function asmFunc(global, env, buffer) { "use asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; var i64toi32_i32$HIGH_BITS = 0; function popcnt64($0, $0$hi) { $0 = $0 | 0; $0$hi = $0$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; i64toi32_i32$0 = $0$hi; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$0 = __wasm_popcnt_i64($0 | 0, i64toi32_i32$0 | 0) | 0; i64toi32_i32$1 = i64toi32_i32$HIGH_BITS; i64toi32_i32$1 = i64toi32_i32$1; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$HIGH_BITS = i64toi32_i32$1; return i64toi32_i32$0 | 0; } function ctz64($0, $0$hi) { $0 = $0 | 0; $0$hi = $0$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; i64toi32_i32$0 = $0$hi; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$0 = __wasm_ctz_i64($0 | 0, i64toi32_i32$0 | 0) | 0; i64toi32_i32$1 = i64toi32_i32$HIGH_BITS; i64toi32_i32$1 = i64toi32_i32$1; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$HIGH_BITS = i64toi32_i32$1; return i64toi32_i32$0 | 0; } function __wasm_ctz_i64(var$0, var$0$hi) { var$0 = var$0 | 0; var$0$hi = var$0$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$3 = 0, i64toi32_i32$4 = 0, i64toi32_i32$5 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, $10 = 0, $5$hi = 0, $8$hi = 0; i64toi32_i32$0 = var$0$hi; i64toi32_i32$0 = i64toi32_i32$0; if (((var$0 | i64toi32_i32$0 | 0 | 0) == (0 | 0) | 0) == (0 | 0)) { i64toi32_i32$0 = var$0$hi; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$2 = var$0; i64toi32_i32$1 = 4294967295; i64toi32_i32$3 = 4294967295; i64toi32_i32$4 = i64toi32_i32$2 + i64toi32_i32$3 | 0; i64toi32_i32$5 = i64toi32_i32$0 + i64toi32_i32$1 | 0; if (i64toi32_i32$4 >>> 0 < i64toi32_i32$3 >>> 0) i64toi32_i32$5 = i64toi32_i32$5 + 1 | 0; $5$hi = i64toi32_i32$5; i64toi32_i32$5 = var$0$hi; i64toi32_i32$5 = $5$hi; i64toi32_i32$0 = i64toi32_i32$4; i64toi32_i32$2 = var$0$hi; i64toi32_i32$3 = var$0; i64toi32_i32$2 = i64toi32_i32$5 ^ i64toi32_i32$2 | 0; i64toi32_i32$2 = i64toi32_i32$2; i64toi32_i32$0 = i64toi32_i32$0 ^ i64toi32_i32$3 | 0; i64toi32_i32$3 = Math_clz32(i64toi32_i32$2); i64toi32_i32$5 = 0; if ((i64toi32_i32$3 | 0) == (32 | 0)) $10 = Math_clz32(i64toi32_i32$0) + 32 | 0; else $10 = i64toi32_i32$3; $8$hi = i64toi32_i32$5; i64toi32_i32$5 = 0; i64toi32_i32$0 = 63; i64toi32_i32$2 = $8$hi; i64toi32_i32$3 = $10; i64toi32_i32$1 = i64toi32_i32$0 - i64toi32_i32$3 | 0; i64toi32_i32$4 = (i64toi32_i32$0 >>> 0 < i64toi32_i32$3 >>> 0) + i64toi32_i32$2 | 0; i64toi32_i32$4 = i64toi32_i32$5 - i64toi32_i32$4 | 0; i64toi32_i32$4 = i64toi32_i32$4; i64toi32_i32$0 = i64toi32_i32$1; i64toi32_i32$HIGH_BITS = i64toi32_i32$4; return i64toi32_i32$0 | 0; } i64toi32_i32$0 = 0; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$4 = 64; i64toi32_i32$HIGH_BITS = i64toi32_i32$0; return i64toi32_i32$4 | 0; } function __wasm_popcnt_i64(var$0, var$0$hi) { var$0 = var$0 | 0; var$0$hi = var$0$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$4 = 0, i64toi32_i32$5 = 0, i64toi32_i32$3 = 0, i64toi32_i32$1 = 0, var$1$hi = 0, var$1 = 0, $5 = 0, $5$hi = 0, $4 = 0, $9$hi = 0; label$1 : { label$2 : do { i64toi32_i32$0 = var$1$hi; i64toi32_i32$0 = var$0$hi; i64toi32_i32$0 = i64toi32_i32$0; $4 = (var$0 | i64toi32_i32$0 | 0 | 0) == (0 | 0); i64toi32_i32$0 = var$1$hi; $5 = var$1; $5$hi = i64toi32_i32$0; if ($4) break label$1; i64toi32_i32$0 = $5$hi; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$0 = var$0$hi; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$2 = var$0; i64toi32_i32$1 = 0; i64toi32_i32$3 = 1; i64toi32_i32$4 = i64toi32_i32$2 - i64toi32_i32$3 | 0; i64toi32_i32$5 = (i64toi32_i32$2 >>> 0 < i64toi32_i32$3 >>> 0) + i64toi32_i32$1 | 0; i64toi32_i32$5 = i64toi32_i32$0 - i64toi32_i32$5 | 0; $9$hi = i64toi32_i32$5; i64toi32_i32$5 = i64toi32_i32$0; i64toi32_i32$0 = i64toi32_i32$2; i64toi32_i32$2 = $9$hi; i64toi32_i32$3 = i64toi32_i32$4; i64toi32_i32$2 = i64toi32_i32$5 & i64toi32_i32$2 | 0; i64toi32_i32$2 = i64toi32_i32$2; var$0 = i64toi32_i32$0 & i64toi32_i32$4 | 0; var$0$hi = i64toi32_i32$2; i64toi32_i32$2 = var$1$hi; i64toi32_i32$2 = i64toi32_i32$2; i64toi32_i32$5 = var$1; i64toi32_i32$0 = 0; i64toi32_i32$3 = 1; i64toi32_i32$1 = i64toi32_i32$5 + i64toi32_i32$3 | 0; i64toi32_i32$4 = i64toi32_i32$2 + i64toi32_i32$0 | 0; if (i64toi32_i32$1 >>> 0 < i64toi32_i32$3 >>> 0) i64toi32_i32$4 = i64toi32_i32$4 + 1 | 0; i64toi32_i32$4 = i64toi32_i32$4; var$1 = i64toi32_i32$1; var$1$hi = i64toi32_i32$4; continue label$2; break label$2; } while (1); }; i64toi32_i32$4 = $5$hi; i64toi32_i32$4 = i64toi32_i32$4; i64toi32_i32$5 = $5; i64toi32_i32$HIGH_BITS = i64toi32_i32$4; return i64toi32_i32$5 | 0; } return { a: popcnt64, b: ctz64 }; } const memasmFunc = new ArrayBuffer(65536); const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export const a = retasmFunc.a; export const b = retasmFunc.b;