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* Improve source map parsing to handle whitespace (#1598)Sam Clegg2018-06-131-14/+34
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* Add source map handling to wasm-emscripten-finalize (#1595)Sam Clegg2018-06-102-5/+25
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* -O4: When -O3 isn't enough (#1596)Alon Zakai2018-06-083-3/+17
| | | | | | | | | This defines a new -O4 optimization mode, as flatten + flat-only opts (currently local-cse) + -O3. In practice, flattening is not needed for LLVM output, which is pretty flat already (no block or if values, etc., even if it does use tees and does nest expressions; and LLVM has already done gvn etc. anyhow). In general, though, wasm generated by a non-LLVM compiler may naturally be nested because wasm allows that. See for example #1593 where an AssemblyScript testcase requires flattening to be fully optimized. So -O4 can help there. -O4 takes 3x longer to run than -O3 in my testing, basically because flat IR is much bigger. But when it's useful it may be worth it. It does handle that AssemblyScript testcase and others like it. There's not much big real-world code that isn't LLVM yet, but running the fuzzer - which happily creates nested stuff all the time - I see -O4 consistently shrink the size by around 20% over -O3.
* Improve local-cse (#1594)Alon Zakai2018-06-084-58/+96
| | | | | This makes it much more effective, by rewriting it to depend on flatten. In flattened IR, it is very simple to check if an expression is equivalent to one already available for use in a local, and use that one instead, basically we just track values in locals. Helps with #1521
* wasm-opt source map support (#1557)Alon Zakai2018-06-075-39/+51
| | | | | | | | | | * support source map input in wasm-opt, refactoring the loading code into wasm-io * use wasm-io in wasm-as * support output source maps in wasm-opt * add a test for wasm-opt and source maps
* duplicate-function-elimination improvements (#1590)Alon Zakai2018-06-076-59/+128
| | | | | | | On a codebase with 370K functions, 160K were in fact duplicate (!)... and it took many many passes to figure that out, over 2 minutes in fact (!), as A and B may be identical only after we see that the functions C1, C2 that they call are identical (so there can be long "chains" here). To avoid this, limit how many passes we do. In -O1, just do one pass - that gets most duplicates. In -O2, do 10 passes - that gets almost all of it on this codebase. And in -O3 (or -Os/-Oz) do as many passes as necessary (i.e., the old behavior). This at least lets iteration builds (-O1) be nice and fast. This PR also refactors the hashing code used in that pass, moving it to nicer header files for clearer readability. Also some other minor cleanups in hashing code that helped debug this.
* Handle parse errors in wasm-emscripten-finalize (#1589)Sam Clegg2018-06-061-1/+7
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* Fix check in fixInvokeFunctionNames (#1588)Sam Clegg2018-06-061-1/+1
| | | | This check is supposed to check if rename is needed so it need to compare to the original.
* Ensure import and function names match during fixInvokeFunctionNames (#1587)Sam Clegg2018-06-051-1/+5
| | | | | | We ran into an issue recently where wasm-emscripten-finalize was being passed input without any debug names and this is not currently supported.
* run precompute-propagate early, when we would run it also late, as it is ↵Alon Zakai2018-06-041-2/+7
| | | | helpful in both positions on general code (#1581)
* Add -g/--debuginfo flag to wasm-emscripten-finalize (#1584)Sam Clegg2018-06-041-3/+9
| | | | | This brings this tool into parity with the existing s2wasm
* Always incorporate the table segment offset when calculating ↵Jacob Gravelle2018-06-011-4/+4
| | | | jsCallStartIndex (#1579)
* Optimize validation of many nested blocks (#1576)Alon Zakai2018-05-302-46/+50
| | | | | | | On the testcase from https://github.com/tweag/asterius/issues/19#issuecomment-393052653 this makes us almost 3x faster, and use 25% less memory. The main improvement here is to simplify and optimize the data structures the validator uses to validate br targets: use unordered maps, and use one less of them. Also some speedups from using that map more effectively (use of iterators to avoid multiple lookups). Also move the duplicate-node checks to the internal IR validation section, which makes more sense anyhow (it's not wasm validation, it's internal IR validation, which like the check for stale internal types, we do only if debugging).
