function asmFunc() { function floats(f) { f = Math_fround(f); var t = Math_fround(0); return Math_fround(t + f); } function neg(k, p) { k = k | 0; p = p | 0; var n = Math_fround(0), wasm2asm_f32$1 = Math_fround(0), wasm2asm_f32$0 = Math_fround(0); HEAP32[k >> 2] = p; wasm2asm_f32$1 = HEAPF32[k >> 2]; wasm2asm_f32$0 = Math_fround(-wasm2asm_f32$1); n = wasm2asm_f32$0; } }