import { FUNCTION_TABLE } from 'env'; function asmFunc(global, env, buffer) { "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; function main() { var wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0; FUNCTION_TABLE[foo(2)](1) | 0; FUNCTION_TABLE[4](foo(3)) | 0; (wasm2js_i32$1 = foo(5), wasm2js_i32$0 = bar(6)), FUNCTION_TABLE[wasm2js_i32$0](wasm2js_i32$1 | 0) | 0; FUNCTION_TABLE[8](7) | 0; baz(11 ? 9 : 10); baz((wasm2js_i32$0 = foo(12), wasm2js_i32$1 = 13, wasm2js_i32$2 = 14, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1)); baz((wasm2js_i32$0 = 15, wasm2js_i32$1 = foo(16), wasm2js_i32$2 = 17, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1)); baz(foo(20) ? 18 : 19); baz((wasm2js_i32$0 = foo(21), wasm2js_i32$1 = 22, wasm2js_i32$2 = foo(23), wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1)); baz((wasm2js_i32$0 = 24, wasm2js_i32$1 = foo(25), wasm2js_i32$2 = foo(26), wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1)); baz((wasm2js_i32$0 = foo(27), wasm2js_i32$1 = foo(28), wasm2js_i32$2 = 29, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1)); baz((wasm2js_i32$0 = foo(30), wasm2js_i32$1 = foo(31), wasm2js_i32$2 = foo(32), wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1)); } function foo($0) { $0 = $0 | 0; return 1 | 0; } function bar($0) { $0 = $0 | 0; return 2 | 0; } function baz($0) { $0 = $0 | 0; return 3 | 0; } FUNCTION_TABLE[1] = foo; FUNCTION_TABLE[2] = bar; FUNCTION_TABLE[3] = baz; return { "main": main }; } var memasmFunc = new ArrayBuffer(65536); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export var main = retasmFunc.main;