function asmFunc(global, env, buffer) { "use asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; var i64toi32_i32$HIGH_BITS = 0; function dummy() { } function $1() { } function $2() { var $0 = 0; loop_in0 : do { $0 = 7; break loop_in0; } while (1); return $0 | 0; } function $3() { var $2_1 = 0; loop_in : do { dummy(); dummy(); dummy(); dummy(); break loop_in; } while (1); loop_in1 : do { dummy(); dummy(); dummy(); $2_1 = 8; break loop_in1; } while (1); return $2_1 | 0; } function $4() { var $2_1 = 0; loop_in : do { loop_in2 : do { dummy(); break loop_in2; } while (1); loop_in3 : do { dummy(); $2_1 = 9; break loop_in3; } while (1); break loop_in; } while (1); return $2_1 | 0; } function $5() { var $82 = 0, $2_1 = 0, $6_1 = 0, $10_1 = 0, $14_1 = 0, $18_1 = 0, $22 = 0, $26 = 0, $30 = 0, $34 = 0, $38 = 0, $42 = 0, $46 = 0, $50 = 0, $54 = 0, $58 = 0, $62 = 0, $66 = 0, $70 = 0, $74 = 0, $78 = 0; loop_in : do { loop_in4 : do { loop_in6 : do { loop_in8 : do { loop_in10 : do { loop_in12 : do { loop_in14 : do { loop_in16 : do { loop_in18 : do { loop_in20 : do { loop_in22 : do { loop_in24 : do { loop_in26 : do { loop_in28 : do { loop_in30 : do { loop_in32 : do { loop_in34 : do { loop_in36 : do { loop_in38 : do { loop_in40 : do { loop_in42 : do { loop_in44 : do { dummy(); $2_1 = 150; break loop_in44; } while (1); $6_1 = $2_1; break loop_in42; } while (1); $10_1 = $6_1; break loop_in40; } while (1); $14_1 = $10_1; break loop_in38; } while (1); $18_1 = $14_1; break loop_in36; } while (1); $22 = $18_1; break loop_in34; } while (1); $26 = $22; break loop_in32; } while (1); $30 = $26; break loop_in30; } while (1); $34 = $30; break loop_in28; } while (1); $38 = $34; break loop_in26; } while (1); $42 = $38; break loop_in24; } while (1); $46 = $42; break loop_in22; } while (1); $50 = $46; break loop_in20; } while (1); $54 = $50; break loop_in18; } while (1); $58 = $54; break loop_in16; } while (1); $62 = $58; break loop_in14; } while (1); $66 = $62; break loop_in12; } while (1); $70 = $66; break loop_in10; } while (1); $74 = $70; break loop_in8; } while (1); $78 = $74; break loop_in6; } while (1); $82 = $78; break loop_in4; } while (1); break loop_in; } while (1); return $82 | 0; } function $6() { var $2_1 = 0; loop_in : do { dummy(); $2_1 = 13; break loop_in; } while (1); return __wasm_ctz_i32($2_1 | 0) | 0 | 0; } function $7() { var $2_1 = 0, $3_1 = 0, $6_1 = 0; loop_in : do { dummy(); $2_1 = 3; break loop_in; } while (1); $3_1 = $2_1; loop_in46 : do { dummy(); $6_1 = 4; break loop_in46; } while (1); return Math_imul($3_1, $6_1) | 0; } function $8() { var $2_1 = 0; loop_in : do { dummy(); $2_1 = 13; break loop_in; } while (1); return ($2_1 | 0) == (0 | 0) | 0; } function $9() { var $2_1 = Math_fround(0), $3_1 = Math_fround(0), $6_1 = Math_fround(0); loop_in : do { dummy(); $2_1 = Math_fround(3.0); break loop_in; } while (1); $3_1 = $2_1; loop_in47 : do { dummy(); $6_1 = Math_fround(3.0); break loop_in47; } while (1); return $3_1 > $6_1 | 0; } function $10() { block : { loop_in : do { break block; break loop_in; } while (1); }; block48 : { loop_in49 : do { if (1) break block48; abort(); break loop_in49; } while (1); }; block50 : { loop_in51 : do { switch (0 | 0) { default: break block50; }; break loop_in51; } while (1); }; block52 : { loop_in53 : do { switch (1 | 0) { case 0: break block52; case 1: break