import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; var __tempMemory__ = env.__tempMemory__ | 0; var i64toi32_i32$HIGH_BITS = 0; function i16_store_little(address, value) { address = address | 0; value = value | 0; var wasm2js_i32$0 = 0, wasm2js_i32$1 = 0; wasm2js_i32$0 = address; wasm2js_i32$1 = value; HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1; wasm2js_i32$0 = address + 1 | 0; wasm2js_i32$1 = value >>> 8 | 0; HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1; } function i32_store_little(address, value) { address = address | 0; value = value | 0; i16_store_little(address | 0, value | 0); i16_store_little(address + 2 | 0 | 0, value >>> 16 | 0 | 0); } function i64_store_little(address, value, value$hi) { address = address | 0; value = value | 0; value$hi = value$hi | 0; var i64toi32_i32$4 = 0, i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0, $9_1 = 0, $6_1 = 0, i64toi32_i32$2 = 0; i64toi32_i32$0 = value$hi; i32_store_little(address | 0, value | 0); $6_1 = address + 4 | 0; i64toi32_i32$2 = value; i64toi32_i32$1 = 0; i64toi32_i32$3 = 32; i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) { i64toi32_i32$1 = 0; $9_1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0; } else { i64toi32_i32$1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0; $9_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$0 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0; } i32_store_little($6_1 | 0, $9_1 | 0); } function i16_load_little(address) { address = address | 0; return HEAPU8[address >> 0] | 0 | ((HEAPU8[(address + 1 | 0) >> 0] | 0) << 8 | 0) | 0 | 0; } function i32_load_little(address) { address = address | 0; return i16_load_little(address | 0) | 0 | ((i16_load_little(address + 2 | 0 | 0) | 0) << 16 | 0) | 0 | 0; } function i64_load_little(address) { address = address | 0; var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$4 = 0, i64toi32_i32$3 = 0, $9_1 = 0, $3 = 0, $3$hi = 0, $8$hi = 0; i64toi32_i32$0 = 0; $3 = i32_load_little(address | 0) | 0; $3$hi = i64toi32_i32$0; i64toi32_i32$0 = 0; i64toi32_i32$2 = i32_load_little(address + 4 | 0 | 0) | 0; i64toi32_i32$1 = 0; i64toi32_i32$3 = 32; i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) { i64toi32_i32$1 = i64toi32_i32$2 << i64toi32_i32$4 | 0; $9_1 = 0; } else { i64toi32_i32$1 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$2 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$0 << i64toi32_i32$4 | 0) | 0; $9_1 = i64toi32_i32$2 << i64toi32_i32$4 | 0; } $8$hi = i64toi32_i32$1; i64toi32_i32$1 = $3$hi; i64toi32_i32$0 = $3; i64toi32_i32$2 = $8$hi; i64toi32_i32$3 = $9_1; i64toi32_i32$2 = i64toi32_i32$1 | i64toi32_i32$2 | 0; i64toi32_i32$0 = i64toi32_i32$0 | i64toi32_i32$3 | 0; i64toi32_i32$HIGH_BITS = i64toi32_i32$2; return i64toi32_i32$0 | 0; } function $6(value) { value = value | 0; i16_store_little(0 | 0, value | 0); return HEAP16[0 >> 1] | 0 | 0; } function $7(value) { value = value | 0; i16_store_little(0 | 0, value | 0); return HEAPU16[0 >> 1] | 0 | 0; } function $8(value) { value = value | 0; i32_store_little(0 | 0, value | 0); return HEAP32[0 >> 2] | 0 | 0; } function $9(value, value$hi) { value = value | 0; value$hi = value$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; i64toi32_i32$0 = value$hi; i16_store_little(0 | 0, value | 0); i64toi32_i32$0 = HEAP16[0 >> 1] | 0; i64toi32_i32$1 = i64toi32_i32$0 >> 31 | 