// // asm.js-to-WebAssembly translator. Uses the Emscripten optimizer // infrastructure. // #include "wasm.h" #include "optimizer.h" #include "mixed_arena.h" namespace wasm { using namespace cashew; int debug = 0; // Utilities IString GLOBAL("global"), NAN_("NaN"), INFINITY_("Infinity"), TOPMOST("topmost"), INT8ARRAY("Int8Array"), INT16ARRAY("Int16Array"), INT32ARRAY("Int32Array"), UINT8ARRAY("Uint8Array"), UINT16ARRAY("Uint16Array"), UINT32ARRAY("Uint32Array"), FLOAT32ARRAY("Float32Array"), FLOAT64ARRAY("Float64Array"), IMPOSSIBLE_CONTINUE("impossible-continue"), MATH("Math"), IMUL("imul"), CLZ32("clz32"); static void abort_on(std::string why) { std::cerr << why << '\n'; abort(); } static void abort_on(std::string why, int x) { std::cerr << why << ' ' << x << '\n'; abort(); } static void abort_on(std::string why, Ref element) { std::cerr << why << ' '; element->stringify(std::cerr); std::cerr << '\n'; abort(); } static void abort_on(std::string why, IString element) { std::cerr << why << ' ' << element.str << '\n'; abort(); } // useful when we need to see our parent, in an asm.js expression stack struct AstStackHelper { static std::vector astStack; AstStackHelper(Ref curr) { astStack.push_back(curr); } ~AstStackHelper() { astStack.pop_back(); } Ref getParent() { assert(astStack.size() >= 2); return astStack[astStack.size()-2]; } }; std::vector AstStackHelper::astStack; // // Asm2WasmBuilder - converts an asm.js module into WebAssembly // class Asm2WasmBuilder { Module& wasm; MixedArena allocator; // globals unsigned nextGlobal; // next place to put a global unsigned maxGlobal; // highest address we can put a global struct MappedGlobal { unsigned address; WasmType type; bool import; // if true, this is an import - we should read the value, not just set a zero IString module, base; MappedGlobal() : address(0), type(none), import(false) {} MappedGlobal(unsigned address, WasmType type, bool import, IString module, IString base) : address(address), type(type), import(import), module(module), base(base) {} }; public: std::map mappedGlobals; private: void allocateGlobal(IString name, WasmType type, bool import, IString module = IString(), IString base = IString()) { assert(mappedGlobals.find(name) == mappedGlobals.end()); mappedGlobals.emplace(name, MappedGlobal(nextGlobal, type, import, module, base)); nextGlobal += 8; assert(nextGlobal < maxGlobal); } struct View { unsigned bytes; bool integer, signed_; View() : bytes(0) {} View(unsigned bytes, bool integer, bool signed_) : bytes(bytes), integer(integer), signed_(signed_) {} }; std::map views; // name (e.g. HEAP8) => view info IString Math_imul; // imported name of Math.imul IString Math_clz32; // imported name of Math.imul // function types. we fill in this information as we see // uses, in the first pass std::map importedFunctionTypes; void noteImportedFunctionCall(Ref ast, Ref parent, AsmData *asmData) { assert(ast[0] == CALL && ast[1][0] == NAME); IString importName = ast[1][1]->getIString(); FunctionType type; type.name = IString((std::string("type$") + importName.str).c_str(), false); // TODO: make a list of such types type.result = detectWasmType(parent, asmData); Ref args = ast[2]; for (unsigned i = 0; i < args->size(); i++) { type.params.push_back(detectWasmType(args[i], asmData)); } // if we already saw this signature, verify it's the same (or else handle that) if (importedFunctionTypes.find(importName) != importedFunctionTypes.end()) { FunctionType& previous = importedFunctionTypes[importName]; #if 0 std::cout << "compare " << importName.str << "\nfirst: "; type.print(std::cout, 0); std::cout << "\nsecond: "; previous.print(std::cout, 0) << ".