// // Test wasm-only builds. In this case, fastcomp emits code that is // not asm.js, it will only ever run as wasm, and contains special intrinsics for // asm2wasm that map LLVM IR into i64s. // function asm(global, env, buffer) { "use asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var fround = global.Math.fround; var illegalImport = env.illegalImport; var illegalImportResult = env.illegalImportResult; var _fabsf = env._fabsf; var do_i64 = env.do_i64; function loads() { var i = 0, f = fround(0), d = +0; i = load1(100); i = load1(101, 0); i = load2(102); i = load2(103, 0); i = load2(104, 1); i = load2(105, 2); i = load4(106); i = load4(107, 0); i = load4(108, 1); i = load4(109, 2); i = load4(110, 4); f = loadf(111); f = loadf(112, 0); f = loadf(113, 1); f = loadf(114, 2); f = loadf(115, 4); d = loadd(116); d = loadd(117, 0); d = loadd(118, 1); d = loadd(119, 2); d = loadd(120, 4); d = loadd(121, 8); } function stores() { var i = 0, f = fround(0), d = +0; store1(100, i); store1(101, i, 0); store2(102, i); store2(103, i, 0); store2(104, i, 1); store2(105, i, 2); store4(106, i); store4(107, i, 0); store4(108, i, 1); store4(109, i, 2); store4(110, i, 4); storef(111, f); storef(112, f, 0); storef(113, f, 1); storef(114, f, 2); storef(115, f, 4); stored(116, d); stored(117, d, 0); stored(118, d, 1); stored(119, d, 2); stored(120, d, 4); stored(121, d, 8); } function test() { var i = 0, j = i64(), f = fround(0), f1 = fround(0), f2 = fround(0), d1 = +0, d2 = +0; // bitcasts i = i32_bc2i(f); f = i32_bc2f(i); i = i32_cttz(i); i = i32_ctpop(i); j = i64_ctpop(j); f1 = f32_copysign(f1, f2); d1 = f64_copysign(d1, d2); } function test64() { var x = i64(), y = i64(), z = 0; // define i64 variables using special intrinsic var int32 = 0, float32 = fround(0), float64 = +0; x = i64_const(100, 0); // i64 constant y = i64_const(17, 30); x = i64_add(x, y); // binaries x = i64_sub(x, y); x = i64_mul(x, y); x = i64_udiv(x, y); x = i64_sdiv(x, y); x = i64_urem(x, y); x = i64_srem(x, y); x = i64_and(x, y); x = i64_or(x, y); x = i64_xor(x, y); x = i64_shl(x, y); x = i64_ashr(x, y); x = i64_lshr(x, y); x = load8(120, 0); // load and store x = load8(120); x = load8(120, 2); x = load8(120, 4); x = load8(120, 8); store8(120, x, 0); store8(120, x); store8(120, x, 2); store8(120, x, 4); store8(120, x, 8); // comps z = i64_eq(x, y); z = i64_ne(x, y); z = i64_ule(x, y); z = i64_sle(x, y); z = i64_uge(x, y); z = i64_sge(x, y); z = i64_ult(x, y); z = i64_slt(x, y); z = i64_ugt(x, y); z = i64_sgt(x, y); // convs int32 = i64_trunc(x); x = i64_sext(int32); x = i64_zext(int32); float32 = i64_s2f(x); float64 = i64_s2d(x); float32 = i64_u2f(x); float64 = i64_u2d(x); x = i64_f2s(float32); x = i64_d2s(float64); x = i64_f2u(float32); x = i64_d2u(float64); // bitcasts x = i64_bc2i(float64); float64 = i64_bc2d(x); // intrinsics x = i64_ctlz(y); y = i64_cttz(x); } function imports() { illegalImport(-3.13159, i64_const(11, 22), -33); // this call must be legalized return i64(illegalImportResult()); } function arg(x) { // illegal param, but not exported x = i64(x); store8(100, x, 0); arg(i64(x)); // "coercion"/"cast" } function illegalParam(a, x, c) { a = 0; x = i64(x); b = +0; store8(100, x, 0); illegalParam(0, i64(x), 12.34); // "coercion"/"cast" } function result() { // illegal result, but not exported return i64_const(1, 2); } function illegalResult() { // illegal result, exported return i64_const(1, 2); } function call1(x) { x = i64(x); var y = i64(); y = i64(call1(x)); return i64(y); // return i64 with a "cast" } function call2(x) { x = i64(x); i64(call2(i64(call2(x)))); return i64_const(591726473, 57073); // return an i64 const } function returnCastConst() { return i64(0); } function ifValue64($4, $6) { $4 = i64($4); $6 = i64($6); var $$0 = i64(), $9 = i64(), $10 = i64(); if ($6) { $9 = i64(call2($4)); $$0 = $9; } else { $10 = i64(call2($4)); $$0 = $10; } return i64($$0); } function ifValue32($4, $6) { $4 = $4 | 0; $6 = $6 | 0; var $$0 = 0, $9 = 0, $10 = 0; if ($6) { $9 = ifValue32($4 | 0, $6 | 0) | 0; $$0 = $9; } else { $10 = ifValue32($4 | 0, $6 | 0) | 0; $$0 = $10; } return $$0 | 0; } function switch64($a444) { $a444 = i64($a444); var $waka = 0; switch (i64($a444)) { case i64_const(7,10): { $waka = 11000; break; } case i64_const(5,10): { $waka = 10; break; } default: { $waka = 1; } } return $waka | 0; } function unreachable_leftovers($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var label = 0; L1: do { if ($1) { label = 10; } else { if ($2) { break L1; return; } store4($0,-2); return; } } while(0); if ((label|0) == 10) { store4($0,-1); } return; } function switch64TOOMUCH($a444) { $a444 = i64($a444); var $waka = 0; switch (i64($a444)) { case i64_const(0,1073741824): // spread is huge here, we should not make a jump table! case i64_const(0,2147483648): { return 40; } default: { $waka = 1; } } switch (100) { case 107374182: // similar, but 32-bit case 214748364: { return 41; } default: { $waka = 1001; } } // no defaults switch (i64($a444)) { case i64_const(0,1073741824): // spread is huge here, we should not make a jump table! case i64_const(0,2147483648): { return 42; } } switch (100) { case 107374182: // similar, but 32-bit case 214748364: { return 43; } } return 44; } function keepAlive() { loads(); stores(); test(); i64(imports()); arg(i64(0)); i64(call1(i64(0))); i64(call2(i64(0))); i64(returnCastConst()); i64(ifValue64(i64(0), i64(0))); ifValue32(0, 0) | 0; switch64(i64(0)) | 0; unreachable_leftovers(0, 0, 0); } function __emscripten_dceable_type_decls() { // dce-able, but this defines the type of fabsf which has no other use fround(_fabsf(fround(0.0))); i64(do_i64()); } var FUNCTION_TABLE_X = [illegalImport, _fabsf, do_i64]; // must stay ok in the table, not legalized, as it will be called internally by the true type return { test64: test64, illegalParam : illegalParam, illegalResult: illegalResult, keepAlive: keepAlive }; }