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* Remove AutoDrop (#7106)Thomas Lively2024-11-221-2/+2
| | | | The only internal use was in wasm2js, which doesn't need it. Fix API tests to explicitly drop expressions as necessary.
* wasm2js: Stop emitting nan and infinity (#5391)Will Cohen2023-01-041-2/+0
| | | | | | | As noted in #4739, legacy language emitting nan and infinity exists, with the observation that it can be removed once asm.js is no longer used and global NaN is available. This commit removes that asm.js-specific code accordingly.
* wasm2js: Support for flexible module import naming (#5114)Sam Clegg2022-10-051-4/+4
| | | | | | | | The previous code was making emscripten-specific assumptions about imports basically all coming from the `env` module. I can't find a way to make this backwards compatible so may do a combined roll with the emscripten-side change: https://github.com/emscripten-core/emscripten/pull/17806
* wasm2js: Don't assume that `env.abort` can always be impored. (#5049)Sam Clegg2022-09-161-4/+3
| | | | | | This import was being injected and then used to implement trapping. Rather than injecting an import that doesn't exist in the original module we instead use the existing mechanism to implement this as an internal helper.
* wasm2js: Have instantiate function take standard import object (#5018)Sam Clegg2022-09-141-1/+2
| | | | | | | | | | | Previously we were assuming asmLibraryArg which is what emscripten passes as the `env` import object but using this method is more flexible and should allow wasm2js to work with import that are not all form a single object. The slight size increase here is just temporary until emscripten gets updated. See https://github.com/emscripten-core/emscripten/pull/17737
* [wasm2js] Use native JavaScript Math.trunc (#3329)Max Graey2020-11-101-0/+1
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* wasm2js: Remove global dict arguments to asmFunc (#3325)Sam Clegg2020-11-051-26/+13
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* wasm2js: Skip heap creation in the absence of wasm memory. NFC (#3167)Sam Clegg2020-09-241-11/+17
| | | | | Also, format the asmFunc call to make it more readable in the ES6 modules case.
* wasm2js: Support exported tables (#3152)Sam Clegg2020-09-211-1/+0
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* wasm2js: Add an "Export" scope for name resolution (#2998)Alon Zakai2020-07-301-23/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously we used "Top" for both exports and the top level (which has functions and globals). The warning about name collisions there was meant only for exports (where if a name collides and so it must be renamed, means that there will be an externally-visible oddness for the user). But it applied to functions too, which could be annoying, and was not dangerous (at worst, it might be confusing when reading the emitted JS and seeing NAME_1, NAME_2, but there is no effect on execution or on exports). To fix this, add a new Export name scope. This separates function names from export names. However, it runs into another issue which is that when checking for a name conflict we had a big set of all the names in all the scopes. That is, FOO would only ever be used in one scope, period, and other appearances of that Name in wasm would get a suffix. As a result, if an exported function FOO has the name foo, we'd export it as FOO but name the function FOO_1 which is annoying. To fix that, keep sets of all names in each scope. When mangling a name we can then only care about the relevant scope, EXCEPT for local names, which must also not conflict with function names. That is, this would be bad: function foo(bar) { var bar = 0; } function bar() { .. It's not ok to call a parameter "bar" if there is a function by that name (well, it could be if it isn't called in that scope). So when mangling the Local scope, also check the Top one as well. The test output changes are due to non-overlapping scopes, specifically Local and Label. It's fine to have foo : while(1) { var foo = 5; } Those "foo"s do not conflict. Fixes emscripten-core/emscripten#11743
* wasm2js: Fix switch lowering, don't fall through after the hoisted parts (#2301)Alon Zakai2019-08-161-0/+1
| | | | | The switch lowering will "hoist" blocks of code into the JS switch when it can. If it can hoist some but not others, it must not fall through into those others (while it can fall through the hoisted ones - they began as nested blocks with falling-through between them). To fix this, after the hoisted ones issue a break out of the switch (which now contains all the hoisted code, so breaking out of it gets to the code right after the hoisted ones). fixes #2300
* Stop emitting "almost asm" in wasm2js output (#2221)Alon Zakai2019-07-121-1/+0
| | | We don't ever emit "use asm" anymore, so this similar annotation is not really useful, it just increases size.
* wasm2js: Switch optimizations (#2141)Alon Zakai2019-05-281-105/+57
| | | | | This pattern-matches towers of blocks + a br_table into a JS switch. This is much smaller in code size and also avoids heavy nesting that can exceed the recursion limits of JS parsers. This is not enough yet, because it pattern-matches very specifically. In reality, switches can look slightly different. Followup PRs will extend this. For now, this passes the test suite (what passed before - not including the massive-switch tests) + fuzzing so it's a good start.
* wasm2js: optimize away unneeded load coercions (#2107)Alon Zakai2019-05-151-0/+1
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* wasm2js: optimize loads (#2085)Alon Zakai2019-05-031-1/+0
| | | | When loading a boolean, prefer the signed heap (which is more commonly used, and may be faster). We never use HEAPU32 (HEAP32 is always enough), just remove it.
