function asmFunc(global, env, buffer) { var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; function zed($0) { $0 = $0 | 0; zed($0 | 0); } function $1(x) { x = x | 0; a : { b : { switch (x | 0) { default: zed(-1 | 0); zed(-2 | 0); case 3: zed(-3 | 0); zed(-4 | 0); case 2: zed(-5 | 0); zed(-6 | 0); break a; case 0: break a; case 1: break b; }; } zed(-7 | 0); zed(-8 | 0); break a; } zed(-9 | 0); zed(-10 | 0); } function $2(x) { x = x | 0; a : { b : { c : { d : { switch (x | 0) { default: zed(-1 | 0); zed(-2 | 0); break c; case 0: break a; case 1: break b; case 2: break c; case 3: break d; }; } zed(-3 | 0); zed(-4 | 0); break c; } zed(-5 | 0); zed(-6 | 0); break a; } zed(-7 | 0); zed(-8 | 0); break a; } zed(-9 | 0); zed(-10 | 0); } function $3(x) { x = x | 0; a : { b : { c : { d : { switch (x | 0) { default: if (x) { break c } zed(-1 | 0); zed(-2 | 0); break; case 0: break a; case 1: break b; case 2: break c; case 3: break d; }; } zed(-3 | 0); zed(-4 | 0); break c; } zed(-5 | 0); zed(-6 | 0); break a; } zed(-7 | 0); zed(-8 | 0); break a; } zed(-9 | 0); zed(-10 | 0); } function $4(x) { x = x | 0; a : { b : { c : { d : { if (x) { break c } e : { switch (x | 0) { case 0: break a; case 1: break b; case 2: break c; case 3: break d; default: break e; }; } if (x) { break c } zed(-1 | 0); zed(-2 | 0); } zed(-3 | 0); zed(-4 | 0); break c; } zed(-5 | 0); zed(-6 | 0); break a; } zed(-7 | 0); zed(-8 | 0); break a; } zed(-9 | 0); zed(-10 | 0); } return { "foo1": $1, "foo2": $2, "foo3": $3, "foo4": $4 }; } var memasmFunc = new ArrayBuffer(65536); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export var foo1 = retasmFunc.foo1; export var foo2 = retasmFunc.foo2; export var foo3 = retasmFunc.foo3; export var foo4 = retasmFunc.foo4;