function asmFunc(global, env, buffer) { "use asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var i64toi32_i32$HIGH_BITS = 0; function dummy() { } function $1($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return Math_fround(Math_fround($0 + $1)); } function $2($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return Math_fround(Math_fround($0 - $1)); } function $3($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return Math_fround(Math_fround($0 * $1)); } function $4($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return Math_fround(Math_fround($0 / $1)); } function $5($0, $1) { $0 = +$0; $1 = +$1; return +($0 + $1); } function $6($0, $1) { $0 = +$0; $1 = +$1; return +($0 - $1); } function $7($0, $1) { $0 = +$0; $1 = +$1; return +($0 * $1); } function $8($0, $1) { $0 = +$0; $1 = +$1; return +($0 / $1); } function $9($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return $0 == $1 | 0; } function $10($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return $0 != $1 | 0; } function $11($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return $0 >= $1 | 0; } function $12($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return $0 > $1 | 0; } function $13($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return $0 <= $1 | 0; } function $14($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return $0 < $1 | 0; } function $15($0, $1) { $0 = +$0; $1 = +$1; return $0 == $1 | 0; } function $16($0, $1) { $0 = +$0; $1 = +$1; return $0 != $1 | 0; } function $17($0, $1) { $0 = +$0; $1 = +$1; return $0 >= $1 | 0; } function $18($0, $1) { $0 = +$0; $1 = +$1; return $0 > $1 | 0; } function $19($0, $1) { $0 = +$0; $1 = +$1; return $0 <= $1 | 0; } function $20($0, $1) { $0 = +$0; $1 = +$1; return $0 < $1 | 0; } function $21($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return Math_fround(Math_fround(Math_min($0, $1))); } function $22($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return Math_fround(Math_fround(Math_max($0, $1))); } function $23($0, $1) { $0 = +$0; $1 = +$1; return +Math_min($0, $1); } function $24($0, $1) { $0 = +$0; $1 = +$1; return +Math_max($0, $1); } function $25($0) { $0 = Math_fround($0); return +(+$0); } function $26($0) { $0 = +$0; return Math_fround(Math_fround($0)); } function $27($0) { $0 = Math_fround($0); return Math_fround(Math_fround(Math_floor($0))); } function $28($0) { $0 = Math_fround($0); return Math_fround(Math_fround(Math_ceil($0))); } function $29($0) { $0 = +$0; return +Math_floor($0); } function $30($0) { $0 = +$0; return +Math_ceil($0); } function $31($0) { $0 = Math_fround($0); return Math_fround(Math_fround(Math_sqrt($0))); } function $32($0) { $0 = +$0; return +Math_sqrt($0); } function copysign64($0, $1) { $0 = +$0; $1 = +$1; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, $4 = 0, $4$hi = 0, $7 = 0, $7$hi = 0; HEAPF64[0 >> 