function asmFunc(global, env, buffer) { "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; function dummy() { } function $1() { } function $2() { return 7 | 0; } function $3() { dummy(); dummy(); dummy(); dummy(); dummy(); dummy(); dummy(); return 8 | 0; } function $4() { dummy(); dummy(); return 9 | 0; } function $5() { dummy(); return 150 | 0; } function $6() { dummy(); return __wasm_ctz_i32(13 | 0) | 0 | 0; } function $7() { dummy(); dummy(); return Math_imul(3, 4) | 0; } function $8() { dummy(); return !13 | 0; } function $9() { dummy(); dummy(); return Math_fround(3.0) > Math_fround(3.0) | 0; } function $10() { block : { break block; } block44 : { if (1) { break block44 } abort(); } block45 : { switch (0 | 0) { default: break block45; }; } block46 : { switch (1 | 0) { default: break block46; }; } return 19 | 0; } function $11() { var $0 = 0; block : { $0 = 18; break block; } return $0 | 0; } function $12() { var $0 = 0; block : { $0 = 18; break block; } return $0 | 0; } function $13() { var $0 = 0, $1_1 = 0; $0 = 0; block : { $1_1 = 1; break block; } $0 = $0 + $1_1 | 0; block49 : { break block49; } $0 = $0 + 2 | 0; block50 : { $1_1 = 4; break block50; } $0 = $0 + $1_1 | 0; block51 : { $1_1 = 8; break block51; } $0 = $0 + $1_1 | 0; return $0 | 0; } function $14() { var $0 = 0; block : { $0 = 1; $0 = Math_imul($0, 3); $0 = $0 - 5 | 0; $0 = Math_imul($0, 7); break block; } return ($0 | 0) == (-14 | 0) | 0; } function __wasm_ctz_i32($0) { $0 = $0 | 0; if ($0) { return 31 - Math_clz32(($0 + -1 | 0) ^ $0 | 0) | 0 | 0 } return 32 | 0; } var FUNCTION_TABLE = []; return { "empty": $1, "singular": $2, "multi": $3, "nested": $4, "deep": $5, "as_unary_operand": $6, "as_binary_operand": $7, "as_test_operand": $8, "as_compare_operand": $9, "break_bare": $10, "break_value": $11, "break_repeated": $12, "break_inner": $13, "effects": $14 }; } var memasmFunc = new ArrayBuffer(65536); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export var empty = retasmFunc.empty; export var singular = retasmFunc.singular; export var multi = retasmFunc.multi; export var nested = retasmFunc.nested; export var deep = retasmFunc.deep; export var as_unary_operand = retasmFunc.as_unary_operand; export var as_binary_operand = retasmFunc.as_binary_operand; export var as_test_operand = retasmFunc.as_test_operand; export var as_compare_operand = retasmFunc.as_compare_operand; export var break_bare = retasmFunc.break_bare; export var break_value = retasmFunc.break_value; export var break_repeated = retasmFunc.break_repeated; export var break_inner = retasmFunc.break_inner; export var effects = retasmFunc.effects;