\n"; #endif if (type != previous) { // merge it in. we'll add on extra 0 parameters for ones not actually used, etc. for (size_t i = 0; i < type.params.size(); i++) { if (previous.params.size() > i) { if (previous.params[i] == none) { previous.params[i] = type.params[i]; // use a more concrete type } else { previous.params.push_back(type.params[i]); // add a new param } } } if (previous.result == none) { previous.result = type.result; // use a more concrete type } } } else { importedFunctionTypes[importName] = type; } } char getSigFromType(WasmType type) { switch (type) { case i32: return 'i'; case f64: return 'd'; case none: return 'v'; default: abort(); } } FunctionType *getFunctionType(Ref parent, ExpressionList& operands) { // generate signature WasmType result = detectWasmType(parent, nullptr); std::string str = "FUNCSIG$"; str += getSigFromType(result); for (auto operand : operands) { str += getSigFromType(operand->type); } IString sig(str.c_str(), false); if (wasm.functionTypesMap.find(sig) == wasm.functionTypesMap.end()) { // add new type auto type = allocator.alloc(); type->name = sig; type->result = result; for (auto operand : operands) { type->params.push_back(operand->type); } wasm.addFunctionType(type); } return wasm.functionTypesMap[sig]; } public: Asm2WasmBuilder(Module& wasm) : wasm(wasm), nextGlobal(8), maxGlobal(1000) {} // XXX sync with emcc void processAsm(Ref ast); void optimize(); private: WasmType asmToWasmType(AsmType asmType) { switch (asmType) { case ASM_INT: return WasmType::i32; case ASM_DOUBLE: return WasmType::f64; case ASM_NONE: return WasmType::none; default: {} } abort_on("confused asmType", asmType); return (WasmType)-1; // avoid warning } AsmType wasmToAsmType(WasmType type) { switch (type) { case WasmType::i32: return ASM_INT; case WasmType::f64: return ASM_DOUBLE; case WasmType::none: return ASM_NONE; default: {} } abort_on("confused wasmType", type); return (AsmType)-1; // avoid warning } AsmType detectAsmType(Ref ast, AsmData *data) { if (ast[0] == NAME) { IString name = ast[1]->getIString(); if (!data->isLocal(name)) { // must be global assert(mappedGlobals.find(name) != mappedGlobals.end()); return wasmToAsmType(mappedGlobals[name].type); } } return detectType(ast, data); } WasmType detectWasmType(Ref ast, AsmData *data) { return asmToWasmType(detectAsmType(ast, data)); } bool isUnsignedCoercion(Ref ast) { // TODO: use detectSign? if (ast[0] == BINARY && ast[1] == TRSHIFT) return true; return false; } // an asm.js binary op can either be a binary or a relational in wasm bool parseAsmBinaryOp(IString op, Ref left, Ref right, BinaryOp &binary, RelationalOp &relational, AsmData *asmData) { if (op == PLUS) { binary = BinaryOp::Add; return true; } if (op == MINUS) { binary = BinaryOp::Sub; return true; } if (op == MUL) { binary = BinaryOp::Mul; return true; } if (op == AND) { binary = BinaryOp::And; return true; } if (op == OR) { binary = BinaryOp::Or; return true; } if (op == XOR) { binary = BinaryOp::Xor; return true; } if (op == LSHIFT) { binary = BinaryOp::Shl; return true; } if (op == RSHIFT) { binary = BinaryOp::ShrS; return true; } if (op == TRSHIFT) { binary = BinaryOp::ShrU; return true; } if (op == EQ) { relational = RelationalOp::Eq; return false; } if (op == NE) { relational = RelationalOp::Ne; return false; } WasmType leftType = detectWasmType(left, asmData); #if 0 std::cout << "CHECK\n"; left->stringify(std::cout); std::cout << " => " << printWasmType(leftType); std::cout << '\n'; right->stringify(std::cout); std::cout << " => " << printWasmType(detectWasmType(right, asmData)) << "\n"; #endif bool isInteger = leftType == WasmType::i32; bool isUnsigned = isUnsignedCoercion(left) || isUnsignedCoercion(right); if (op == DIV) { if (isInteger) { { binary = isUnsigned ? BinaryOp::DivU : BinaryOp::DivS; return true; } } { binary = BinaryOp::Div; return true; } } if (op == MOD) { if (isInteger) { { binary = isUnsigned ? BinaryOp::RemU : BinaryOp::RemS; return true; } } abort_on("non-integer rem"); } if (op == GE) { if (isInteger) { { relational = isUnsigned ? RelationalOp::GeU : RelationalOp::GeS; return false; } } { relational = RelationalOp::Ge; return false; } } if (op == GT) { if (isInteger) { { relational = isUnsigned ? RelationalOp::GtU : RelationalOp::GtS; return false; } } { relational = RelationalOp::Gt; return false; } } if (op == LE) { if (isInteger) { { relational = isUnsigned ? RelationalOp::LeU : RelationalOp::LeS; return false; } } { relational = RelationalOp::Le; return false; } } if (op == LT) { if (isInteger) { { relational = isUnsigned ? RelationalOp::LtU : RelationalOp::LtS; return false; } } { relational = RelationalOp::Lt; return false; } } abort_on("bad wasm binary op", op); return false; // avoid warning } unsigned bytesToShift(unsigned bytes) { switch (bytes) { case 1: return 0; case 2: return 1; case 4: return 2; case 8: return 3; default: {} } abort(); return -1; // avoid warning } std::map tempNums; Literal getLiteral(Ref ast) { if (ast[0] == NUM) { return Literal((int32_t)ast[1]->getInteger()); } else if (ast[0] == UNARY_PREFIX) { if (ast[1] == MINUS && ast[2][0] == NUM) { double num = -ast[2][1]->getNumber(); assert(isInteger32(num)); return Literal((int32_t)num); } if (ast[1] == MINUS && ast[2][0] == UNARY_PREFIX && ast[2][1] == PLUS && ast[2][2][0] == NUM) { return Literal((double)-ast[2][2][1]->getNumber()); } } abort(); } Function* processFunction(Ref ast); }; void Asm2WasmBuilder::processAsm(Ref ast) { assert(ast[0] == TOPLEVEL); Ref asmFunction = ast[1][0]; assert(asmFunction[0] == DEFUN); Ref body = asmFunction[3]; assert(body[0][0] == STAT && body[0][1][0] == STRING && (body[0][1][1]->getIString() == IString("use asm") || body[0][1][1]->getIString() == IString("almost asm"))); auto addImport = [&](IString name, Ref imported, WasmType type) { assert(imported[0] == DOT); Ref module = imported[1]; IString moduleName; if (module[0] == DOT) { // we can have (global.Math).floor; skip the 'Math' assert(module[1][0] == NAME); if (module[2] == MATH) { if (imported[2] == IMUL) { assert(Math_imul.isNull()); Math_imul = name; return; } else if (imported[2] == CLZ32) { assert(Math_clz32.isNull()); Math_clz32 = name; return; } } std::string fullName = module[1][1]->getCString(); fullName += '.'; fullName += + module[2]->getCString(); moduleName = IString(fullName.c_str(), false); } else { assert(module[0] == NAME); moduleName = module[1]->getIString(); } auto import = allocator.alloc(); import->name = name; import->module = moduleName; import->base = imported[2]->getIString(); // special-case some asm builtins if (import->module == GLOBAL && (import->base == NAN_ || import->base == INFINITY_)) { type = WasmType::f64; } if (type != WasmType::none) { // wasm has no imported constants, so allocate a global, and we need to write the value into that allocateGlobal(name, type, true, import->module, import->base); } else { wasm.addImport(import); } }; // first pass - do almost everything, but function imports for (unsigned i = 1; i < body->size(); i++) { Ref curr = body[i]; if (curr[0] == VAR) { // import, global, or table for (unsigned j = 0; j < curr[1]->size(); j++) { Ref pair = curr[1][j]; IString name = pair[0]->getIString(); Ref value = pair[1]; if (value[0] == NUM) { // global int assert(value[1]->getNumber() == 0); allocateGlobal(name, WasmType::i32, false); } else if (value[0] == BINARY) { // int import assert(value[1] == OR && value[3][0] == NUM && value[3][1]->getNumber() == 0); Ref import = value[2]; // env.what addImport(name, import, WasmType::i32); } else if (value[0] == UNARY_PREFIX) { // double import or global assert(value[1] == PLUS); Ref import = value[2]; if (import[0] == NUM) { // global assert(import[1]->getNumber() == 0); allocateGlobal(name, WasmType::f64, false); } else { // import addImport(name, import, WasmType::f64); } } else if (value[0] == DOT) { // function import addImport(name, value, WasmType::none); } else if (value[0] == NEW) { // ignore imports of typed arrays, but note the names of the arrays value = value[1]; assert(value[0] == CALL); Ref constructor = value[1]; assert(constructor[0] == DOT); // global.