* wasm2asm: Fix and enable a large number of spec tests (#1558)Alex Crichton2018-05-295-206/+439
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Import `abort` from the environment * Add passing spec tests * Bind the abort function * wasm2asm: Fix name collisions Currently function names and local names can collide in namespaces, causing buggy results when a function intends to call another function but ends up using a local value as the target! This fix was required to enable the `fac` spec test * wasm2asm: Get multiple modules in one file working The spec tests seem to have multiple modules defined in some tests and the invocations all use the most recently defined module. This commit updates the `--allow-asserts` mode of wasm2asm to work with this mode of tests, enabling us to enable more spec tests for wasm2asm. * wasm2asm: Enable the float_literals spec test This needed to be modified to account for how JS engines don't work with NaN bits the same way, but it's otherwise largely the same test. Additionally it turns out that asm.js doesn't accept either `Infinity` or `NaN` ambient globals so they needed to get imported through the `global` variable rather than defined as literals in code * wasm2asm: Fix function pointer invocations This commit fixes invocations of functions through function pointers as previously the table names on lookup and definition were mismatched. Both tables now go through signature-based namification rather than athe name of the type itself. Overall this enables a slew of spec tests * wasm2asm: Enable the left-to-right spec test There were two small bugs in the order of evaluation of operators with wasm2asm. The `select` instruction would sometimes evaluate the condition first when it was supposed to be last. Similarly a `call_indirect` instruction would evaluate the function pointer first when it was supposed to be evaluated last. The `select` instruction case was a relatively small fix but the one for `call_indirect` was a bit more pessimized to generate some temporaries. Hopefully if this becomes up a problem it can be tightened up. * wasm2asm: Fix signed load promotions of 64-bit ints This commit enables the `endianness` spec test which revealed a bug in 64-bit loads from smaller sizes which were signed. Previously the upper bits of the 64-bit number were all set to zero but the fix was for signed loads to have all the upper bits match the highest bit of the low 32 bits that we load. * wasm2asm: Enable the `stack` spec test Internally the spec test uses a mixture of the s-expression syntax and the wat syntax, so this is copied over into the `wasm2asm` folder after going through `wat2wasm` to ensure it's consistent for binaryen. * wasm2asm: Fix unaligned loads/stores of floats Replace these operations in `RemoveNonJSOps` by using reinterpretation to translate floats to integers and then use the existing code for unaligned loads/stores of integers. * wasm2asm: Fix a tricky grow_memory codegen bug This commit fixes a tricky codegen bug found in the `grow_memory` instruction. Specifically if you stored the result of `grow_memory` immediately into memory it would look like: HEAP32[..] = __wasm_grow_memory(..); Here though it looks like JS evaluates the destination *before* the grow function is called, but the grow function will invalidate the destination! Furthermore this is actually generalizable to all function calls: HEAP32[..] = foo(..); Because any function could transitively call `grow_memory`. This commit fixes the issue by ensuring that store instructions are always considered statements, unconditionally evaluating the value into a temporary and then storing that into the destination. While a bit of a pessmimization for now it should hopefully fix the bug here. * wasm2asm: Handle offsets in tables This commit fixes initializing tables whose elements have an initial offset. This should hopefully help fix some more Rust code which has all function pointers offset by default! * Update tests * Tweak * location on types * Rename entries of NameScope and document fromName * Comment on lowercase names * Update compiled JS * Update js test output expectation * Rename NameScope::Global to NameScope::Top * Switch to `enum class` * Switch to `Fatal()` * Add TODO for when asm.js is no longer generated
* allow --total-memory to be greater than a signed int32 (#1565)Alon Zakai2018-05-261-1/+1
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* Fix embedwast.py for out-of-tree building (#1569)Sam Clegg2018-05-251-2/+2
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* wasm2asm: Finish i64 lowering operations (#1563)Alex Crichton2018-05-259-685/+1307
| | | | | | | | | | | | | | | | | * wasm2asm: Finish i64 lowering operations This commit finishes out lowering i64 operations to JS with implementations of division and remainder for JS. The primary change here is to have these compiled from Rust to wasm and then have them "linked in" via intrinsics. The `RemoveNonJSOps` pass has been updated to include some of what `I64ToI32Lowering` was previously doing, basically replacing some instructions with calls to intrinsics. The intrinsics are now all tracked in one location. Hopefully the intrinsics don't need to be regenerated too much, but for posterity the source currently [lives in a gist][gist], although I suspect that gist won't continue to compile and work as-is for all of time. [gist]: https://gist.github.com/alexcrichton/e7ea67bcdd17ce4b6254e66f77165690
* wasm2asm: Finish f32/f64 operations (#1554)Alex Crichton2018-05-198-304/+521
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* Fix optimizing equivalent locals bug introduced in #1540 (#1556)Alon Zakai2018-05-171-4/+2
| | | Don't skip through flowing tee values, just drop the current outermost which we find is redundant. the child tees may still be necessary.