0; i64toi32_i32$HIGH_BITS = i64toi32_i32$1; return i64toi32_i32$0 | 0; } function $10(value, value$hi) { value = value | 0; value$hi = value$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; i64toi32_i32$0 = value$hi; i16_store_little(0 | 0, value | 0); i64toi32_i32$0 = HEAPU16[0 >> 1] | 0; i64toi32_i32$1 = 0; i64toi32_i32$HIGH_BITS = i64toi32_i32$1; return i64toi32_i32$0 | 0; } function $11(value, value$hi) { value = value | 0; value$hi = value$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; i64toi32_i32$0 = value$hi; i32_store_little(0 | 0, value | 0); i64toi32_i32$0 = HEAP32[0 >> 2] | 0; i64toi32_i32$1 = i64toi32_i32$0 >> 31 | 0; i64toi32_i32$HIGH_BITS = i64toi32_i32$1; return i64toi32_i32$0 | 0; } function $12(value, value$hi) { value = value | 0; value$hi = value$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; i64toi32_i32$0 = value$hi; i32_store_little(0 | 0, value | 0); i64toi32_i32$0 = HEAP32[0 >> 2] | 0; i64toi32_i32$1 = 0; i64toi32_i32$HIGH_BITS = i64toi32_i32$1; return i64toi32_i32$0 | 0; } function $13(value, value$hi) { value = value | 0; value$hi = value$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, wasm2js_i32$0 = 0; i64toi32_i32$0 = value$hi; i64_store_little(0 | 0, value | 0, i64toi32_i32$0 | 0); i64toi32_i32$2 = 0; i64toi32_i32$0 = HEAP32[i64toi32_i32$2 >> 2] | 0; i64toi32_i32$1 = (wasm2js_i32$0 = i64toi32_i32$2, HEAPU8[(wasm2js_i32$0 + 4 | 0) >> 0] | 0 | 0 | (HEAPU8[(wasm2js_i32$0 + 5 | 0) >> 0] | 0 | 0) << 8 | (HEAPU8[(wasm2js_i32$0 + 6 | 0) >> 0] | 0 | 0) << 16 | (HEAPU8[(wasm2js_i32$0 + 7 | 0) >> 0] | 0 | 0) << 24); i64toi32_i32$HIGH_BITS = i64toi32_i32$1; return i64toi32_i32$0 | 0; } function $14(value) { value = Math_fround(value); i32_store_little(0 | 0, (HEAPF32[0] = value, HEAP32[0] | 0) | 0); return Math_fround(Math_fround(HEAPF32[0 >> 2])); } function $15(value) { value = +value; var i64toi32_i32$0 = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0; wasm2js_i32$0 = __tempMemory__; wasm2js_f64$0 = value; HEAPF64[wasm2js_i32$0 >> 3] = wasm2js_f64$0; i64toi32_i32$0 = HEAP32[(__tempMemory__ + 4 | 0) >> 2] | 0; i64_store_little(0 | 0, HEAP32[__tempMemory__ >> 2] | 0 | 0, i64toi32_i32$0 | 0); return +(+HEAPF64[0 >> 3]); } function $16(value) { value = value | 0; var wasm2js_i32$0 = 0, wasm2js_i32$1 = 0; wasm2js_i32$0 = 0; wasm2js_i32$1 = value; HEAP16[wasm2js_i32$0 >> 1] = wasm2js_i32$1; return i16_load_little(0 | 0) | 0 | 0; } function $17(value) { value = value | 0; var wasm2js_i32$0 = 0, wasm2js_i32$1 = 0; wasm2js_i32$0 = 0; wasm2js_i32$1 = value; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; return i32_load_little(0 | 0) | 0 | 0; } function $18(value, value$hi) { value = value | 0; value$hi = value$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0; i64toi32_i32$0 = value$hi; wasm2js_i32$0 = 0; wasm2js_i32$1 = value; HEAP16[wasm2js_i32$0 >> 1] = wasm2js_i32$1; i64toi32_i32$0 = 0; i64toi32_i32$1 = i16_load_little(0 | 0) | 0; i64toi32_i32$HIGH_BITS = i64toi32_i32$0; return i64toi32_i32$1 | 0; } function $19(value, value$hi) { value = value | 0; value$hi = value$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0; i64toi32_i32$0 = value$hi; wasm2js_i32$0 = 0; wasm2js_i32$1 = value; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; i64toi32_i32$0 = 0; i64toi32_i32$1 = i32_load_little(0 | 0) | 0; i64toi32_i32$HIGH_BITS = i64toi32_i32$0; return i64toi32_i32$1 | 0; } function $20(value, value$hi) { value = value | 0; value$hi = value$hi | 0; var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0, wasm2js_i32$3 = 0; i64toi32_i32$0 = value$hi; i64toi32_i32$1 = 0; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = value; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = i64toi32_i32$0; (wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0; i64toi32_i32$0 = i64_load_little(0 | 0) | 0; i64toi32_i32$1 = i64toi32_i32$HIGH_BITS; i64toi32_i32$HIGH_BITS = i64toi32_i32$1; return i64toi32_i32$0 | 0; } function $21(value) { value = Math_fround(value); var wasm2js_i32$0 = 0, wasm2js_f32$0 = Math_fround(0); wasm2js_i32$0 = 0; wasm2js_f32$0 = value; HEAPF32[wasm2js_i32$0 >> 2] = wasm2js_f32$0; return Math_fround((HEAP32[0] = i32_load_little(0 | 0) | 0, HEAPF32[0])); } function $22(value) { value = +value; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0, wasm2js_i32$1 = 0; wasm2js_i32$0 = 0; wasm2js_f64$0 = value; HEAPF64[wasm2js_i32$0 >> 3] = wasm2js_f64$0; i64toi32_i32$0 = i64_load_little(0 | 0) | 0; i64toi32_i32$1 = i64toi32_i32$HIGH_BITS; wasm2js_i32$0 = __tempMemory__; wasm2js_i32$1 = i64toi32_i32$0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = __tempMemory__; wasm2js_i32$1 = i64toi32_i32$1; HEAP32[(wasm2js_i32$0 + 4 | 0) >> 2] = wasm2js_i32$1; return +(+HEAPF64[__tempMemory__ >> 3]); } var FUNCTION_TABLE = []; function __wasm_grow_memory(pagesToAdd) { pagesToAdd = pagesToAdd | 0; var oldPages = __wasm_current_memory() | 0; var newPages = oldPages + pagesToAdd | 0; if ((oldPages < newPages) && (newPages < 65536)) { var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); var newHEAP8 = new global.Int8Array(newBuffer); newHEAP8.set(HEAP8); HEAP8 = newHEAP8; HEAP16 = new global.Int16Array(newBuffer); HEAP32 = new global.Int32Array(newBuffer); HEAPU8 = new global.Uint8Array(newBuffer); HEAPU16 = new global.Uint16Array(newBuffer); HEAPU32 = new global.Uint32Array(newBuffer); HEAPF32 = new global.Float32Array(newBuffer); HEAPF64 = new global.Float64Array(newBuffer); buffer = newBuffer; } return oldPages; } function __wasm_current_memory() { return buffer.byteLength / 65536 | 0; } return { i32_load16_s: $6, i32_load16_u: $7, i32_load: $8, i64_load16_s: $9, i64_load16_u: $10, i64_load32_s: $11, i64_load32_u: $12, i64_load: $13, f32_load: $14, f64_load: $15, i32_store16: $16, i32_store: $17, i64_store16: $18, i64_store32: $19, i64_store: $20, f32_store: $21, f64_store: $22 }; } const memasmFunc = new ArrayBuffer(65536); const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export const i32_load16_s = retasmFunc.i32_load16_s; export const i32_load16_u = retasmFunc.i32_load16_u; export const i32_load = retasmFunc.i32_load; export const i64_load16_s = retasmFunc.i64_load16_s; export const i64_load16_u = retasmFunc.i64_load16_u; export const i64_load32_s = retasmFunc.i64_load32_s; export const i64_load32_u = retasmFunc.i64_load32_u; export const i64_load = retasmFunc.i64_load; export const f32_load = retasmFunc.f32_load; export const f64_load = retasmFunc.f64_load; export const i32_store16 = retasmFunc.i32_store16; export const i32_store = retasmFunc.i32_store; export const i64_store16 = retasmFunc.i64_store16; export const i64_store32 = retasmFunc.i64_store32; export const i64_store = retasmFunc.i64_store; export const f32_store = retasmFunc.f32_store; export const f64_store = retasmFunc.f64_store;