| Commit message (Collapse) | Author | Age | Files | Lines |
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The previous code was making emscripten-specific assumptions about
imports basically all coming from the `env` module.
I can't find a way to make this backwards compatible so may do a
combined roll with the emscripten-side change:
https://github.com/emscripten-core/emscripten/pull/17806
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due to timeout (#5039)
I think this simplifies the logic behind what we consider to trap. Before we had kind of
a hack in visitLoop that now has a more clear reasoning behind it: we consider as
trapping things that trap in all VMs all the time, or will eventually. So a single allocation
doesn't trap, but an unbounded amount can, and an infinite loop is considered to
trap as well (a timeout in a VM will be hit eventually, somehow).
This means we cannot optimize way a trivial infinite loop with no effects in it,
while (1) {}
But we can optimize it out in trapsNeverHappen mode. In any event, such a loop
is not a realistic situation; an infinite loop with some other effect in it, like a call to
an import, will not be optimized out, of course.
Also clarify some other things regarding traps and trapsNeverHappen following
recent discussions in https://github.com/emscripten-core/emscripten/issues/17732
Specifically, TNH will never be allowed to remove calls to imports.
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This import was being injected and then used to implement trapping.
Rather than injecting an import that doesn't exist in the original
module we instead use the existing mechanism to implement this as
an internal helper.
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Previously we were assuming asmLibraryArg which is what emscripten
passes as the `env` import object but using this method is more
flexible and should allow wasm2js to work with import that are
not all form a single object.
The slight size increase here is just temporary until emscripten
gets updated.
See https://github.com/emscripten-core/emscripten/pull/17737
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Also, format the asmFunc call to make it more readable in the ES6
modules case.
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We don't ever emit "use asm" anymore, so this similar annotation is not really useful, it just increases size.
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When loading a boolean, prefer the signed heap (which is more commonly used, and may be faster).
We never use HEAPU32 (HEAP32 is always enough), just remove it.
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We flatten for the i64 lowering etc. passes, and it is worth optimizing afterwards, to clean up stuff they created. That is run if the user ran wasm2js with an optimization level (like wasm2js -O3).
Split the test files to check both optimized and unoptimized code.
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