* wasm2asm: Implement float<->int conversions (#1550)Alex Crichton2018-05-166-58/+472
| | | | | | | | | This commit lifts the same conversion strategy that `emcc` takes to convert between floats point numbers and integers, and it should implement all the various matrices of i32/u32/i64/u64 to f32/f64 Some refactoring was performed in the i64->i32 pass to allow for temporary variables to get allocated which have types other than i32, but otherwise this contains a pretty direct translation of `emcc`'s operations to `wasm2asm`.
* Clean up printing code (#1548)Alon Zakai2018-05-153-36/+34
| | | | | * make the iostream overrides receive a reference, not a pointer (i.e., like e.g. LLVM IR printing works, and avoiding overriding printing of pointer addresses which is sort of odd) * move more code out of headers, especially unrelated headers.
* wasm-emscripten: Don't use debug names in implementedFunctions (#1537)Sam Clegg2018-05-151-2/+4
| | | | | | | | | | | | | | implementFunctions should use the export names, not the internal/debug name for a function. This is especially imported with lld where the debug names are demanagled. implementFunctions should only contain functions that are accessible from outside the module. i.e. those that have been exported. There is no point in adding internal-only functions to this list as they won't be accessible from outside anyway. Tesed with emscripten using: ./tests/runner.py binaryen2.test_time
* wasm2asm: Implement f32/f64.copysign (#1551)Alex Crichton2018-05-155-0/+110
| | | | | | This commit implements the `copysign` instruction for the wasm2asm binary. The implementation here is a new pass which wholesale replaces `copysign` instructions with the equivalent bit ops and reinterpretation instructions. It's intended that this matches Emscripten's implementation of lowering here.
* In full-printing mode, print comments for control flow endings, to help ↵Alon Zakai2018-05-141-0/+22
| | | | | | | | | | | readability (#1552) Like this: (block $x .. ) ;; end block $x Also fix some current breakage on master.
* wasm2asm: Add math aliases for floor, ceil and sqrt (#1549)Daniel Wirtz2018-05-141-0/+3
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* Implement 64-bit rotation lowering for wasm2asm (#1545)Alex Crichton2018-05-141-2/+193
| | | | Not much fancy here, but rather each operation is naively lowered inline to the if/else chain to execute it.
* wasm2asm: Implement reinterpretation instructions (#1547)Alex Crichton2018-05-132-3/+58
| | | | | | | | | | | | | As mentioned in #1458 a naive implementation of these instructions is to round trip the value through address 0 in linear memory. Also pointed out in #1458 this isn't necessarily valid for all languages. For now, though, languages like Rust, C, and C++ would likely be horribly broken if valid data could be stored at low addresses, so this commit goes ahead and adds an implementation of the reinterpretation instructions by traveling data through address 0. This will likely need an update if a language comes a long which can validly store data in the first 8 bytes of linear memory, but it seems like that won't happen in the near future. Closes #1458
* Implement signed 64-bit shift right for wasm2asm (#1544)Alex Crichton2018-05-121-6/+72
| | | | Mostly piggy-back pon the previous 64-bit shift lowering code, just filling in a few gaps.
* Merge loop tails up (#1543)Alon Zakai2018-05-101-29/+93
| | | | | | | | | | | | | | | E.g. ``` (block .. (loop $l .. (br_if $l (..)) .. code that does not branch to the loop top ) .. that code could be moved here .. ) ``` Moving the code out of the loop may help the loop body become a singleton expression, and is more readable anyhow.