*Array IString heap = constructor[2]->getIString(); unsigned bytes; bool integer, signed_; if (heap == INT8ARRAY) { bytes = 1; integer = true; signed_ = true; } else if (heap == INT16ARRAY) { bytes = 2; integer = true; signed_ = true; } else if (heap == INT32ARRAY) { bytes = 4; integer = true; signed_ = true; } else if (heap == UINT8ARRAY) { bytes = 1; integer = true; signed_ = false; } else if (heap == UINT16ARRAY) { bytes = 2; integer = true; signed_ = false; } else if (heap == UINT32ARRAY) { bytes = 4; integer = true; signed_ = false; } else if (heap == FLOAT32ARRAY) { bytes = 4; integer = false; signed_ = true; } else if (heap == FLOAT64ARRAY) { bytes = 8; integer = false; signed_ = true; } assert(views.find(name) == views.end()); views.emplace(name, View(bytes, integer, signed_)); } else if (value[0] == ARRAY) { // function table. we "merge" them, so e.g. [foo, b1] , [b2, bar] => [foo, bar] , assuming b* are the aborting thunks // when minified, we can't tell from the name b\d+, but null thunks appear multiple times in a table; others never do // TODO: we can drop some b*s at the end of the table Ref contents = value[1]; std::map counts; // name -> how many times seen for (unsigned k = 0; k < contents->size(); k++) { IString curr = contents[k][1]->getIString(); counts[curr]++; } for (unsigned k = 0; k < contents->size(); k++) { IString curr = contents[k][1]->getIString(); if (wasm.table.names.size() <= k) { wasm.table.names.push_back(curr); } else { if (counts[curr] == 1) { // if just one appearance, not a null thunk wasm.table.names[k] = curr; } } } } else { abort_on("invalid var element", pair); } } } else if (curr[0] == DEFUN) { // function wasm.addFunction(processFunction(curr)); } else if (curr[0] == RETURN) { // exports Ref object = curr[1]; Ref contents = curr[1][1]; for (unsigned k = 0; k < contents->size(); k++) { Ref pair = contents[k]; IString key = pair[0]->getIString(); Ref value = pair[1]; assert(value[0] == NAME); auto export_ = allocator.alloc(); export_->name = key; export_->value = value[1]->getIString(); wasm.exports.push_back(export_); } } } // second pass - function imports std::vector toErase; for (auto& pair : wasm.importsMap) { IString name = pair.first; Import& import = *pair.second; if (importedFunctionTypes.find(name) != importedFunctionTypes.end()) { import.type = importedFunctionTypes[name]; } else { // never actually used toErase.push_back(name); } } for (auto curr : toErase) { wasm.removeImport(curr); } } Function* Asm2WasmBuilder::processFunction(Ref ast) { //if (ast[1] != IString("qta")) return nullptr; if (debug) { std::cout << "\nfunc: " << ast[1]->getIString().str << '\n'; if (debug >= 2) { ast->stringify(std::cout); std::cout << '\n'; } } auto function = allocator.alloc(); function->name = ast[1]->getIString(); Ref params = ast[2]; Ref body = ast[3]; unsigned nextId = 0; auto getNextId = [&nextId](std::string prefix) { return IString((prefix + '$' + std::to_string(nextId++)).c_str(), false); }; // given an asm.js label, returns the wasm label for breaks or continues auto getBreakLabelName = [](IString label) { return IString((std::string("label$break$") + label.str).c_str(), false); }; auto getContinueLabelName = [](IString label) { return IString((std::string("label$continue$") + label.str).c_str(), false); }; IStringSet functionVariables; // params or locals IString parentLabel; // set in LABEL, then read in WHILE/DO std::vector breakStack; // where a break will go std::vector continueStack; // where a continue will go AsmData asmData; // need to know var and param types, for asm type detection for (unsigned i = 0; i < params->size(); i++) { Ref curr = body[i]; assert(curr[0] == STAT); curr = curr[1]; assert(curr[0] == ASSIGN && curr[2][0] == NAME); IString name = curr[2][1]->getIString(); AsmType asmType = detectType(curr[3]); function->params.emplace_back(name, asmToWasmType(asmType)); functionVariables.insert(name); asmData.addParam(name, asmType); } unsigned start = params->size(); while (start < body->size() && body[start][0] == VAR) { Ref curr = body[start]; for (unsigned j = 0; j < curr[1]->size(); j++) { Ref pair = curr[1][j]; IString name = pair[0]->getIString(); AsmType asmType = detectType(pair[1], nullptr, true); function->locals.emplace_back(name, asmToWasmType(asmType)); functionVariables.insert(name); asmData.addVar(name, asmType); } start++; } bool seenReturn = false; // function->result is updated if we see a return bool needTopmost = false; // we label the topmost b lock if we need one for a return // processors std::function processStatements; std::function processUnshifted; std::function process = [&](Ref ast) -> Expression* { AstStackHelper astStackHelper(ast); // TODO: only create one when we need it? if (debug >= 2) { std::cout << "at: "; ast->stringify(std::cout); std::cout << '\n'; } IString what = ast[0]->getIString(); if (what == STAT) { return process(ast[1]); // and drop return value, if any } else if (what == ASSIGN) { if (ast[2][0] == NAME) { IString name = ast[2][1]->getIString(); if (functionVariables.has(name)) { auto ret = allocator.alloc(); ret->name = ast[2][1]->getIString(); ret->value = process(ast[3]); ret->type = ret->value->type; return ret; } // global var, do a store to memory assert(mappedGlobals.find(name) != mappedGlobals.end()); MappedGlobal global = mappedGlobals[name]; auto ret = allocator.alloc(); ret->bytes = getWasmTypeSize(global.type); ret->offset = 0; ret->align = ret->bytes; auto ptr = allocator.alloc(); ptr->value.type = WasmType::i32; // XXX for wasm64, need 64 ptr->value.i32 = global.address; ret->ptr = ptr; ret->value = process(ast[3]); ret->type = global.type; return ret; } else if (ast[2][0] == SUB) { Ref target = ast[2]; assert(target[1][0] == NAME); IString heap = target[1][1]->getIString(); assert(views.find(heap) != views.end()); View& view = views[heap]; auto ret = allocator.alloc(); ret->bytes = view.bytes; ret->offset = 0; ret->align = view.bytes; ret->ptr = processUnshifted(target[2], view.bytes); ret->value = process(ast[3]); ret->type = ret->value->type; return ret; } abort_on("confusing assign", ast); } else if (what == BINARY) { if (ast[1] == OR && ast[3][0] == NUM && ast[3][1]->getNumber() == 0) { auto ret = process(ast[2]); // just look through the ()|0 coercion ret->type = WasmType::i32; // we add it here for e.g. call coercions return ret; } BinaryOp binary; RelationalOp relational; bool isBinary = parseAsmBinaryOp(ast[1]->getIString(), ast[2], ast[3], binary, relational, &asmData); if (isBinary) { auto ret = allocator.alloc(); ret->op = binary; ret->left = process(ast[2]); ret->right = process(ast[3]); ret->type = ret->left->type; return ret; } else { auto ret = allocator.alloc(); ret->op = relational; ret->left = process(ast[2]); ret->right = process(ast[3]); assert(ret->left->type == ret->right->type); ret->inputType = ret->left->type; return ret; } } else if (what == NUM) { auto ret = allocator.alloc(); double num = ast[1]->getNumber(); if (isInteger32(num)) { ret->value.type = WasmType::i32; ret->value.i32 = num; } else { ret->value.type = WasmType::f64; ret->value.f64 = num; } ret->type = ret->value.type; return ret; } else if (what == NAME) { IString name = ast[1]->getIString(); if (functionVariables.has(name)) { // var in scope auto ret = allocator.alloc(); ret->name = name; ret->type = asmToWasmType(asmData.getType(name)); return ret; } // global var, do a load from memory assert(mappedGlobals.find(name) != mappedGlobals.end()); MappedGlobal global = mappedGlobals[name]; auto ret = allocator.alloc(); ret->bytes = getWasmTypeSize(global.type); ret->signed_ = true; // but doesn't matter ret->offset = 0; ret->align = ret->bytes; auto ptr = allocator.alloc(); ptr->value.type = WasmType::i32; // XXX for wasm64, need 64 ptr->value.i32 = global.address; ret->ptr = ptr; ret->type = global.type; return ret; } else if (what == SUB) { Ref target = ast[1]; assert(target[0] == NAME); IString heap = target[1]->getIString(); assert(views.find(heap) != views.end()); View& view = views[heap]; auto ret = allocator.alloc(); ret->bytes = view.bytes; ret->signed_ = view.signed_; ret->offset = 0; ret->align = view.bytes; ret->ptr = processUnshifted(ast[2], view.bytes); ret->type = getWasmType(view.bytes, !view.integer); return ret; } else