| Commit message (Collapse) | Author | Age | Files | Lines |
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Multiple tables appear to be emitted when linking files
together. This fixes our support for that, which did not
update their size properly. This required patching the
YAML emitting code from LLVM in order to measure
the size and then emit it, as that code is apparently
not designed to handle changes in line table
contents.
Other minor fixes:
* Set the flags for our dwarfdump command to emit
the same as llvm-dwarfdump does with -v -all.
* Add support for a few more opcodes,
set_discriminator, set_basic_block, fixed_advance_pc,
set_isa.
* Handle a compile unit without abbreviations in the
YAML code (again, apparently not something this
LLVM code was intended to do).
* Handle a compile unit with zero entries in the
YAML code (ditto).
* Properly set the AddressSize - we use the
DWARFContext in a different way than LLVM expects,
apparently.
With this the emscripten test suite passes with
-gforce_dwarf without crashing.
My overall impression so from the the YAML code is
that it probably isn't a long-term solution for us. Perhaps
it may end up being scaffolding, that is, we can
replace it with our own code eventually that is based
on it, and remove most of the LLVM code. Before
deciding that we should get everything working first,
and this seems like the quickest path there.
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* Remove implicit conversion operators from Type
Now types must be explicitly converted to uint32_t with Type::getID or
to ValueType with Type::getVT. This fixes #2572 for switches that use
Type::getVT.
* getVT => getSingle
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(#2542)" (#2576)
This reverts commit f62e171c38bea14302f9b79f7941a248ea704425.
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This allows subtype for arguments of `throw`. This also renames
`shouldBeSubTypeOrUnreachable` to `shouldBeSubTypeOrFirstIsUnreachable`,
to be consistent with `shouldBeEqualOrFirstIsUnreachable`.
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This adds line and column info to wast parser exception messages to be
more readable when they are encoutered. In other cases this makes
existing line and column number more fine grained, or adds some helpful
strings (if line and column info is not available).
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- Allow `atomic.notify` and `atomic.wait` instructions to parse memory
arguments (`align` and `offset`) and print the offset in these
instruction when writing binary, rather than assuming it to be 0
- Change arguments of `parseMemAttributes` to be references
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We have not been generating push and pop instructions in the stack IR.
Even though they are not written in binary, they have to be in the stack
IR to match the number of inputs and outputs of instructions.
Currently `BinaryenIRWriter` is used both for stack IR generation and
binary generation, so we should emit those instructions in
`BinaryenIRWriter`. `BinaryenIRToBinaryWriter`, which inherits
`BinaryenIRWriter`, does not do anything for push and pop instructions,
so they are still not emitted in binary.
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This adds support for the reference type proposal. This includes support
for all reference types (`anyref`, `funcref`(=`anyfunc`), and `nullref`)
and four new instructions: `ref.null`, `ref.is_null`, `ref.func`, and
new typed `select`. This also adds subtype relationship support between
reference types.
This does not include table instructions yet. This also does not include
wasm2js support.
Fixes #2444 and fixes #2447.
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Several type-related functions currently exist outside of `Type`
class and thus in the `wasm`, effectively global, namespace. This moves
these functions into `Type` class, making them either member functions
or static functions.
Also this renames `getSize` to `getByteSize` to make it not to be
confused with `size`, which returns the number of types in multiple
types. This also reorders the order of functions in `wasm-type.cpp` to
match that of `wasm-type.h`.
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This does something similar to #2489 for more functions, removing
boilerplate code for each module element using template functions.
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With this, we can update DWARF debug line info properly as
we write a new binary.
To do that we track binary locations as we write. Each
instruction is mapped to the location it is written to. We
must also adjust them as we move code around because
of LEB optimization (we emit a function or a section
with a 5-byte LEB placeholder, the maximal size; later
we shrink it which is almost always possible).
writeDWARFSections() now takes a second param, the new
locations of instructions. It then maps debug line info from the
original offsets in the binary to the new offsets in the binary
being written.
The core logic for updating the debug line section is in
wasm-debug.cpp. It basically tracks state machine logic
both to read the existing debug lines and to emit the new
ones. I couldn't find a way to reuse LLVM code for this, but
reading LLVM's code was very useful here.
A final tricky thing we need to do is to update the DWARF
section's internal size annotation. The LLVM YAML writing
code doesn't do that for us. Luckily it's pretty easy, in
fixEmittedSection we just update the first 4 bytes in place
to have the section size, after we've emitted it and know
the size.
This ignores debug lines with a 0 in the line, col, or addr,
see WebAssembly/debugging#9 (comment)
This ignores debug line offsets into the middle of
instructions, which LLVM sometimes emits for some
reason, see WebAssembly/debugging#9 (comment)
Handling that would likely at least double our memory
usage, which is unfortunate - we are run in an LTO manner,
where the entire app's DWARF is present, and it may be
massive. I think we should see if such odd offsets are
a bug in LLVM, and if we can fix or prevent that.
