import { print } from 'spectest'; function asmFunc(global, env, buffer) { var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; var print = env.print; function $0(i) { i = i | 0; print(HEAPU8[i >> 0] | 0 | 0); print(HEAPU8[(i + 1 | 0) >> 0] | 0 | 0); print(HEAPU8[(i + 2 | 0) >> 0] | 0 | 0); print(HEAPU8[(i + 25 | 0) >> 0] | 0 | 0); print(HEAPU16[i >> 1] | 0 | 0); print(HEAPU8[i >> 0] | 0 | ((HEAPU8[(i + 1 | 0) >> 0] | 0) << 8 | 0) | 0 | 0); print(HEAPU8[(i + 1 | 0) >> 0] | 0 | ((HEAPU8[(i + 2 | 0) >> 0] | 0) << 8 | 0) | 0 | 0); print(HEAPU16[(i + 2 | 0) >> 1] | 0 | 0); print(HEAPU8[(i + 25 | 0) >> 0] | 0 | ((HEAPU8[(i + 26 | 0) >> 0] | 0) << 8 | 0) | 0 | 0); print(HEAP32[i >> 2] | 0 | 0); print(HEAPU8[(i + 1 | 0) >> 0] | 0 | ((HEAPU8[(i + 2 | 0) >> 0] | 0) << 8 | 0) | 0 | ((HEAPU8[(i + 3 | 0) >> 0] | 0) << 16 | 0 | ((HEAPU8[(i + 4 | 0) >> 0] | 0) << 24 | 0) | 0) | 0 | 0); print(HEAPU16[(i + 2 | 0) >> 1] | 0 | ((HEAPU16[(i + 4 | 0) >> 1] | 0) << 16 | 0) | 0 | 0); print(HEAPU8[(i + 25 | 0) >> 0] | 0 | ((HEAPU8[(i + 26 | 0) >> 0] | 0) << 8 | 0) | 0 | ((HEAPU8[(i + 27 | 0) >> 0] | 0) << 16 | 0 | ((HEAPU8[(i + 28 | 0) >> 0] | 0) << 24 | 0) | 0) | 0 | 0); } function $1(i) { i = i | 0; HEAP32[(i + 4294967295 | 0) >> 2] | 0; } var FUNCTION_TABLE = []; function __wasm_memory_size() { return buffer.byteLength / 65536 | 0; } function __wasm_memory_grow(pagesToAdd) { pagesToAdd = pagesToAdd | 0; var oldPages = __wasm_memory_size() | 0; var newPages = oldPages + pagesToAdd | 0; if ((oldPages < newPages) && (newPages < 65536)) { var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); var newHEAP8 = new global.Int8Array(newBuffer); newHEAP8.set(HEAP8); HEAP8 = newHEAP8; HEAP8 = new global.Int8Array(newBuffer); HEAP16 = new global.Int16Array(newBuffer); HEAP32 = new global.Int32Array(newBuffer); HEAPU8 = new global.Uint8Array(newBuffer); HEAPU16 = new global.Uint16Array(newBuffer); HEAPU32 = new global.Uint32Array(newBuffer); HEAPF32 = new global.Float32Array(newBuffer); HEAPF64 = new global.Float64Array(newBuffer); buffer = newBuffer; } return oldPages; } return { "good": $0, "bad": $1 }; } var memasmFunc = new ArrayBuffer(65536); var assignasmFunc = ( function(mem) { var _mem = new Uint8Array(mem); return function(offset, s) { var bytes, i; if (typeof Buffer === 'undefined') { bytes = atob(s); for (i = 0; i < bytes.length; i++) _mem[offset + i] = bytes.charCodeAt(i); } else { bytes = Buffer.from(s, 'base64'); for (i = 0; i < bytes.length; i++) _mem[offset + i] = bytes[i]; } } } )(memasmFunc); assignasmFunc(0, "YWJjZGVmZ2hpamtsbW5vcHFyc3R1dnd4eXo="); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },print},memasmFunc); export var good = retasmFunc.good; export var bad = retasmFunc.bad;