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* Remove Type ordering (#3793)Thomas Lively2021-05-181-1/+1
| | | | | | | | | As found in #3682, the current implementation of type ordering is not correct, and although the immediate issue would be easy to fix, I don't think the current intended comparison algorithm is correct in the first place. Rather than try to switch to using a correct algorithm (which I am not sure I know how to implement, although I have an idea) this PR removes Type ordering entirely. In places that used Type ordering with std::set or std::map because they require deterministic iteration order, this PR uses InsertOrdered{Set,Map} instead.
* Reorder global definitions in Print pass (#3770)Abbas Mashayekh2021-04-021-1/+1
| | | | This is needed to make sure globals are printed before element segments, where `global.get` can appear both as offset and an expression.
* Rewrite DCE pass (#3274)Alon Zakai2020-10-261-36/+38
| | | | | | | | | | | | | | | | | | | | | | | | | The DCE pass is one of the oldest in binaryen, and had quite a lot of cruft from the changes in unreachability and other stuff in wasm and binaryen's history. This PR rewrites it from scratch, making it about 1/3 the size. I noticed this when looking for places to use code autogeneration. The old version had annoying boilerplate, while the new one avoids any need for it. There may be noticeable differences, as the old pass did more than it needed to. It overlapped with remove-unused-names for some reason I don't remember. The new pass leaves that to the other pass to do. I added another run of remove-unused-names to avoid noticeable differences in optimized builds, but you can see differences in the testcases that only run DCE by itself. (The test differences in this PR are mostly whitespace.) (The overlap is that if a block ended up not needed, that is, all branches to it were removed, the old DCE would remove the block.) This pass is about 15% faster than the old version. However, when adding another run of remove-unused-names the difference basically vanishes, so this isn't a speedup.
* Asyncify liveness analysis (#2890)Alon Zakai2020-06-231-39/+3
| | | | | | | | | This finds out which locals are live at call sites that might pause/resume, which is the set of locals we need to actually save/load. That is, if a local is not alive at any call site in the function, then it's value doesn't need to stay alive while sleeping. This saves about 10% of locals that are saved/loaded, and about 1.5% in final code size.
* Remove function index printing (#2742)Thomas Lively2020-04-091-9/+9
| | | | | | | | `BinaryIndexes` was only used in two places (Print.cpp and wasm-binary.h), so it didn't seem to be a great fit for module-utils.h. This change moves it to wasm-binary.h and removes its usage in Print.cpp. This means that function indexes are no longer printed, but those were of limited utility and were the source of annoying noise when updating tests, anyway.
* Expose asyncify state via a getter (#2679)Alon Zakai2020-03-041-0/+4
| | | | | | | | | | Normally, a wrapper has to track state separately to know when to unwind/rewind and when to actually call import functions. Exposing Asyncify state can help avoid this duplication and avoid subtle bugs when internal and wrapper state get out of sync. Since this is a tiny function and it's useful for any Asyncify embedder, I've decided to expose it by default rather than hide behind an option.
* Remove redundant instructions in Flatten (#2524)Heejin Ahn2019-12-121-34/+18
| | | | | | | When the expression type is none, it does not seem to be necessary to make it a prelude and insert a nop. This also results in unnecessary blocks that contains an expression with a nop, which can be reduced to just the expression. This also adds some newlines to improve readability.
* Remove FunctionType (#2510)Thomas Lively2019-12-111-7/+7
| | | | | | | | | | | | | | | | | Function signatures were previously redundantly stored on Function objects as well as on FunctionType objects. These two signature representations had to always be kept in sync, which was error-prone and needlessly complex. This PR takes advantage of the new ability of Type to represent multiple value types by consolidating function signatures as a pair of Types (params and results) stored on the Function object. Since there are no longer module-global named function types, significant changes had to be made to the printing and emitting of function types, as well as their parsing and manipulation in various passes. The C and JS APIs and their tests also had to be updated to remove named function types.
* Add ModAsyncify* passes (#2404)Alon Zakai2019-10-231-0/+516
These passes are meant to be run after Asyncify has been run, they modify the output. We can assume that we will always unwind if we reach an import, or that we will never unwind, etc. This is meant to help with lazy code loading, that is, the ability for an initially-downloaded wasm to not contain all the code, and if code not present there is called, we download all the rest and continue with that. That could work something like this: * The wasm is created. It contains calls to a special import for lazy code loading. * Asyncify is run on it. * The initially downloaded wasm is created by running --mod-asyncify-always-and-only-unwind: if the special import for lazy code loading is called, we will definitely unwind, and we won't rewind in this binary. * The lazily downloaded wasm is created by running --mod-asyncify-never-unwind: we will rewind into this binary, but no longer need support for unwinding. (Optionally, there could also be a third wasm, which has not had Asyncify run on it, and which we'd swap to for max speed.) These --mod-asyncify passes allow the optimizer to do a lot of work, especially for the initially downloaded wasm if we have lots of calls to the lazy code loading import. In that case the optimizer will see that those calls unwind, which means the code after them is not reached, potentially making lots of code dead and removable.