3] = $0; i64toi32_i32$0 = HEAP32[(0 + 4 | 0) >> 2] | 0; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$2 = HEAP32[0 >> 2] | 0; i64toi32_i32$1 = 2147483647; i64toi32_i32$3 = 4294967295; i64toi32_i32$1 = i64toi32_i32$0 & i64toi32_i32$1 | 0; $4 = i64toi32_i32$2 & i64toi32_i32$3 | 0; $4$hi = i64toi32_i32$1; HEAPF64[0 >> 3] = $1; i64toi32_i32$1 = HEAP32[(0 + 4 | 0) >> 2] | 0; i64toi32_i32$1 = i64toi32_i32$1; i64toi32_i32$0 = HEAP32[0 >> 2] | 0; i64toi32_i32$2 = 2147483648; i64toi32_i32$3 = 0; i64toi32_i32$2 = i64toi32_i32$1 & i64toi32_i32$2 | 0; $7 = i64toi32_i32$0 & i64toi32_i32$3 | 0; $7$hi = i64toi32_i32$2; i64toi32_i32$2 = $4$hi; i64toi32_i32$1 = $4; i64toi32_i32$0 = $7$hi; i64toi32_i32$3 = $7; i64toi32_i32$0 = i64toi32_i32$2 | i64toi32_i32$0 | 0; i64toi32_i32$0 = i64toi32_i32$0; HEAP32[0 >> 2] = i64toi32_i32$1 | i64toi32_i32$3 | 0; HEAP32[(0 + 4 | 0) >> 2] = i64toi32_i32$0; return +(+HEAPF64[0 >> 3]); } function copysign32($0, $1) { $0 = Math_fround($0); $1 = Math_fround($1); return Math_fround((HEAP32[0] = (HEAPF32[0] = $0, HEAP32[0]) & 2147483647 | 0 | ((HEAPF32[0] = $1, HEAP32[0]) & 2147483648 | 0) | 0, HEAPF32[0])); } function $35($0) { $0 = $0 | 0; return Math_fround(Math_fround($0 | 0)); } function $36($0) { $0 = $0 | 0; return +(+($0 | 0)); } function $37($0) { $0 = $0 | 0; return Math_fround(Math_fround($0 >>> 0)); } function $38($0) { $0 = $0 | 0; return +(+($0 >>> 0)); } function $39($0) { $0 = Math_fround($0); return ~~$0 | 0; } function $40($0) { $0 = +$0; return ~~$0 | 0; } function $41($0) { $0 = Math_fround($0); return ~~$0 >>> 0 | 0; } function $42($0) { $0 = +$0; return ~~$0 >>> 0 | 0; } function $43($0, $0$hi) { $0 = $0 | 0; $0$hi = $0$hi | 0; var i64toi32_i32$0 = 0; i64toi32_i32$0 = $0$hi; i64toi32_i32$0 = i64toi32_i32$0; return Math_fround(Math_fround(+($0 >>> 0) + 4294967296.0 * +(i64toi32_i32$0 | 0))); } function $44($0, $0$hi) { $0 = $0 | 0; $0$hi = $0$hi | 0; var i64toi32_i32$0 = 0; i64toi32_i32$0 = $0$hi; i64toi32_i32$0 = i64toi32_i32$0; return +(+($0 >>> 0) + 4294967296.0 * +(i64toi32_i32$0 | 0)); } function $45($0, $0$hi) { $0 = $0 | 0; $0$hi = $0$hi | 0; var i64toi32_i32$0 = 0; i64toi32_i32$0 = $0$hi; i64toi32_i32$0 = i64toi32_i32$0; return Math_fround(Math_fround(+($0 >>> 0) + 4294967296.0 * +(i64toi32_i32$0 >>> 0))); } function $46($0, $0$hi) { $0 = $0 | 0; $0$hi = $0$hi | 0; var i64toi32_i32$0 = 0; i64toi32_i32$0 = $0$hi; i64toi32_i32$0 = i64toi32_i32$0; return +(+($0 >>> 0) + 4294967296.0 * +(i64toi32_i32$0 >>> 0)); } function $47($0) { $0 = Math_fround($0); var i64toi32_i32$0 = Math_fround(0), i64toi32_i32$1 = 0, $3 = 0, $4 = 0; i64toi32_i32$0 = $0; if (Math_fround(Math_abs(i64toi32_i32$0)) >= Math_fround(1.0)) { if (i64toi32_i32$0 > Math_fround(0.0)) $3 = ~~Math_fround(Math_min(Math_fround(Math_floor(Math_fround(i64toi32_i32$0 / Math_fround(4294967296.0)))), Math_fround(Math_fround(4294967296.0) - Math_fround(1.0)))) >>> 