/* * Copyright 2016 WebAssembly Community Group participants * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // // i64 values are not valid in JS, and must be handled in some other // way. This pass transforms all i64s in params and results in imports // and exports into pairs of i32, i32 (low, high). If JS on the outside // calls with that ABI, then everything should then just work, using // stub methods added in this pass, that thunk i64s into i32, i32 and // vice versa as necessary. // #include #include #include #include namespace wasm { Name TEMP_RET_0("tempRet0"); struct LegalizeJSInterface : public Pass { void run(PassRunner* runner, Module* module) override { // for each illegal export, we must export a legalized stub instead for (auto& ex : module->exports) { if (ex->kind == ExternalKind::Function) { // if it's an import, ignore it if (auto* func = module->checkFunction(ex->value)) { if (isIllegal(func)) { auto legalName = makeLegalStub(func, module); ex->value = legalName; } } } } // for each illegal import, we must call a legalized stub instead std::vector newImports; // add them at the end, to not invalidate the iter for (auto& im : module->imports) { if (im->kind == ExternalKind::Function && isIllegal(im->functionType)) { Name funcName; auto* legal = makeLegalStub(im.get(), module, funcName); illegalToLegal[im->name] = funcName; newImports.push_back(legal); } } if (illegalToLegal.size() > 0) { for (auto* im : newImports) { module->addImport(im); } // fix up imports: call_import of an illegal must be turned to a call of a legal struct FixImports : public WalkerPass>> { bool isFunctionParallel() override { return true; } Pass* create() override { return new FixImports(illegalToLegal); } std::map* illegalToLegal; FixImports(std::map* illegalToLegal) : illegalToLegal(illegalToLegal) {} void visitCallImport(CallImport* curr) { auto iter = illegalToLegal->find(curr->target); if (iter == illegalToLegal->end()) return; if (iter->second == getFunction()->name) return; // inside the stub function itself, is the one safe place to do the call replaceCurrent(Builder(*getModule()).makeCall(iter->second, curr->operands, curr->type)); } }; PassRunner passRunner(module); passRunner.add(&illegalToLegal); passRunner.run(); } } private: // map of illegal to legal names for imports std::map illegalToLegal; template bool isIllegal(T* t) { for (auto param : t->params) { if (param == i64) return true; } if (t->result == i64) return true; return false; } // JS calls the export, so it must call a legal stub that calls the actual wasm function Name makeLegalStub(Function* func, Module* module) { Builder builder(*module); auto* legal = new Function(); legal->name = Name(std::string("legalstub$") + func->name.str); auto* call = module->allocator.alloc(); call->target = func->name; call->type = func->result; for (auto param : func->params) { if (param == i64) { call->operands.push_back(I64Utilities::recreateI64(builder, legal->params.size(), legal->params.size() + 1)); legal->params.push_back(i32); legal->params.push_back(i32); } else { call->operands.push_back(builder.makeGetLocal(legal->params.size(), param)); legal->params.push_back(param); } } if (func->result == i64) { legal->result = i32; auto index = builder.addVar(legal, Name(), i64); auto* block = builder.makeBlock(); block->list.push_back(builder.makeSetLocal(index, call)); if (module->checkGlobal(TEMP_RET_0)) { block->list.push_back(builder.makeSetGlobal( TEMP_RET_0, I64Utilities::getI64High(builder, index) )); } else { block->list.push_back(builder.makeUnreachable()); // no way to emit the high bits :( } block->list.push_back(I64Utilities::getI64Low(builder, index)); block->finalize(); legal->body = block; } else { legal->result = func->result; legal->body = call; } // a method may be exported multiple times if (!module->checkFunction(legal->name)) { module->addFunction(legal); } return legal->name; } // wasm calls the import, so it must call a stub that calls the actual legal JS import Import* makeLegalStub(Import* im, Module* module, Name& funcName) { Builder builder(*module); auto* type = new FunctionType(); type->name = Name(std::string("legaltype$") + im->name.str); auto* legal = new Import(); legal->name = Name(std::string("legalimport$") + im->name.str); legal->module = im->module; legal->base = im->base; legal->kind = ExternalKind::Function; legal->functionType = type; auto* func = new Function(); func->name = Name(std::string("legalfunc$") + im->name.str); funcName = func->name; auto* call = module->allocator.alloc(); call->target = legal->name; for (auto param : im->functionType->params) { if (param == i64) { call->operands.push_back(I64Utilities::getI64Low(builder, func->params.size())); call->operands.push_back(I64Utilities::getI64High(builder, func->params.size())); type->params.push_back(i32); type->params.push_back(i32); } else { call->operands.push_back(builder.makeGetLocal(func->params.size(), param)); type->params.push_back(param); } func->params.push_back(param); } if (im->functionType->result == i64) { call->type = i32; Expression* get; if (module->checkGlobal(TEMP_RET_0)) { get = builder.makeGetGlobal(TEMP_RET_0, i32); } else { get = builder.makeUnreachable(); // no way to emit the high bits :( } func->body = I64Utilities::recreateI64(builder, call, get); type->result = i32; } else { call->type = im->functionType->result; func->body = call; type->result = im->functionType->result; } func->result = im->functionType->result; module->addFunction(func); module->addFunctionType(type); return legal; } }; Pass *createLegalizeJSInterfacePass() { return new LegalizeJSInterface(); } } // namespace wasm