* wasm2js: avoid some slow operations when not optimizing (#2082)Alon Zakai2019-05-031-6/+0
| | | Without this PR, wasm2js0.test_printf in emscripten took an extremely long time to compile.
* wasm2js: don't emit obviously unnecessary parens (#2080)Alon Zakai2019-05-021-16/+8
| | | A minifier would probably remove them later anyhow, but they make reading the code annoying and hard.
* wasm2js: don't run coalesce-locals if not optimizing (#2076)Alon Zakai2019-05-011-88/+106
| | | That pass is very slow on unoptimized code (super-linear on the number of locals, which if unoptimized can be massive due to flatten).
* wasm2js: run more optimizations (#2073)Alon Zakai2019-05-011-106/+94
| | | In particular, coalesce-locals is useful even if closure is run later (apparently it finds stuff closure can't).
* wasm2js: run full optimizations during the pipeline (#2071)Alon Zakai2019-04-301-14/+16
| | | | | We flatten for the i64 lowering etc. passes, and it is worth optimizing afterwards, to clean up stuff they created. That is run if the user ran wasm2js with an optimization level (like wasm2js -O3). Split the test files to check both optimized and unoptimized code.
* wasm2js: more js optimization (#2050)Alon Zakai2019-04-241-6/+4
| | | | | | * Emit ints as signed, so -1 isn't a big unsigned number. * x - -c (where c is a constant) is larger than x + c in js (but not wasm) * +(+x) => +x * Avoid unnecessary coercions on calls, return, load, etc. - we just need coercions when entering or exiting "wasm" (not internally), and on actual operations that need them.
* wasm2js: start to optionally optimize the JS (#2046)Alon Zakai2019-04-241-13/+13
| | | Removes redundant | 0s and similar things. (Apparently closure compiler doesn't do that, so makes sense to do here.)
* wasm2js: emit quoted properties for the exports, to support closure compiler ↵Alon Zakai2019-04-231-4/+4
| | | | (#2043)
* wasm2js: avoid non-ES5 stuff like "let" (#2041)Alon Zakai2019-04-231-6/+6
| | | Also fix the fuzzer's handling of feature flags so that wasm2js can work.
* wasm2js2 import fixes (#2031)Alon Zakai2019-04-191-2/+57
| | | | | | * Don't assume function types exist in legalize-js-interface. * Properly handle (ignore) imports in RemoveNonJSOps - do not try to recurse into them. * Run legalize-js-interface and remove-unused-module-elements in wasm2js, the first is necessary, the last is nice to have.
* wasm2js: remove "use asm", we are not asm.js anymore (#2020)Alon Zakai2019-04-181-1/+1
| | | Also emit the memory growth code based on memory growth, and not whether we are "use asm" or not.
* Fix if else JS printing when if body is a labelled block (#2017)Alon Zakai2019-04-171-24/+24
| | | | | | | | | | | | Before, we'd print if (..) label: { .. }; else .. But that is wrong, as it ends the if too early. After this, we print if (..) label: { .. } else .. The bug was we checked if the if body was a block, but not if it was a labelled block.
* Use a single table in wasm2js (#2005)Alon Zakai2019-04-151-0/+1
| | | | | This replaces the multiple asm.js tables (of power-of-2 size) with a single simple table. Also supports importing the table.
* Wasm2js refactoring (#1997)Alon Zakai2019-04-111-0/+1
| | | | | | | | | | | | | Early work for #1929 * Leave core wasm module - the "asm.js function" - to Wasm2JSBuilder, and add Wasm2JSGlue which emits the code before and after that. Currently that's some ES6 code, but we may want to change that later. * Add add AssertionEmitter class for the sole purpose of emitting modules + assertions for testing. This avoids some hacks from before like starting from index 1 (assuming the module at first position was already parsed and printed) and printing of the f32Equal etc. functions not at the very top (which was due to technical limitations before). Logic-wise, there should be no visible change, except some whitespace and reodering, and that I made the exceptions print out the source of the assertion that failed from the wast: -if (!check2()) fail2(); +if (!check2()) throw 'assertion failed: ( assert_return ( call add ( i32.const 1 ) ( i32.const 1 ) ) ( i32.const 2 ) )'; (fail2 etc. did not exist, and seems to just have given a unique number for each assertion?)
* Optimize away sets of the same local (#1940)Alon Zakai2019-03-071-3/+0
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* Rename `wasm2asm` to `wasm2js`, emit ESM by default (#1642)Alex Crichton2018-08-301-0/+201
* Rename the `wasm2asm` tool to `wasm2js` This commit performs a relatively simple rename of the `wasm2asm` tool to `wasm2js`. The functionality of the tool doesn't change just yet but it's intended that we'll start generating an ES module instead of just an `asm.js` function soon. * wasm2js: Support `*.wasm` input files Previously `wasm2js` only supported `*.wast` files but to make it a bit easier to use in tooling pipelines this commit adds support for reading in a `*.wasm` file directly. Determining which parser to use depends on the input filename, where the binary parser is used with `*.wasm` files and the wast parser is used for all other files. * wasm2js: Emit ESM imports/exports by default This commit alters the default behavior of `wasm2js` to emit an ESM by default, either importing items from the environment or exporting. Items like initialization of memory are also handled here.