0; else $3 = ~~Math_fround(Math_ceil(Math_fround(Math_fround(i64toi32_i32$0 - Math_fround(~~i64toi32_i32$0 >>> 0 >>> 0)) / Math_fround(4294967296.0)))) >>> 0; $4 = $3; } else $4 = 0; i64toi32_i32$1 = $4; i64toi32_i32$1 = i64toi32_i32$1; return (~~i64toi32_i32$0 >>> 0 | 0) == (0 | 0) & (i64toi32_i32$1 | 0) == (0 | 0) | 0 | 0; } function $48($0) { $0 = +$0; var i64toi32_i32$0 = 0.0, i64toi32_i32$1 = 0, $3 = 0, $4 = 0; i64toi32_i32$0 = $0; if (Math_abs(i64toi32_i32$0) >= 1.0) { if (i64toi32_i32$0 > 0.0) $3 = ~~Math_min(Math_floor(i64toi32_i32$0 / 4294967296.0), 4294967296.0 - 1.0) >>> 0; else $3 = ~~Math_ceil((i64toi32_i32$0 - +(~~i64toi32_i32$0 >>> 0 >>> 0)) / 4294967296.0) >>> 0; $4 = $3; } else $4 = 0; i64toi32_i32$1 = $4; i64toi32_i32$1 = i64toi32_i32$1; return (~~i64toi32_i32$0 >>> 0 | 0) == (0 | 0) & (i64toi32_i32$1 | 0) == (0 | 0) | 0 | 0; } function $49($0) { $0 = Math_fround($0); var i64toi32_i32$0 = Math_fround(0), i64toi32_i32$1 = 0, $3 = 0, $4 = 0; i64toi32_i32$0 = $0; if (Math_fround(Math_abs(i64toi32_i32$0)) >= Math_fround(1.0)) { if (i64toi32_i32$0 > Math_fround(0.0)) $3 = ~~Math_fround(Math_min(Math_fround(Math_floor(Math_fround(i64toi32_i32$0 / Math_fround(4294967296.0)))), Math_fround(Math_fround(4294967296.0) - Math_fround(1.0)))) >>> 0; else $3 = ~~Math_fround(Math_ceil(Math_fround(Math_fround(i64toi32_i32$0 - Math_fround(~~i64toi32_i32$0 >>> 0 >>> 0)) / Math_fround(4294967296.0)))) >>> 0; $4 = $3; } else $4 = 0; i64toi32_i32$1 = $4; i64toi32_i32$1 = i64toi32_i32$1; return (~~i64toi32_i32$0 >>> 0 | 0) == (0 | 0) & (i64toi32_i32$1 | 0) == (0 | 0) | 0 | 0; } function $50($0) { $0 = +$0; var i64toi32_i32$0 = 0.0, i64toi32_i32$1 = 0, $3 = 0, $4 = 0; i64toi32_i32$0 = $0; if (Math_abs(i64toi32_i32$0) >= 1.0) { if (i64toi32_i32$0 > 0.0) $3 = ~~Math_min(Math_floor(i64toi32_i32$0 / 4294967296.0), 4294967296.0 - 1.0) >>> 0; else $3 = ~~Math_ceil((i64toi32_i32$0 - +(~~i64toi32_i32$0 >>> 0 >>> 0)) / 4294967296.0) >>> 0; $4 = $3; } else $4 = 0; i64toi32_i32$1 = $4; i64toi32_i32$1 = i64toi32_i32$1; return (~~i64toi32_i32$0 >>> 0 | 0) == (0 | 0) & (i64toi32_i32$1 | 0) == (0 | 0) | 0 | 0; } return { f32_add: $1, f32_sub: $2, f32_mul: $3, f32_div: $4, f64_add: $5, f64_sub: $6, f64_mul: $7, f64_div: $8, f32_eq: $9, f32_ne: $10, f32_ge: $11, f32_gt: $12, f32_le: $13, f32_lt: $14, f64_eq: $15, f64_ne: $16, f64_ge: $17, f64_gt: $18, f64_le: $19, f64_lt: $20, f32_min: $21, f32_max: $22, f64_min: $23, f64_max: $24, f64_promote: $25, f32_demote: $26, f32_floor: $27, f32_ceil: $28, f64_floor: $29, f64_ceil: $30, f32_sqrt: $31, f64_sqrt: $32, i32_to_f32: $35, i32_to_f64: $36, u32_to_f32: $37, u32_to_f64: $38, f32_to_i32: $39, f64_to_i32: $40, f32_to_u32: $41, f64_to_u32: $42, i64_to_f32: $43, i64_to_f64: $44, u64_to_f32: $45, u64_to_f64: $46, f32_to_i64: $47, f64_to_i64: $48, f32_to_u64: $49, f64_to_u64: $50 }; }