/* * Copyright 2016 WebAssembly Community Group participants * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef wasm_ast_utils_h #define wasm_ast_utils_h #include "wasm.h" #include "wasm-traversal.h" namespace wasm { struct BreakSeeker : public WasmWalker { Name target; // look for this one size_t found; BreakSeeker(Name target) : target(target), found(false) {} void visitBreak(Break *curr) { if (curr->name == target) found++; } static bool has(Expression* tree, Name target) { BreakSeeker breakSeeker(target); breakSeeker.walk(tree); return breakSeeker.found > 0; } }; // Look for side effects, including control flow // TODO: look at individual locals struct EffectAnalyzer : public WasmWalker { bool branches = false; bool calls = false; bool readsLocal = false; bool writesLocal = false; bool readsMemory = false; bool writesMemory = false; bool accessesLocal() { return readsLocal || writesLocal; } bool accessesMemory() { return calls || readsMemory || writesMemory; } bool hasSideEffects() { return calls || writesLocal || writesMemory; } // checks if these effects would invalidate another set (e.g., if we write, we invalidate someone that reads, they can't be moved past us) bool invalidates(EffectAnalyzer& other) { return branches || ((writesMemory || calls) && other.accessesMemory()) || (writesLocal && other.accessesLocal()); } void visitIf(If *curr) { branches = true; } void visitBreak(Break *curr) { branches = true; } void visitSwitch(Switch *curr) { branches = true; } void visitCall(Call *curr) { calls = true; } void visitCallImport(CallImport *curr) { calls = true; } void visitCallIndirect(CallIndirect *curr) { calls = true; } void visitGetLocal(GetLocal *curr) { readsLocal = true; } void visitSetLocal(SetLocal *curr) { writesLocal = true; } void visitLoad(Load *curr) { readsMemory = true; } void visitStore(Store *curr) { writesMemory = true; } void visitReturn(Return *curr) { branches = true; } void visitHost(Host *curr) { calls = true; } void visitUnreachable(Unreachable *curr) { branches = true; } }; struct ExpressionManipulator { // Nop is the smallest node, so we can always nop-ify another node in our arena static void nop(Expression* target) { *static_cast(target) = Nop(); } }; } // namespace wasm #endif // wasm_ast_utils_h