it not only fixes up validation errors but also tries to sort
in a more optimal order for size).
Fixes #6220
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`_VECTOR` or `_ARRAY` defines in `wasm-delegations-fields.def` are
supposed to be defined in terms of their non-vector/array counterparts
when undefined. This removes empty `_VECTOR`/`_ARRAY` defines when
including `wasm-delegations-fields.def`, while adding definitions for
`DELEGATE_GET_FIELD` in case it is missing.
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None of that code is speed-sensitive, or at least doesn't need to be inlined to be
fast. Move it to cpp for faster compile times.
This caused a cascade of necessary header fixes (i.e. after removing unneeded
header inclusions in module-utils.h, files that improperly depended on that
stopped working and needed an added include).
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Start functions can have locals, which we previously ignored as we just
concatenated the bodies together. This makes us copy the second start
and call that, keeping them separate (the optimizer can then inline, if that
makes sense).
Fixes #5835
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When a module item is imported and directly reexported by an
intermediate module, we need to perform several name lookups and use its
name in the initial module rather than the intermediate name when fusing
imports and exports.
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We used to have a wasm-merge tool but removed it for a lack of use cases. Recently
use cases have been showing up in the wasm GC space and elsewhere, as people are
using more diverse toolchains together, for example a project might build some C++
code alongside some wasm GC code. Merging those wasm files together can allow
for nice optimizations like inlining and better DCE etc., so it makes sense to have a
tool for merging.
Background:
* Removal: #1969
* Requests:
* wasm-merge - why it has been deleted #2174
* Compiling and linking wat files #2276
* wasm-link? #2767
This PR is a compete rewrite of wasm-merge, not a restoration of the original
codebase. The original code was quite messy (my fault), and also, since then
we've added multi-memory and multi-table which makes things a lot simpler.
The linking semantics are as described in the "wasm-link" issue #2767 : all we do
is merge normal wasm files together and connect imports and export. That is, we
have a graph of modules and their names, and each import to a module name can
be resolved to that module. Basically, like a JS bundler would do for JS, or, in other
words, we do the same operations as JS code would do to glue wasm modules
together at runtime, but at compile time. See the README update in this PR for a
concrete example.
There are no plans to do more than that simple bundling, so this should not
really overlap with wasm-ld's use cases.
This should be fairly fast as it works in linear time on the total input code. However,
it won't be as fast as wasm-ld, of course, as it does build Binaryen IR for each
module. An advantage to working on Binaryen IR is that we can easily do some
global DCE after merging, and further optimizations are possible later.
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It is not very useful.
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This fixes the memory leak in WasmBinaryBuilder::readSignatures() caused probably the exception thrown there before the FunctionType object is safe.
This also makes it clear that the Module becomes the owner of the FunctionType objects.
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Automated renaming according to
https://github.com/WebAssembly/spec/issues/884#issuecomment-426433329.
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Fixes #1649
This moves us to a single object for functions, which can be imported or nor, and likewise for globals (as a result, GetGlobals do not need to check if the global is imported or not, etc.). All imported things now inherit from Importable, which has the module and base of the import, and if they are set then it is an import.
For convenient iteration, there are a few helpers like
ModuleUtils::iterDefinedGlobals(wasm, [&](Global* global) {
.. use global ..
});
as often iteration only cares about imported or defined (non-imported) things.
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The 'dylink' user section must be emitted before all other sections, per the spec (to allow simple parsing by loaders)
This PR makes reading and writing of a dynamic library remain a valid dynamic library.
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The & on the type is the proper convention.
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fixes for multiple segments, which we never really printed that prettily (#1316)
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Do not print the entire and possibly very large module when validation fails. Leave printing to tools using the validator, instead of always doing it in the validator where it can't be overridden.
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* improve inlining pass to inline single-use functions that are fairly small, which makes it useful for removing unnecessary global constructors from clang. add an inlining-optimizing pass that also optimizes where it inlined, as new opportunities arise. enable that it by default in O2+
* fix a bug where we didn't run all passes properly - refactor addDefaultGlobalOptimizationPasses() into a pre and post version. we can only run the post version in incremental optimizing builds (functions appear one by one, we optimize them first, and do global stuff when all are done), but can run both when doing a full optimize
* copy in inlining, allowing multiple inlinings of the same function in the future
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wasm-merge tool: combines two wasm files into a larger one, handling collisions, and aware of the dynamic linking conventions. it does not do full static linking, but may eventually.
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