import { setTempRet0 } from 'env'; function asmFunc(global, env, buffer) { var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; var setTempRet0 = env.setTempRet0; var i64toi32_i32$HIGH_BITS = 0; function legalstub$popcnt64($0, $1) { $0 = __wasm_popcnt_i64($0, $1); setTempRet0(i64toi32_i32$HIGH_BITS | 0); return $0; } function legalstub$ctz64($0, $1) { $0 = __wasm_ctz_i64($0, $1); setTempRet0(i64toi32_i32$HIGH_BITS | 0); return $0; } function __wasm_ctz_i64($0, $1) { var $2 = 0, $3 = 0; if ($0 | $1) { $3 = $1 + -1 | 0; $2 = $0 + -1 | 0; if (($2 | 0) != -1) { $3 = $3 + 1 | 0 } $2 = Math_clz32($0 ^ $2) + 32 | 0; $0 = Math_clz32($1 ^ $3); $0 = ($0 | 0) == 32 ? $2 : $0; $1 = 63 - $0 | 0; i64toi32_i32$HIGH_BITS = 0 - (63 < $0 >>> 0) | 0; return $1; } i64toi32_i32$HIGH_BITS = 0; return 64; } function __wasm_popcnt_i64($0, $1) { var $2 = 0, $3 = 0, $4 = 0, $5 = 0; while (1) { $5 = $3; $2 = $4; if ($0 | $1) { $2 = $0; $0 = $2 - 1 & $2; $1 = $1 - ($2 >>> 0 < 1) & $1; $2 = $3 + 1 | 0; if ($2 >>> 0 < 1) { $4 = $4 + 1 | 0 } $3 = $2; continue; } break; }; i64toi32_i32$HIGH_BITS = $2; return $5; } return { "a": legalstub$popcnt64, "b": legalstub$ctz64 }; } var memasmFunc = new ArrayBuffer(65536); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); export var a = retasmFunc.a; export var b = retasmFunc.b;