This does not emit "special" opcodes for debug lines. Those
are purely an optimization, which I wanted to leave for
later. (Even without them we decrease the size quite a lot,
btw, as many lines have 0s in them...)
This adds some testing that shows we can load and save
fib2.c and fannkuch.cpp properly. The latter includes more
than one function and has nontrivial code.
To actually emit correct offsets a few minor fixes are
done here:
* Fix the code section location tracking during reading -
the correct offset we care about is the body of the code
section, not including the section declaration and size.
* Fix wasm-stack debug line emitting. We need to update
in BinaryInstWriter::visit(), that is, right before writing
bytes for the instruction. That differs from
* BinaryenIRWriter::visit which is a recursive function
that also calls the children - so the offset there would be
of the first child. For some reason that is correct with
source maps, I don't understand why, but it's wrong for
DWARF...
* Print code section offsets in hex, to match other tools.
Remove DWARFUpdate pass, which was useful for testing
temporarily, but doesn't make sense now (it just updates without
writing a binary).
cc @yurydelendik
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* Reland "Fix renaming in FixInvokeFunctionNamesWalker (#2513)"
In the previous iteration of this change we were not calling
`renameFunctions` for each of the functions we removed.
The problem manifested itself when we rename the imported function to
`emscripten_longjmp_jmpbuf` to `emscripten_longjmp`. In this case the
import of `emscripten_longjmp` already exists so we remove the import of
`emscripten_longjmp_jmpbuf` but we were not correclty calling
renameFunctions to handle the rename of all the uses.
Add an additional test case to cover the failures that we saw on the
emscripten tree.
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Optionally track the binary format code section offsets,
that is, when loading a binary, remember where each IR
node was read from. This is necessary for DWARF
debug info, as these are the offsets DWARF refers to.
(Note that eventually we may want to do something
else, like first read the DWARF and only then add
debug info annotations into the IR in a more LLVM-like
manner, but this is more straightforward and should be
enough to update debug lines and ranges).
This tracking adds noticeable overhead - every single
IR node adds an entry in a map - so avoid it unless
actually necessary. Specifically, if the user passes in
-g and there are actually DWARF sections in the
binary, and we are not about to remove those sections,
then we need it.
Print binary format code section offsets in text, when
printing with -g. This will help debug and test dwarf
support. It looks like
;; code offset: 0x7
as an annotation right before each node.
Also add support for -g in wasm-opt tests (unlike
a pass, it has just one - as a prefix).
Helps #2400
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This reverts commit f0a2e2c75c7bb3008f10b6edbb8dc4cfd27b7d28.
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This imports LLVM code for DWARF handling. That code has the
Apache 2 license like us. It's also the same code used to
emit DWARF in the common toolchain, so it seems like a safe choice.
This adds two passes: --dwarfdump which runs the same code LLVM
runs for llvm-dwarfdump. This shows we can parse it ok, and will
be useful for debugging. And --dwarfupdate writes out the DWARF
sections (unchanged from what we read, so it just roundtrips - for
updating we need #2515).
This puts LLVM in thirdparty which is added here.
All the LLVM code is behind USE_LLVM_DWARF, which is on
by default, but off in JS for now, as it increases code size by 20%.
This current approach imports the LLVM files directly. This is not
how they are intended to be used, so it required a bunch of
local changes - more than I expected actually, for the platform-specific
stuff. For now this seems to work, so it may be good enough, but
in the long term we may want to switch to linking against libllvm.
A downside to doing that is that binaryen users would need to
have an LLVM build, and even in the waterfall builds we'd have a
problem - while we ship LLVM there anyhow, we constantly update
it, which means that binaryen would need to be on latest llvm all
the time too (which otherwise, given DWARF is quite stable, we
might not need to constantly update).
An even larger issue is that as I did this work I learned about how
DWARF works in LLVM, and while the reading code is easy to
reuse, the writing code is trickier. The main code path is heavily
integrated with the MC layer, which we don't have - we might want
to create a "fake MC layer" for that, but it sounds hard. Instead,
there is the YAML path which is used mostly for testing, and which
can convert DWARF to and from YAML and from binary. Using
the non-YAML parts there, we can convert binary DWARF to
the YAML layer's nice Info data, then convert that to binary. This
works, however, this is not the path LLVM uses normally, and it
supports only some basic DWARF sections - I had to add ranges
support, in fact. So if we need more complex things, we may end
up needing to use the MC layer approach, or consider some other
DWARF library. However, hopefully that should not affect the core
binaryen code which just calls a library for DWARF stuff.
