/* * Copyright 2019 WebAssembly Community Group participants * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef wasm_features_h #define wasm_features_h #include #include #include "compiler-support.h" struct FeatureSet { enum Feature : uint32_t { MVP = 0, Atomics = 1 << 0, MutableGlobals = 1 << 1, TruncSat = 1 << 2, SIMD = 1 << 3, BulkMemory = 1 << 4, SignExt = 1 << 5, ExceptionHandling = 1 << 6, All = Atomics | MutableGlobals | TruncSat | SIMD | BulkMemory | SignExt | ExceptionHandling }; static std::string toString(Feature f) { switch (f) { case Atomics: return "threads"; case MutableGlobals: return "mutable-globals"; case TruncSat: return "nontrapping-float-to-int"; case SIMD: return "simd"; case BulkMemory: return "bulk-memory"; case SignExt: return "sign-ext"; case ExceptionHandling: return "exception-handling"; default: WASM_UNREACHABLE(); } } FeatureSet() : features(MVP) {} FeatureSet(uint32_t features) : features(features) {} bool isMVP() const { return features == MVP; } bool has(Feature f) { return (features & f) == f; } bool hasAtomics() const { return features & Atomics; } bool hasMutableGlobals() const { return features & MutableGlobals; } bool hasTruncSat() const { return features & TruncSat; } bool hasSIMD() const { return features & SIMD; } bool hasBulkMemory() const { return features & BulkMemory; } bool hasSignExt() const { return features & SignExt; } bool hasExceptionHandling() const { return features & ExceptionHandling; } bool hasAll() const { return features & All; } void makeMVP() { features = MVP; } void set(Feature f, bool v = true) { features = v ? (features | f) : (features & ~f); } void setAtomics(bool v = true) { set(Atomics, v); } void setMutableGlobals(bool v = true) { set(MutableGlobals, v); } void setTruncSat(bool v = true) { set(TruncSat, v); } void setSIMD(bool v = true) { set(SIMD, v); } void setBulkMemory(bool v = true) { set(BulkMemory, v); } void setSignExt(bool v = true) { set(SignExt, v); } void setExceptionHandling(bool v = true) { set(ExceptionHandling, v); } void setAll(bool v = true) { features = v ? All : MVP; } void enable(const FeatureSet& other) { features |= other.features; } void disable(const FeatureSet& other) { features = features & ~other.features & All; } template void iterFeatures(F f) { if (hasAtomics()) { f(Atomics); } if (hasBulkMemory()) { f(BulkMemory); } if (hasExceptionHandling()) { f(ExceptionHandling); } if (hasMutableGlobals()) { f(MutableGlobals); } if (hasTruncSat()) { f(TruncSat); } if (hasSignExt()) { f(SignExt); } if (hasSIMD()) { f(SIMD); } } bool operator<=(const FeatureSet& other) const { return !(features & ~other.features); } bool operator==(const FeatureSet& other) const { return *this <= other && other <= *this; } bool operator!=(const FeatureSet& other) const { return !(*this == other); } FeatureSet& operator|=(const FeatureSet& other) { features |= other.features; return *this; } uint32_t features; }; #endif // wasm_features_h