* Move the renaming of llvm-generated __invoke_XX functions from s2wasm into ↵Sam Clegg2018-05-104-86/+144
| | | | | | | | | wasm-emscripten (#1539) This allows the same functionality to be used also in wasm-emscripten-finalize (i.e. the lld path).
* Optimize equivalent locals (#1540)Alon Zakai2018-05-107-80/+329
| | | | | | | | | If locals are known to contain the same value, we can * Pick which local to use for a get_local of any of them. Makes sense to prefer the most common, to increase the chance of one dropping to zero uses. * Remove copies between a local and one that we know contains the same value. This is a consistent win, small though, around 0.1-0.2%.
* Fix MSVC warnings when compiling the binaryen target (#1535)Daniel Wirtz2018-05-098-24/+18
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* Add a way to remove function types to Binaryen-C/.js (#1536)Daniel Wirtz2018-05-083-0/+24
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* More reducer improvements (#1533)Alon Zakai2018-05-084-136/+409
| | | | | | * Add a helper class to iterate over all a node's children, and use that when attempting to replace a node with its children. * If a child has a different type than the parent, try to replace the parent with a conversion + the child (for example, a call may receive two f32 inputs and return an i32; we can try to replace the call with one of those f32s and a conversion to an i32). * When possible, try to replace the function body with a child even if the child has a different type, by changing the function return value.
* Expose sign extension ops in Binaryen-C/.js (#1534)Daniel Wirtz2018-05-073-1/+31
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* improve remove-unused-module-elements (#1532)Alon Zakai2018-05-044-13/+52
| | | | | Remove the entire memory/table when possible, in particular, when not imported, exported, or used. Previously we did not look at whether they were imported, so we assumed we could never remove them. Also add a variant that removes everything but functions, which can be useful when reducing a testcase that only cares about code in functions.
* reducer improvements: more if, block, loop and other node reduction attempts ↵Alon Zakai2018-05-041-0/+52
| | | | (#1530)
* misc minor cleanups in the codebase (#1531)Alon Zakai2018-05-042-1/+3
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* add missing atomics to getExpressionName, which is used in --metrics (#1529)Alon Zakai2018-05-041-0/+4
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* Fix some fuzz bugs (#1528)Alon Zakai2018-05-012-16/+29
| | | | | * remove-unused-brs: handle an if declared as returning a value despite having an unreachable condition * simplify-locals: don't work on loops while the main pass is making changes, as set_locals are being tracked and modified.
* Generate loop return values in optimizer (#1527)Alon Zakai2018-05-011-0/+24
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* More simplify-locals opts (#1526)Alon Zakai2018-05-013-22/+116
| | | | | | * Use an if return value when one side is unreachable. * Undo an if return value if we can use a br_if instead
* --simplify-locals-nonesting (#1525)Alon Zakai2018-04-303-58/+99
| | | | | Add a version of simplify-locals which does not create nesting. This keeps the IR flat (in the sense of --flatten). Also refactor simpify-locals to be a template, so the various modes are all template parameters.
* Make generating atomics optional in translate-to-fuzz (#1513)Jonathan Foote2018-04-301-7/+8
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* flatten improvement (#1522)Alon Zakai2018-04-301-8/+2
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* do more optimizations after inlining: precompute-propagate plus all regular ↵Alon Zakai2018-04-301-10/+2
| | | | opts (#1523)
* add --converge option to wasm-opt (#1524)Alon Zakai2018-04-302-28/+51
| | | | | The option keeps running the passes (that we were told to run) in cycles until we converge in terms of the binary size, that is, keep optimizing until we can't shrink any more. Also fix a --metrics bug this uncovered: we can't expect the Metrics object to still be around if running passes later in another PassRunner.
* optimize selects of constant conditions (#1516)Alon Zakai2018-04-271-0/+20
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* improve --extract-function (#1517)Alon Zakai2018-04-271-4/+22
| | | Remove more of the unwanted stuff, and leave just an export to the function we are extracting. Then optimizations can do an effective cleanup.
* precompute-propagate may benefit from multiple passes (#1518)Alon Zakai2018-04-271-8/+19
| | | One pass may remove code that includes a tee which then makes more optimization possible. Found by the Souper investigations.