Helps #2400
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As specified in https://github.com/WebAssembly/simd/pull/126.
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This fixes https://github.com/emscripten-core/emscripten/issues/9950.
The issue only shows up when debug names are not present so most of
the changes in CL come from disabling debug names in the lld tests.
We want to make sure that wasm-emscripten-finalize runs fine without
debug names so I think it makes most sense to test in this mode.
The actual bugfix is in wasm-emscripten.cpp as part of the
FixInvokeFunctionNamesWalker. The problem was the name of the function
rather than is import name was being added to importRenames. This means
that when debug names were present (and the two names were the same)
we didn't see the bug.
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In normal mode we call a JS import, but we can't import from JS
in standalone mode. Instead, just trap in that case with an
unreachable. (The error reporting is not as good in this case, but
at least it catches all errors and halts, and the emitted wasm is
valid for standalone mode.)
Helps emscripten-core/emscripten#10019
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According to the current spec, `local.tee`'s return type should be the
same as its local's type. (Discussions on whether we should change this
rule is going on in WebAssembly/reference-types#55, but here I will
assume this spec does not change. If this changes, we should change many
parts of Binaryen transformation anyway...)
But currently in Binaryen `local.tee`'s type is computed from its
value's type. This didn't make any difference in the MVP, but after we
have subtype relationship in #2451, this can become a problem. For
example:
```
(func $test (result funcref) (local $0 anyref)
(local.tee $0
(ref.func $test)
)
)
```
This shouldn't validate in the spec, but this will pass Binaryen
validation with the current `local.tee` implementation.
This makes `local.tee`'s type computed from the local's type, and makes
`LocalSet::makeTee` get a type parameter, to which we should pass the
its corresponding local's type. We don't embed the local type in the
class `LocalSet` because it may increase memory size.
This also fixes the type of `local.get` to be the local type where
`local.get` and `local.set` pair is created from `local.tee`.
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Function signatures were previously redundantly stored on Function
objects as well as on FunctionType objects. These two signature
representations had to always be kept in sync, which was error-prone
and needlessly complex. This PR takes advantage of the new ability of
Type to represent multiple value types by consolidating function
signatures as a pair of Types (params and results) stored on the
Function object.
Since there are no longer module-global named function types,
significant changes had to be made to the printing and emitting of
function types, as well as their parsing and manipulation in various
passes.
The C and JS APIs and their tests also had to be updated to remove
named function types.
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Currently `none` and `unreachable` types are stored as the same empty
`{}` in src/wasm/wasm-type.cpp. This makes `Type::operator<` incorrectly
when given `none` and `unreachable`, because it expands both given types
and lexicographically compare them, when both of the expanded vector
will be empty.
This was found by the fuzzer. This line in `Modder::visitExpression`
tries to retrieve candidates of the same type. Because we can't really
compare these two types, if you give `unreachable` as the key,
candidates of `none` type can be returned. This generates incorrect code
that ends up failing in validation in a very weird way.
It was hard to generate a small testcase to trigger this part because it
was found by generating fuzzed code from a random data file. But I guess
this fix is pretty straightforward.
Fixes #2512.
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Also fix, but in splitting the names of the trace channels. Obviously
I can't write string.split correctly in C first time around.
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This works more like llvm's unreachable handler in that is preserves
information even in release builds.
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That was needed for super-old wasm type system, where we allowed
(block $x
(br_if $x
(unreachable)
(nop)
)
)
That is, we differentiated "taken" branches from "named" ones (just
referred to by name, but not actually taken as it's in unreachable code).
We don't need to differentiate those any more. Remove the ReFinalize
code that considered it, and also remove the named/taken distinction in
other places.
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This is line with modern cmake conventions is much less SHOUTY!
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This means that debugging/tracing can now be enabled and controlled
centrally without managing and passing state around the codebase.
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This creates utility functions for removing module elements: removing
one element by name, and removing multiple elements using a predicate
function. And makes other parts of code use it. I think this is a
light-handed approach than calling `Module::updateMaps` after removing
only a part of module elements.
This also fixes a bug in the inlining pass: it didn't call
`Module::updateMaps` after removing functions. After this patch callers
don't need to additionally call it anyway.
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using the `$<TARGET_OBJECTS:objlib>` syntax. Use this variable when
adding `libbinaryen` as static or shared library. Additionally, use the
variable with the object files to simplify the `TARGET_LINK_LIBRARIES`
commands: add the object libraries to the sources of executables and
drop the use of our libraries in `TARGET_LINK_LIBRARIES`. (Object
libraries cannot be linked but must be used as sources. See
https://cmake.org/pipermail/cmake/2018-June/067721.html)
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Create a new ParallelFunctionAnalysis helper, which lets us
run in parallel on all functions and collect info from them,
without manually handling locks etc.