if (what == UNARY_PREFIX) { if (ast[1] == PLUS) { if (ast[2][0] == NUM) { auto ret = allocator.alloc(); ret->value.type = WasmType::f64; ret->value.f64 = ast[2][1]->getNumber(); ret->type = ret->value.type; return ret; } AsmType childType = detectAsmType(ast[2], &asmData); if (childType == ASM_INT) { auto ret = allocator.alloc(); ret->op = isUnsignedCoercion(ast[2]) ? ConvertUInt32 : ConvertSInt32; ret->value = process(ast[2]); ret->type = WasmType::f64; return ret; } assert(childType == ASM_NONE || childType == ASM_DOUBLE); // e.g. a coercion on a call or for a return auto ret = process(ast[2]); // just look through the +() coercion ret->type = WasmType::f64; // we add it here for e.g. call coercions return ret; } else if (ast[1] == MINUS) { if (ast[2][0] == NUM || (ast[2][0] == UNARY_PREFIX && ast[2][1] == PLUS && ast[2][2][0] == NUM)) { auto ret = allocator.alloc(); ret->value = getLiteral(ast); ret->type = ret->value.type; return ret; } AsmType asmType = detectAsmType(ast[2], &asmData); if (asmType == ASM_INT) { // wasm has no unary negation for int, so do 0- auto ret = allocator.alloc(); ret->op = Sub; ret->left = allocator.alloc()->set(Literal((int32_t)0)); ret->right = process(ast[2]); ret->type = WasmType::i32; return ret; } assert(asmType == ASM_DOUBLE); auto ret = allocator.alloc(); ret->op = Neg; ret->value = process(ast[2]); ret->type = WasmType::f64; return ret; } else if (ast[1] == B_NOT) { // ~, might be ~~ as a coercion or just a not if (ast[2][0] == UNARY_PREFIX && ast[2][1] == B_NOT) { auto ret = allocator.alloc(); ret->op = TruncSFloat64; // equivalent to U, except for error handling, which asm.js doesn't have anyhow ret->value = process(ast[2][2]); ret->type = WasmType::i32; return ret; } // no bitwise unary not, so do xor with -1 auto ret = allocator.alloc(); ret->op = Xor; ret->left = process(ast[2]); ret->right = allocator.alloc()->set(Literal(int32_t(-1))); ret->type = WasmType::i32; return ret; } else if (ast[1] == L_NOT) { // no logical unary not, so do == 0 auto ret = allocator.alloc(); ret->op = Eq; ret->left = process(ast[2]); ret->right = allocator.alloc()->set(Literal(0)); assert(ret->left->type == ret->right->type); ret->inputType = ret->left->type; return ret; } abort_on("bad unary", ast); } else if (what == IF) { auto ret = allocator.alloc(); ret->condition = process(ast[1]); ret->ifTrue = process(ast[2]); ret->ifFalse = !!ast[3] ? process(ast[3]) : nullptr; return ret; } else if (what == CALL) { if (ast[1][0] == NAME) { IString name = ast[1][1]->getIString(); if (name == Math_imul) { assert(ast[2]->size() == 2); auto ret = allocator.alloc(); ret->op = Mul; ret->left = process(ast[2][0]); ret->right = process(ast[2][1]); ret->type = WasmType::i32; return ret; } if (name == Math_clz32) { assert(ast[2]->size() == 1); auto ret = allocator.alloc(); ret->op = Clz; ret->value = process(ast[2][0]); ret->type = WasmType::i32; return ret; } Call* ret; if (wasm.importsMap.find(name) != wasm.importsMap.end()) { #ifndef __EMSCRIPTEN__ // no imports yet in reference interpreter, fake it AsmType asmType = detectAsmType(astStackHelper.getParent(), &asmData); if (asmType == ASM_NONE) return allocator.alloc(); if (asmType == ASM_INT) return allocator.alloc()->set(Literal((int32_t)0)); if (asmType == ASM_DOUBLE) return allocator.alloc()->set(Literal((double)0.0)); abort(); #else ret = allocator.alloc(); noteImportedFunctionCall(ast, astStackHelper.getParent(), &asmData); #endif } else { ret = allocator.alloc(); } ret->target = name; Ref args = ast[2]; for (unsigned i = 0; i < args->size(); i++) { ret->operands.push_back(process(args[i])); } return ret; } // function pointers auto ret = allocator.alloc(); Ref target = ast[1]; assert(target[0] == SUB && target[1][0] == NAME && target[2][0] == BINARY && target[2][1] == AND && target[2][3][0] == NUM); // FUNCTION_TABLE[(expr) & mask] ret->target = process(target[2][2]); Ref args = ast[2]; for (unsigned i = 0; i < args->size(); i++) { ret->operands.push_back(process(args[i])); } ret->type = getFunctionType(astStackHelper.getParent(), ret->operands); return ret; } else if (what == RETURN) { WasmType type = !!ast[1] ? detectWasmType(ast[1], &asmData) : none; if (seenReturn) { assert(function->result == type); } else { function->result = type; } // wasm has no return, so we just break on the topmost block needTopmost = true; auto ret = allocator.alloc(); ret->name = TOPMOST; ret->value = !!ast[1] ? process(ast[1]) : nullptr; return ret; } else if (what == BLOCK) { return processStatements(ast[1], 0); } else if (what == BREAK) { auto ret = allocator.alloc(); assert(breakStack.size() > 0); ret->name = !!ast[1] ? getBreakLabelName(ast[1]->getIString()) : breakStack.back(); return ret; } else if (what == CONTINUE) { auto ret = allocator.alloc(); assert(continueStack.size() > 0); ret->name = !!ast[1] ? getContinueLabelName(ast[1]->getIString()) : continueStack.back(); return ret; } else if (what == WHILE) { bool forever = ast[1][0] == NUM && ast[1][1]->getInteger() == 1; auto ret = allocator.alloc(); IString out, in; if (!parentLabel.isNull()) { out = getBreakLabelName(parentLabel); in = getContinueLabelName(parentLabel); parentLabel = IString(); } else { out = getNextId("while-out"); in = getNextId("while-in"); } ret->out = out; ret->in = in; breakStack.push_back(out); continueStack.push_back(in); if (forever) { ret->body = process(ast[2]); } else { Break *breakOut = allocator.alloc(); breakOut->name = out; If *condition = allocator.alloc(); condition->condition = process(ast[1]); condition->ifTrue = allocator.alloc(); condition->ifFalse = breakOut; auto body = allocator.alloc(); body->list.push_back(condition); body->list.push_back(process(ast[2])); ret->body = body; } continueStack.pop_back(); breakStack.pop_back(); return ret; } else if (what == DO) { if (ast[1][0] == NUM && ast[1][1]->getNumber() == 0) { // one-time loop auto block = allocator.alloc(); IString stop; if (!parentLabel.isNull()) { stop = getBreakLabelName(parentLabel); parentLabel = IString(); } else { stop = getNextId("do-once"); } block->name = stop; breakStack.push_back(stop); continueStack.push_back(IMPOSSIBLE_CONTINUE); block->list.push_back(process(ast[2])); continueStack.pop_back(); breakStack.pop_back(); return block; } // general do-while loop auto ret = allocator.alloc(); IString out, in; if (!parentLabel.isNull()) { out = getBreakLabelName(parentLabel); in = getContinueLabelName(parentLabel); parentLabel = IString(); } else { out = getNextId("do-out"); in = getNextId("do-in"); } ret->out = out; ret->in = in; breakStack.push_back(out); continueStack.push_back(in); ret->body = process(ast[2]); continueStack.pop_back(); breakStack.pop_back(); Break *breakOut = allocator.alloc(); breakOut->name = out; If *condition = allocator.alloc(); condition->condition = process(ast[1]); condition->ifTrue = allocator.alloc(); condition->ifFalse = breakOut; if (Block *block = ret->body->dyn_cast()) { block->list.push_back(condition); } else { auto newBody = allocator.alloc(); newBody->list.push_back(ret->body); newBody->list.push_back(condition); ret->body = newBody; } return ret; } else if (what == LABEL) { parentLabel = ast[1]->getIString(); return process(ast[2]); } else if (what == CONDITIONAL) { auto ret = allocator.alloc(); ret->condition = process(ast[1]); ret->ifTrue = process(ast[2]); ret->ifFalse = process(ast[3]); ret->type = ret->ifTrue->type; return ret; } else if (what == SEQ) { auto ret = allocator.alloc(); ret->list.push_back(process(ast[1])); ret->list.push_back(process(ast[2])); return ret; } else if (what == SWITCH) { // XXX switch is still in flux in the spec repo, just emit a placeholder #ifndef __EMSCRIPTEN__ return allocator.alloc(); // ignore in reference interpreter #else IString name = getNextId("switch"); breakStack.push_back(name); auto ret = allocator.alloc(); ret->name = name; ret->value = process(ast[1]); Ref cases = ast[2]; for (unsigned i = 0; i < cases->size(); i++) { Ref curr = cases[i]; Ref condition = curr[0]; Ref body = curr[1]; Switch::Case