function asmFunc(global, env, buffer) { "use asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; function dummy() { } function $$1($$0, $$0$hi, $$1, $$1$hi, r, r$hi) { $$0 = $$0 | 0; $$0$hi = $$0$hi | 0; $$1 = $$1 | 0; $$1$hi = $$1$hi | 0; r = r | 0; r$hi = r$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, i64toi32_i32$4 = 0, i64toi32_i32$5 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0, $$16 = 0, $$17 = 0, $$18 = 0, $$19 = 0, $$20 = 0, $$21 = 0, $$22 = 0, $$23 = 0, $$24 = 0, $$25 = 0, $$26 = 0, $$27 = 0, $$28 = 0, $$29 = 0, $$30 = 0, $$31 = 0, $$32 = 0, $$33 = 0, $$34 = 0, $$35 = 0, $$36 = 0, $$37 = 0, $$38 = 0, $$39 = 0, $$40 = 0, $$41 = 0, $$42 = 0, $$43 = 0, $$44 = 0, $$45 = 0, $$46 = 0; i64toi32_i32$0 = $$0$hi; i64toi32_i32$2 = $$0; i64toi32_i32$3 = $$1; i64toi32_i32$4 = i64toi32_i32$2 + i64toi32_i32$3 | 0; i64toi32_i32$5 = i64toi32_i32$0 + $$1$hi | 0; if (i64toi32_i32$4 >>> 0 < i64toi32_i32$3 >>> 0) i64toi32_i32$5 = i64toi32_i32$5 + 1 | 0; i64toi32_i32$0 = i64toi32_i32$4; i64toi32_i32$2 = r$hi; i64toi32_i32$3 = r; return (i64toi32_i32$0 | 0) == (i64toi32_i32$3 | 0) & (i64toi32_i32$5 | 0) == (i64toi32_i32$2 | 0) | 0 | 0; } function $$2($$0, $$0$hi, $$1, $$1$hi, r, r$hi) { $$0 = $$0 | 0; $$0$hi = $$0$hi | 0; $$1 = $$1 | 0; $$1$hi = $$1$hi | 0; r = r | 0; r$hi = r$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, i64toi32_i32$4 = 0, i64toi32_i32$5 = 0, i64toi32_i32$6 = 0, $$13 = 0, $$14 = 0, $$15 = 0, $$16 = 0, $$17 = 0, $$18 = 0, $$19 = 0, $$20 = 0, $$21 = 0, $$22 = 0, $$23 = 0, $$24 = 0, $$25 = 0, $$26 = 0, $$27 = 0, $$28 = 0, $$29 = 0, $$30 = 0, $$31 = 0, $$32 = 0, $$33 = 0, $$34 = 0, $$35 = 0, $$36 = 0, $$37 = 0, $$38 = 0, $$39 = 0, $$40 = 0, $$41 = 0, $$42 = 0, $$43 = 0, $$44 = 0, $$45 = 0, $$46 = 0, $$47 = 0, $$48 = 0; i64toi32_i32$0 = $$0$hi; i64toi32_i32$2 = $$0; i64toi32_i32$3 = $$1; i64toi32_i32$5 = (i64toi32_i32$2 >>> 0 < i64toi32_i32$3 >>> 0) + $$1$hi | 0; i64toi32_i32$5 = i64toi32_i32$0 - i64toi32_i32$5 | 0; i64toi32_i32$0 = i64toi32_i32$2 - i64toi32_i32$3 | 0; i64toi32_i32$2 = r$hi; i64toi32_i32$3 = r; return (i64toi32_i32$0 | 0) == (i64toi32_i32$3 | 0) & (i64toi32_i32$5 | 0) == (i64toi32_i32$2 | 0) | 0 | 0; } function __wasm_ctz_i32(x) { x = x | 0; var $$1 = 0, $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0; if ((x | 0) == (0 | 0)) $$9 = 32; else $$9 = 31 - Math_clz32(x ^ (x - 1 | 0) | 0) | 0; return $$9 | 0; } function __wasm_popcnt_i32(x) { x = x | 0; var count = 0, $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0, $$11 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0; count = 0; b : { l : do { $$5 = count; if ((x | 0) == (0 | 0)) break b; x = x & (x - 1 | 0) | 0; count = count + 1 | 0; continue l; break l; } while (1); }; return $$5 | 0; } function __wasm_rotl_i32(x, k) { x = x | 0; k = k | 0; var $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0, $$11 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0, $$16 = 0, $$17 = 0, $$18 = 0, $$19 = 0, $$20 = 0, wasm2asm_i32$0 = 0; return ((4294967295 >>> (k & 31 | 0) | 0) & x | 0) << (k & 31 | 0) | 0 | (((4294967295 << (32 - (k & 31 | 0) | 0) | 0) & x | 0) >>> (32 - (k & 31 | 0) | 0) | 0) | 0 | 0; return wasm2asm_i32$0 | 0; } function __wasm_rotr_i32(x, k) { x = x | 0; k = k | 0; var $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0, $$11 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0, $$16 = 0, $$17 = 0, $$18 = 0, $$19 = 0, $$20 = 0, wasm2asm_i32$0 = 0; return ((4294967295 << (k & 31 | 0) | 0) & x | 0) >>> (k & 31 | 0) | 0 | (((4294967295 >>> (32 - (k & 31 | 0) | 0) | 0) & x | 0) << (32 - (k & 31 | 0) | 0) | 0) | 0 | 0; return wasm2asm_i32$0 | 0; } return { check_add_i64: $$1, check_sub_i64: $$2 }; }