#include /* Used to generate dyncall.s */ uint32_t i() { return 0; } uint32_t i_f(float f) { return 0; } void vd(double d) { return; } float ffjjdi(float f, uint64_t j, uint64_t j2, double d, uint32_t i) { return 0.0; } /* Duplicates sig vd */ void vd2(double d) { return; } int main() { asm(" i32.const $drop=, i@FUNCTION"); asm(" i32.const $drop=, i_f@FUNCTION"); asm(" i32.const $drop=, vd@FUNCTION"); asm(" i32.const $drop=, ffjjdi@FUNCTION"); asm(" i32.const $drop=, vd2@FUNCTION"); return 0; }