Use that in the binary writing code's type collection logic,
avoiding a lock for each type increment.
Also add Signature printing which was useful to debug this.
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We were only updating the imported Function's type name
field and failing to update its params and results. This caused the
binary writer to start using the wrong types after #2466.
This PR fixes the code to update both type representations on the
imported function. This double bookkeeping will be removed entirely in
an upcoming PR.
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Current `<<` operator on `Literal` prints `[type].const` with it. But
`[type].const` is rather an instruction than a literal itself, and
printing it with the literals makes less sense when we later have
literals whose type don't have `const` instructions (such as reference
types).
This patch
- Makes `<<` operator on `Literal` print only its value
- Makes wasm-shell's shell interface comply with the spec interpreter's
printing format (`value : type`).
- Prints wasm-shell's `[trap]` message to stderr
These make all `fix_` routines for spec tests in check.py unnecessary.
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(#2474)
This reverts commit bf8f36c31c0b8e6213bce840be66937dd6d0f6af.
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This is the start of a larger refactoring to remove FunctionType entirely and
store types and signatures directly on the entities that use them. This PR
updates BrOnExn and Events to remove their use of FunctionType and makes the
BinaryWriter traverse the module and collect types rather than using the global
FunctionType list. While we are collecting types, we also sort them by frequency
as an optimization. Remaining uses of FunctionType in Function, CallIndirect,
and parsing will be removed in a future PR.
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* Transform libraries created in subdirectories from statically linked
libraries to CMake object libraries.
* Link object libraries as `PRIVATE` to `libbinaryen`.
According to CMake documentation: "Libraries and targets following
PRIVATE are linked to, but are not made part of the link interface."
This is exactly what we want, as we only want the C API to be part of
the interface.
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Adds the ability to create multivalue types from vectors of concrete value
types. All types are transparently interned, so their representation is still a
single uint32_t. Types can be extracted into vectors of their component parts,
and all the single value types expand into vectors containing themselves.
Multivalue types are not yet used in the IR, but their creation and inspection
functionality is exposed and tested in the C and JS APIs.
Also makes common type predicates methods of Type and improves the ergonomics of
type printing.
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The plan is to extend `Type` to represent arbitrary multivalue types,
and as a prerequisite for that it is necessary to make it a class
instead of an enum. This PR bends over backwards to add all the
automatic conversions and constants necessary to allow the rest of the
code to compile unmodified, but in the future it should be possible to
standardize usage across the code base and remove some of these
utilities.
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- When a catch body is a block, call its `finalize` function with the
correct type
- Don't create a block when there's one instruction in a catch body
- Remove `makeCatch` from gen-s-parser.py; it's not necessary
- Fix a test case that has a `catch` without `try`
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Since we switched the using memory addresses for asm const indexes
and stopping trying to modify the code we can no loner de-duplicate
the asm const strings here.
If we want to de-duplicate in the strings in emscripten we could do that
but it seems like a marginal benefit.
This fixes the test_html5_gamepad failures which is currently showing
up on the emscripten waterfall.
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This experimental instruction is specified in
https://github.com/WebAssembly/simd/pull/127 and is being implemented
to enable further investigation of its performance impact.
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As proposed in https://github.com/WebAssembly/simd/pull/27.
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Before we used 0-based indexes which meant that we needed to modify the
code calling the emasm function to replace the first argument.
Now we use the string address itself as the index/code for the emasm
constant. This allows use code to go unmodifed as the emscripten side
will accept the memory address as the index/code.
See: https://github.com/emscripten-core/emscripten/issues/9013
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renamed (#2382)
Fixes https://github.com/WebAssembly/binaryen/issues/2180
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Previously we didn't print an additional block when there are multiple
instructions within a `try` body, so those wast files cannot be parsed
correctly, because the wast parser assumes there are two bodies within a
`try` scope: a try body and a catch body.
We don't need to print an additional block for a `catch` body because
`(catch ...)` itself serves as a scope.
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* Support for sync and async main-thread EM_ASM
* Fix up import names as well
* update test
* fix whitespace
* clang-format
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As specified at
https://github.com/WebAssembly/simd/blob/master/proposals/simd/SIMD.md#swizzling-using-variable-indices.
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Adds support for the new load and extend instructions. Also updates
from C++11 to C++17 in order to use generic lambdas in the interpreter
implementation.
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As specified at https://github.com/WebAssembly/simd/pull/102.
Also fixes bugs in the JS API for other SIMD bitwise operators.
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Introduces a new instruction class, `SIMDLoad`. Implements encoding,
decoding, parsing, printing, and interpretation of the load and splat
instructions, including in the C and JS APIs. `v128.load` remains in
the `Load` instruction class for now because the interpreter code
expects a `Load` to be able to load any memory value type.
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