case_; case_.body = processStatements(body, 0); if (condition->isNull()) { case_.name = ret->default_ = getNextId("switch-default"); } else { assert(condition[0] == NUM || condition[0] == UNARY_PREFIX); int32_t index = getLiteral(condition).geti32(); assert(index >= 0); // TODO: apply an offset, and have an option to abort switching at all (or do it in emscripten?) case_.name = getNextId("switch-case"); if (ret->targets.size() <= index) { ret->targets.resize(index+1); } ret->targets[index] = case_.name; } ret->cases.push_back(case_); } // ensure a default if (ret->default_.isNull()) { Switch::Case defaultCase; defaultCase.name = ret->default_ = getNextId("switch-default"); defaultCase.body = allocator.alloc(); // ok if others fall through to this ret->cases.push_back(defaultCase); } for (size_t i = 0; i < ret->targets.size(); i++) { if (ret->targets[i].isNull()) ret->targets[i] = ret->default_; } // finalize ret->updateCaseMap(); breakStack.pop_back(); return ret; #endif } abort_on("confusing expression", ast); return (Expression*)nullptr; // avoid warning }; // given HEAP32[addr >> 2], we need an absolute address, and would like to remove that shift. // if there is a shift, we can just look through it, etc. processUnshifted = [&](Ref ptr, unsigned bytes) { unsigned shifts = bytesToShift(bytes); if (ptr[0] == BINARY && ptr[1] == RSHIFT && ptr[3][0] == NUM && ptr[3][1]->getInteger() == shifts) { return process(ptr[2]); // look through it } else if (ptr[0] == NUM) { // constant, apply a shift (e.g. HEAP32[1] is address 4) unsigned addr = ptr[1]->getInteger(); unsigned shifted = addr << shifts; auto ret = allocator.alloc(); ret->value.type = WasmType::i32; ret->value.i32 = shifted; return (Expression*)ret; } abort_on("bad processUnshifted", ptr); return (Expression*)nullptr; // avoid warning }; processStatements = [&](Ref ast, unsigned from) -> Expression* { unsigned size = ast->size() - from; if (size == 0) return allocator.alloc(); if (size == 1) return process(ast[from]); auto block = allocator.alloc(); for (unsigned i = from; i < ast->size(); i++) { block->list.push_back(process(ast[i])); } return block; }; // body function->body = processStatements(body, start); if (needTopmost) { Block* topmost = function->body->dyn_cast(); // if there's no block there, or there is a block but it already has a name, we need a new block. if (!topmost || topmost->name.is()) { topmost = allocator.alloc(); topmost->list.push_back(function->body); function->body = topmost; } topmost->name = TOPMOST; } // cleanups/checks assert(breakStack.size() == 0 && continueStack.size() == 0); return function; } void Asm2WasmBuilder::optimize() { // Optimization passes. Note: no effort is made to free nodes that are no longer held on to. struct BlockBreakOptimizer : public WasmWalker { void visitBlock(Block *curr) override { // if the block ends in a break on this very block, then just put the value there Break *last = curr->list[curr->list.size()-1]->dyn_cast(); if (last && last->value && last->name == curr->name) { curr->list[curr->list.size()-1] = last->value; } if (curr->list.size() > 1) return; // no hope to remove the block // just one element; maybe we can return just the element if (curr->name.isNull()) { replaceCurrent(curr->list[0]); // cannot break into it return; } // we might be broken to, but maybe there isn't a break (and we may have removed it, leading to this) struct BreakSeeker : public WasmWalker { IString target; // look for this one size_t found; BreakSeeker(IString target) : target(target), found(false) {} void visitBreak(Break *curr) override { if (curr->name == target) found++; } }; // look for any breaks to this block BreakSeeker breakSeeker(curr->name); Expression *child = curr->list[0]; breakSeeker.walk(child); if (breakSeeker.found == 0) { replaceCurrent(child); // no breaks to here, so eliminate the block } } }; BlockBreakOptimizer blockBreakOptimizer; for (auto function : wasm.functions) { blockBreakOptimizer.startWalk(function); } } } // namespace wasm