block52; default: break block52; }; break loop_in53; } while (1); }; return 19 | 0; } function $11() { var $0 = 0, $1_1 = 0, $3_1 = 0; block : { loop_in : do { $0 = 18; break block; break loop_in; } while (1); }; return $0 | 0; } function $12() { var $0 = 0, $5_1 = 0, $7_1 = 0; block : { loop_in : do { $0 = 18; break block; break loop_in; } while (1); }; return $0 | 0; } function $13() { var $0 = 0, $1_1 = 0, $2_1 = 0, $5_1 = 0, $6_1 = 0, $9_1 = 0, $10_1 = 0, $12_1 = 0, $17_1 = 0, $18_1 = 0, $21 = 0, $22 = 0; $0 = 0; $1_1 = $0; block : { loop_in : do { block54 : { $2_1 = 1; break block; }; break loop_in; } while (1); }; $0 = $1_1 + $2_1 | 0; $5_1 = $0; block55 : { loop_in56 : do { loop_in57 : do { $6_1 = 2; break block55; break loop_in57; } while (1); break loop_in56; } while (1); }; $0 = $5_1 + $6_1 | 0; $9_1 = $0; loop_in59 : do { block60 : { loop_in61 : do { $10_1 = 4; break block60; break loop_in61; } while (1); }; $12_1 = $10_1; break loop_in59; } while (1); $0 = $9_1 + $12_1 | 0; $17_1 = $0; block62 : { loop_in63 : do { $18_1 = 8; break block62; break loop_in63; } while (1); }; $0 = $17_1 + $18_1 | 0; $21 = $0; block64 : { loop_in65 : do { loop_in66 : do { $22 = 16; break block64; break loop_in66; } while (1); break loop_in65; } while (1); }; $0 = $21 + $22 | 0; return $0 | 0; } function $14() { var $0 = 0, $1_1 = 0, $6_1 = 0, $2_1 = 0, $7_1 = 0, $3_1 = 0, $8_1 = 0, $5_1 = 0, wasm2js_i32$0 = 0; $0 = 0; $1_1 = $0; loop_in : do { loop_in67 : do { continue loop_in; break loop_in67; } while (1); break loop_in; } while (1); return wasm2js_i32$0 | 0; } function fx() { var $0 = 0; block : { loop_in : do { $0 = 1; $0 = Math_imul($0, 3); $0 = $0 - 5 | 0; $0 = Math_imul($0, 7); break block; break loop_in; } while (1); }; return ($0 | 0) == (4294967282 | 0) | 0; } function $16($0, $0$hi) { $0 = $0 | 0; $0$hi = $0$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$5 = 0, $1$hi = 0, $1_1 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0; i64toi32_i32$0 = 0; $1_1 = 1; $1$hi = i64toi32_i32$0; block : { loop_in : do { i64toi32_i32$0 = $0$hi; i64toi32_i32$0 = i64toi32_i32$0; if (($0 | i64toi32_i32$0 | 0 | 0) == (0 | 0)) break block; i64toi32_i32$0 = $0$hi; i64toi32_i32$0 = $1$hi; i64toi32_i32$0 = $0$hi; i64toi32_i32$1 = $1$hi; i64toi32_i32$1 = __wasm_i64_mul($0 | 0, i64toi32_i32$0 | 0, $1_1 | 0, $1$hi | 0) | 0; i64toi32_i32$0 = i64toi32_i32$HIGH_BITS; i64toi32_i32$0 = i64toi32_i32$0; $1_1 = i64toi32_i32$1; $1$hi = i64toi32_i32$0; i64toi32_i32$0 = $0$hi; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$1 = 0; i64toi32_i32$3 = 1; i64toi32_i32$5 = ($0 >>> 0 < i64toi32_i32$3 >>> 0) + i64toi32_i32$1 | 0; i64toi32_i32$5 = i64toi32_i32$0 - i64toi32_i32$5 | 0; i64toi32_i32$5 = i64toi32_i32$5; $0 = $0 - i64toi32_i32$3 | 0; $0$hi = i64toi32_i32$5; continue loop_in; break loop_in; } while (1); }; i64toi32_i32$5 = $1$hi; i64toi32_i32$5 = i64toi32_i32$5; i64toi32_i32$5 = i64toi32_i32$5; i64toi32_i32$5 = i64toi32_i32$5; i64toi32_i32$HIGH_BITS = i64toi32_i32$5; return $1_1 | 0; } function $17($0, $0$hi) { $0 = $0 | 0; $0$hi = $0$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$5 = 0, $2$hi = 0, $2_1 = 0, i64toi32_i32$1 = 0, $1_1 = 0, $1$hi = 0, i64toi32_i32$4 = 0; i64toi32_i32$0 = 0; $1_1 = 1; $1$hi = i64toi32_i32$0; i64toi32_i32$0 = 0; $2_1 = 2; $2$hi = i64toi32_i32$0; block : { loop_in : do { i64toi32_i32$0 = $2$hi; i64toi32_i32$0 = $0$hi; i64toi32_i32$0 = $2$hi; i64toi32_i32$2 = $2_1; i64toi32_i32$1 = $0$hi; if (i64toi32_i32$0 >>> 0 > i64toi32_i32$1 >>> 0 | ((i64toi32_i32$0 | 0) == (i64toi32_i32$1 | 0) & i64toi32_i32$2 >>> 0 > $0 >>> 0 | 0) | 0) break block; i64toi32_i32$2 = $1$hi; i64toi32_i32$2 = $2$hi; i64toi32_i32$2 = $1$hi; i64toi32_i32$0 = $2$hi; i64toi32_i32$0 = __wasm_i64_mul($1_1 | 0, i64toi32_i32$2 | 0, $2_1 | 0, i64toi32_i32$0 | 0) | 0; i64toi32_i32$2 = i64toi32_i32$HIGH_BITS; i64toi32_i32$2 = i64toi32_i32$2; $1_1 = i64toi32_i32$0; $1$hi = i64toi32_i32$2; i64toi32_i32$2 = $2$hi; i64toi32_i32$2 = i64toi32_i32$2; i64toi32_i32$0 = 0; i64toi32_i32$1 = 1; i64toi32_i32$4 = $2_1 + i64toi32_i32$1 | 0; i64toi32_i32$5 = i64toi32_i32$2 + i64toi32_i32$0 | 0; if (i64toi32_i32$4 >>> 0 < i64toi32_i32$1 >>> 0) i64toi32_i32$5 = i64toi32_i32$5 + 1 | 0; i64toi32_i32$5 = i64toi32_i32$5; $2_1 = i64toi32_i32$4; $2$hi = i64toi32_i32$5; continue loop_in; break loop_in; } while (1); }; i64toi32_i32$5 = $1$hi; i64toi32_i32$5 = i64toi32_i32$5; i64toi32_i32$5 = i64toi32_i32$5; i64toi32_i32$5 = i64toi32_i32$5; i64toi32_i32$HIGH_BITS = i64toi32_i32$5; return $1_1 | 0; } function $18($0, $1_1) { $0 = Math_fround($0); $1_1 = Math_fround($1_1); var $2_1 = Math_fround(0), $3_1 = Math_fround(0); block : { loop_in : do { if ($0 == Math_fround(0.0)) break block; $2_1 = $1_1; block71 : { loop_in72 : do { if ($2_1 == Math_fround(0.0)) break block71; if ($2_1 < Math_fround(0.0)) break block; $3_1 = Math_fround($3_1 + $2_1); $2_1 = Math_fround($2_1 - Math_fround(2.0)); continue loop_in72; break loop_in72; } while (1); }; $3_1 = Math_fround($3_1 / $0); $0 = Math_fround($0 - Math_fround(1.0)); continue loop_in; break loop_in; } while (1); }; return Math_fround($3_1); } function _ZN17compiler_builtins3int3mul3Mul3mul17h070e9a1c69faec5bE(var$0, var$0$hi, var$1, var$1$hi) { var$0 = var$0 | 0; var$0$hi = var$0$hi | 0; var$1 = var$1 | 0; var$1$hi = var$1$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$4 = 0, i64toi32_i32$2 = 0, var$2 = 0, i64toi32_i32$3 = 0, var$3 = 0, var$4 = 0, var$5 = 0, $21 = 0, $22 = 0, var$6 = 0, $24 = 0, $17_1 = 0, $18_1 = 0, $23 = 0, $29 = 0, $45 = 0, $56$hi = 0, $62$hi = 0; i64toi32_i32$0 = var$1$hi; i64toi32_i32$0 = i64toi32_i32$0; var$2 = var$1; var$4 = var$2 >>> 16 | 0; i64toi32_i32$0 = var$0$hi; i64toi32_i32$0 = i64toi32_i32$0; var$3 = var$0; var$5 = var$3 >>> 16 | 0; $17_1 = Math_imul(var$4, var$5); $18_1 = var$2; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$2 = var$3; i64toi32_i32$1 = 0; i64toi32_i32$3 = 32; i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) { i64toi32_i32$1 = 0; $21 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0; } else { i64toi32_i32$1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0; $21 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$0 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0; } i64toi32_i32$1 = i64toi32_i32$1; $23 = $17_1 + Math_imul($18_1, $21) | 0; i64toi32_i32$1 = var$1$hi; i64toi32_i32$1 = i64toi32_i32$1; i64toi32_i32$0 = var$1; i64toi32_i32$2 = 0; i64toi32_i32$3 = 32; i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) { i64toi32_i32$2 = 0; $22 = i64toi32_i32$1 >>> i64toi32_i32$4 | 0; } else { i64toi32_i32$2 = i64toi32_i32$1 >>> i64toi32_i32$4 | 0; $22 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$1 