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As noted in #4739, legacy language emitting nan and infinity
exists, with the observation that it can be removed once asm.js
is no longer used and global NaN is available.
This commit removes that asm.js-specific code accordingly.
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The previous code was making emscripten-specific assumptions about
imports basically all coming from the `env` module.
I can't find a way to make this backwards compatible so may do a
combined roll with the emscripten-side change:
https://github.com/emscripten-core/emscripten/pull/17806
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This import was being injected and then used to implement trapping.
Rather than injecting an import that doesn't exist in the original
module we instead use the existing mechanism to implement this as
an internal helper.
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Previously we were assuming asmLibraryArg which is what emscripten
passes as the `env` import object but using this method is more
flexible and should allow wasm2js to work with import that are
not all form a single object.
The slight size increase here is just temporary until emscripten
gets updated.
See https://github.com/emscripten-core/emscripten/pull/17737
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Also, format the asmFunc call to make it more readable in the ES6
modules case.
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The usual "trick" to extend: shift left so the sign bit in the small
integer is now the sign bit in a 32-bit integer, then shift right to
spread that sign bit out and return the lower bits to their
proper place, (x << 24) >> 24.
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