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$0 >>> i64toi32_i32$4 | 0) | 0; } i64toi32_i32$2 = i64toi32_i32$2; $29 = $23 + Math_imul($22, var$3) | 0; var$2 = var$2 & 65535 | 0; var$3 = var$3 & 65535 | 0; var$6 = Math_imul(var$2, var$3); var$2 = (var$6 >>> 16 | 0) + Math_imul(var$2, var$5) | 0; $45 = $29 + (var$2 >>> 16 | 0) | 0; var$2 = (var$2 & 65535 | 0) + Math_imul(var$4, var$3) | 0; i64toi32_i32$2 = 0; i64toi32_i32$2 = i64toi32_i32$2; i64toi32_i32$1 = $45 + (var$2 >>> 16 | 0) | 0; i64toi32_i32$0 = 0; i64toi32_i32$3 = 32; i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) { i64toi32_i32$0 = i64toi32_i32$1 << i64toi32_i32$4 | 0; $24 = 0; } else { i64toi32_i32$0 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$1 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$2 << i64toi32_i32$4 | 0) | 0; $24 = i64toi32_i32$1 << i64toi32_i32$4 | 0; } $56$hi = i64toi32_i32$0; i64toi32_i32$0 = 0; $62$hi = i64toi32_i32$0; i64toi32_i32$0 = $56$hi; i64toi32_i32$2 = $24; i64toi32_i32$1 = $62$hi; i64toi32_i32$3 = var$2 << 16 | 0 | (var$6 & 65535 | 0) | 0; i64toi32_i32$1 = i64toi32_i32$0 | i64toi32_i32$1 | 0; i64toi32_i32$1 = i64toi32_i32$1; i64toi32_i32$2 = i64toi32_i32$2 | i64toi32_i32$3 | 0; i64toi32_i32$HIGH_BITS = i64toi32_i32$1; return i64toi32_i32$2 | 0; } function __wasm_ctz_i32(var$0) { var$0 = var$0 | 0; if (var$0) return 31 - Math_clz32((var$0 + 4294967295 | 0) ^ var$0 | 0) | 0 | 0; return 32 | 0; } function __wasm_i64_mul(var$0, var$0$hi, var$1, var$1$hi) { var$0 = var$0 | 0; var$0$hi = var$0$hi | 0; var$1 = var$1 | 0; var$1$hi = var$1$hi | 0; var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; i64toi32_i32$0 = var$0$hi; i64toi32_i32$0 = var$1$hi; i64toi32_i32$0 = var$0$hi; i64toi32_i32$1 = var$1$hi; i64toi32_i32$1 = _ZN17compiler_builtins3int3mul3Mul3mul17h070e9a1c69faec5bE(var$0 | 0, i64toi32_i32$0 | 0, var$1 | 0, i64toi32_i32$1 | 0) | 0; i64toi32_i32$0 = i64toi32_i32$HIGH_BITS; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$1 = i64toi32_i32$1; i64toi32_i32$HIGH_BITS = i64toi32_i32$0; return i64toi32_i32$1 | 0; } return { empty: $1, singular: $2, multi: $3, nested: $4, deep: $5, as_unary_operand: $6, as_binary_operand: $7, as_test_operand: $8, as_compare_operand: $9, break_bare: $10, break_value: $11, break_repeated: $12, break_inner: $13, cont_inner: $14, effects: fx, while_: $16, for_: $17, nesting: $18 }; } const memasmFunc = new ArrayBuffer(65536); const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export const empty = retasmFunc.empty; export const singular = retasmFunc.singular; export const multi = retasmFunc.multi; export const nested = retasmFunc.nested; export const deep = retasmFunc.deep; export const as_unary_operand = retasmFunc.as_unary_operand; export const as_binary_operand = retasmFunc.as_binary_operand; export const as_test_operand = retasmFunc.as_test_operand; export const as_compare_operand = retasmFunc.as_compare_operand; export const break_bare = retasmFunc.break_bare; export const break_value = retasmFunc.break_value; export const break_repeated = retasmFunc.break_repeated; export const break_inner = retasmFunc.break_inner; export const cont_inner = retasmFunc.cont_inner; export const effects = retasmFunc.effects; export const while_ = retasmFunc.while_; export const for_ = retasmFunc.for_; export const nesting = retasmFunc.nesting;